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Old 05-07-13, 05:53 PM   #1831
Fifi
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Originally Posted by TheDarkWraith View Post
I haven't dove into Sound yet. I am though currently investigating how Sound is done in the game. I want to remove the background music noise when manning the hydro station
An other great idea!

Sounds in SH5 are...well...sometimes working nice sometimes not...depending what mod manipulation we have done before...even without mods conflicts...they seems very sensitive to new codes imported
But i'm not expert!
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Old 05-07-13, 07:33 PM   #1832
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v1.0.90.0 released. See post #1

Starting with v1.0.90.0 Added a new patch - SHSound. It currently contains one patch to fix the bug of Python error being thrown when Menu.PlaySound() is called on an unrecognized (hard-coded) sound
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Old 05-07-13, 08:30 PM   #1833
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Starting with v1.0.89.0 Fixed problem with the AOB and TDC dials patch. The problem was auto targeting could be messed up because of the patch.

[/QUOTE]

Will do as soon as my copy comes in the mail this friday Fresh install. Cant wait to actually play this with a working hydrophone, no CO2 issues or bugs & no more steam CTD conflicts.. uggghh. From what Ive read PC games will be all dwnloaded in the future which sucks in my opinion. "Control!" is what thats all about and Im sure I dont need to preach bout that here

Anyways Since Im a newb to these forums, do you have any guides to the best install a DVD ROM version? I have all of Stoianms mod list mods but I heard I have to patch the game b4 I do so. Will the Sh5.exe file here do all that b4 I mod? Thanks in advance "Capem"

please send me some links bcuz I want to respect your time. Migz out!
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Old 05-08-13, 01:26 AM   #1834
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Default A few Questions for TDW

I noticed after using the disable orbit function my campain progress
would no longer rise upon sinking ships. When I reenabled the orbit
functions in SH5.exe and SH_Nclient things returned to normal with the
progress bar registering progression, Is this function only intended for
people playing multiplayer on a home network or have I missed something.

The other question is it nescesary to disable / enable with the patcher
every time you change your mod loadout or does each patch affect only
1 file. eg TDW_SH5_Patches.s5p effects only SH5,exe.

PS
Thanks for your awsome work I paid $100 Australian for this game when
it first came out and felt ripped off. Thanks to You and other modders
its got to be a fantastic game. I hope UBI ofter you a job because they
need you , badly.

Stewy
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Old 05-08-13, 01:28 AM   #1835
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Quote:
Originally Posted by mrmigz View Post
Anyways Since Im a newb to these forums, do you have any guides to the best install a DVD ROM version? I have all of Stoianms mod list mods but I heard I have to patch the game b4 I do so. Will the Sh5.exe file here do all that b4 I mod? Thanks in advance "Capem"
I would install game from DVD. Manually patch the game to v1.2 (don't rely on the Uplay browser to do it!). Make a backup of the entire \Silent Hunter V folder for safe keeping Then patch game with my Generic Patcher. Then start installing whatever mods you want.



I decided that the background noise while sitting at hydrophone station has got to go! You are wearing headphones and thus background noise would be severely reduced. Good news is I finally isolated where all the music and background noise gets iterated over (and how to start/stop them playing). Now I just have to find the bit that is set when hydrophone station is manned then I can disable all the background noise when sitting at hydro station
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Old 05-08-13, 01:36 AM   #1836
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Quote:
Originally Posted by Stew U-582 View Post
I noticed after using the disable orbit function my campain progress
would no longer rise upon sinking ships. When I reenabled the orbit
functions in SH5.exe and SH_Nclient things returned to normal with the
progress bar registering progression, Is this function only intended for
people playing multiplayer on a home network or have I missed something.

The other question is it nescesary to disable / enable with the patcher
every time you change your mod loadout or does each patch affect only
1 file. eg TDW_SH5_Patches.s5p effects only SH5,exe.

PS
Thanks for your awsome work I paid $100 Australian for this game when
it first came out and felt ripped off. Thanks to You and other modders
its got to be a fantastic game. I hope UBI ofter you a job because they
need you , badly.

