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Old 10-21-09, 05:08 PM   #1801
OrangeYoshi
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Quote:
Originally Posted by lurker_hlb3 View Post
That mission assignment means that the system can't find a "valid mission" if you want me to fix it your going to have to tell me the following:

I can't reach through the screen and do the "Vulcan Mind Meld" for information about your problem.
They didn't know it was a bug.

Anyway, you guys can figure out if the Suez canal is in the game just by zooming in close to Egypt. All the other canals are displayed as water (panama, Kiel), so I would assume that the Suez canal is also displayed on the map.
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Old 10-21-09, 06:19 PM   #1802
ivank
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Quote:
Originally Posted by lurker_hlb3 View Post
That mission assignment means that the system can't find a "valid mission" if you want me to fix it your going to have to tell me the following:

I can't reach through the screen and do the "Vulcan Mind Meld" for information about your problem.


Date
Location
Type of Sub
Flotilla
Mods ( in install order )
other relevant facts


I can't reach through the screen and do the "Vulcan Mind Meld" for information about your problem.
Oct 1 1942
12th Flotilla
IXD2
OM
OMEGU Pac
Spaxs
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Old 10-21-09, 06:32 PM   #1803
Akula4745
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Quote:
Originally Posted by lurker_hlb3 View Post
That mission assignment means that the system can't find a "valid mission" if you want me to fix it your going to have to tell me the following:

I can't reach through the screen and do the "Vulcan Mind Meld" for information about your problem.


Date
Location
Type of Sub
Flotilla
Mods ( in install order )
other relevant facts


I can't reach through the screen and do the "Vulcan Mind Meld" for information about your problem.

Geez Lurker, why always so mean-spirited? I didn't ask for a problem fix - I just asked for directions, nothing more... I assumed it was a legit mission. How was I supposed to know it was not a valid mission? Damn man, I absolutely adore your OM mod. You have done an unfreakin' believable most fantastic job and I cannot even begin to imagine how many hours it took to create... not to mention the hours upon hours you invest with your continued upgrade support and maintenance. You are a very respected mod genius... in my book at least. And so I just cannot figure it out... do we, I, people like me, just piss you off so badly with our stupid noob questions and lack of experience that we make you respond to us this way? What else could it be? Have I offended you somehow? I sure do hope not. If so I do apologize. Can you lighten up just a wee bit? I bet there are a lot more folks like me who love the OM mod... but always feel like we just got kicked in the nutz after swapping posts (or IMs) with you. I will probably get smacked down for this... but there ya go. Thanks again for all you do and have done for the community, Lurker.

I will just skip the mission and hit my favorite hunting grounds instead... but in the spirit of perfecting this killer mod you have created - here is the info you requested.

October 7 1942
St. Nazaire
VIIC
7th Flotilla

OpsMonsun_V705
OMv705_to_V715A
OMv715_patch1
OMv715_Hotfix1
OMEGU_v210
OMEGU_v210_Hotfix2
OM_Arct_Env
Csengoi's EnemiesOfGermany
Carotio_IntercontinentalRadioPack
Spaxs SH4 Uboat SPEECH FIX_V8
SMALLER SEABED ROCKS
SMALLER SEA PLANTS SMALL
Real Clothes

First patrol in new boat: upgraded from VIIB to VIIC
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Old 10-21-09, 08:43 PM   #1804
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Quote:
Originally Posted by ivank View Post
Oct 1 1942
12th Flotilla
IXD2
OM
OMEGU Pac
Spaxs

There is an error on the start date for the 12th Flotilla, to correct do the following:

Unistall OM v 715

go to Data\UPCDataGE\UPCCampaignData\

edit Flotillas.upc

go to line 2935

Quote:
[Flotilla 22]
ID= 12Flotilla
NameDisplayable= 12th Flotilla
AvailabilityInterval=1942-10-01, 1944-08-01