Stewy
If you don't have your UPlay browser patched out then only enable the SHN_Client patches - don't enable any of the orbit listener patches for SH5.

You only need to disable/enable patches when you are using new version of the patcher. When you download new version then you should:
- before deleting old version:
-- disable all patches for every patch file
- delete old version
- enable patches wanted from new version

Each patch file (.s5p) corresponds to one game file (.act, .exe, etc.)

If you are just changing you mod loadout via JSGME there's no reason to disable any patches. Remember the Generic Patcher is physically altering whatever file it's patching. The change is permanent until you disable the patch.

You may ask why do you need to disable all patches before using new version of patcher? Simple: I may have moved code around and some patches may now exist in a different 'place'. When you go to load the patch file the Generic Patcher checks every patch in that patch file (if it's Verify flag is set) to verify that either the NewValue or OldValue exists at the Offset specified for the patch. If it can't find either then it will refuse to open that patch file and throw an error.
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Old 05-08-13, 01:59 AM   #1837
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Default

Thanks for the info and incredibly quick reply I think it took about a few min.

Thanks again , all clear now.
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Old 05-08-13, 03:17 AM   #1838
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Quote:
Originally Posted by TheDarkWraith View Post
I decided that the background noise while sitting at hydrophone station has got to go! You are wearing headphones and thus background noise would be severely reduced. Good news is I finally isolated where all the music and background noise gets iterated over (and how to start/stop them playing). Now I just have to find the bit that is set when hydrophone station is manned then I can disable all the background noise when sitting at hydro station
Again very cool!

Quote:
Originally Posted by TheDarkWraith
If you don't have your UPlay browser patched out then only enable the SHN_Client patches - don't enable any of the orbit listener patches for SH5.
Don't understand what you call "Uplay patched out"
I have Uplay adjusted for offline, and i activated only the SHN_Client patches. Is it right?
If i activate OrbitListner things, i don't have anymore the tonnage bar of OHII
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Old 05-08-13, 03:47 AM   #1839
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Quote:
Originally Posted by Fifi View Post
Don't understand what you call "Uplay patched out"
This is the word we can't say



Way back when the game first came out - some player would come on here and ask for help. Their campaign bar did not file in.
The answer that they gat was always "BUY THE GAME" or "start your game using the ubi launcher"

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Old 05-08-13, 05:25 AM   #1840
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This is the word we can't say



So, those who use "Uplay patched out" are outlaw
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Old 05-08-13, 05:50 AM   #1841
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So, those who use "Uplay patched out" are outlaw

Im sure that if you are skilled enough then it is ok to do to your own what you will

If you are not so skilled - you may need to use some one elses skill on something that is not your own - so this is not ok

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Old 05-08-13, 07:01 AM   #1842
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[Redacted by poster.]

Last edited by BigWalleye; 05-08-13 at 11:32 AM.
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Old 05-08-13, 07:19 AM   #1843
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Originally Posted by BigWalleye View Post
But what is wrong with using someone else's skill on what is your own? I use the patcher, which does exactly that, and it's OK - technically, legally, and morally. Why can I not have someone else's help to turn off the DRM on what I purchased and own? I'm not going to post the DRM-free copy on line. And if I did, I'd think it was illegal - and immoral - whether I removed the DRM or someone else did.

I am concerned that the answer is "Because Ubisoft says you can't." If so, how is that either morally or legally binding on anyone?
Wait a minute...
I was talking about a ".......... file"

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Last edited by Trevally.; 05-08-13 at 09:25 AM.
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Old 05-08-13, 07:30 AM   #1844
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Quote:
Originally Posted by Trevally. View Post
Wait a minute...
..
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Old 05-08-13, 08:44 AM   #1845
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[Redacted by poster.]

What I find here is an obnoxious form of corporate overreach that I would personally love to challenge. But this is not my forum. I am grateful to those who provide it, and will abide by their rules. I sincerely hope I have not made trouble for anyone.

Last edited by BigWalleye; 05-08-13 at 11:32 AM.
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