[Flotilla 22.Base 1]
ID= F22Bordeaux
NameDisplayable= Bordeaux
Info= 12th Flotilla - Bordeaux
ExternalBaseName= Bordeaux
AvailabilityInterval= 1942-10-01, 1944-08-01
DepartureDescription1= -103384.000000, 5447231.000000, 000.0000
DepartureDescriptionOut1= -108291.000000, 5457070.000000, 300.0000

[Flotilla 22.UserPlayerUnitType 1]
ID= F22IXD2
NameDisplayable= Type IXD2 (12 Flotilla)
AvailabilityInterval= 1942-10-15, 1944-08-01
IDLinkUserPlayerUnitType= IXD2
UnitTypeCommonality= 5
IDFlotillaLinkTransferTo= 33Flotilla

;***************************
;***************************

[Flotilla 22.UserPlayerUnitType 1.Objective 1]
ID= F5F1OBj1
NameDisplayable= NULL
AvailabilityInterval=1942-10-15, 1944-08-01
ObjectiveCode= F12_9D2
Note the items in Red

Change 1942-10-15 to 1942-10-01

Save and restart to campaign

This will be corrected in OM v720

Last edited by lurker_hlb3; 10-21-09 at 10:00 PM.
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Old 10-21-09, 09:56 PM   #1805
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Quote:
Originally Posted by Akula4745 View Post
First patrol in new boat: upgraded from VIIB to VIIC
1. The reason for your problems is that the systems has a bad habit of assigning the last Uboat's "objective code" to your new Uboat. I your case the VIIB last objective code expired on Sept 30. If the system had assigned you the correct "objective code", you would have been heading for the Caribbean. In OM v720 I will make adjustments so this won't happen again.

2. When you received a "mission" to Australia for a Type VII, the "Alarm Bell" should have gone off saying there something wrong here.

3. If I have posted it once, I have posted more times than I can count, I need facts to solve problems.

4. As far "feel like we just got kicked in the nutz", If I wanted to do that, I would have sent you a PM.

The point of the

Quote:
I can't reach through the screen and do the "Vulcan Mind Meld" for information about your problem.
is to get the point across that as "Sgt Joe Friday of Dragnet" use to say "Just the facts Ma'am, Just the Facts" and not have to post over and over again asking for the information.
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Old 10-21-09, 11:27 PM   #1806
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Quote:
Originally Posted by lurker_hlb3 View Post
1. The reason for your problems is that the systems has a bad habit of assigning the last Uboat's "objective code" to your new Uboat. I your case the VIIB last objective code expired on Sept 30. If the system had assigned you the correct "objective code", you would have been heading for the Caribbean. In OM v720 I will make adjustments so this won't happen again.

2. When you received a "mission" to Australia for a Type VII, the "Alarm Bell" should have gone off saying there something wrong here.
I thought Australia was a far reach... but not experienced enough to know better. The Caribbean certainly would have been a much nicer destination.

So if I understand you correctly I do not need to make changes to my OM setup? My next mission will be a valid one? Thank you for the response and explanation.

Quote:
Originally Posted by ivank View Post
Same here, I am stuck off Portugal trying to decide which way to go.
Ivank - check it out:
http://www.subsim.com/radioroom/showthread.php?t=157508
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Old 10-22-09, 07:22 AM   #1807
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Quote:
Originally Posted by Akula4745 View Post
I thought Australia was a far reach... but not experienced enough to know better. The Caribbean certainly would have been a much nicer destination.

So if I understand you correctly I do not need to make changes to my OM setup? My next mission will be a valid one? Thank you for the response and explanation.



Ivank - check it out:
http://www.subsim.com/radioroom/showthread.php?t=157508
I am going to try that with my IXD2
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Old 10-22-09, 05:43 PM   #1808
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After reading through the 70+ pages of this thread trying to find an answer before posting my questions above, I can understand where Lurker is coming from.

Many times people post the same questions over and over again when he's already answered it or said he needs specific data to answer it. So I'm not going to get all defensive over his apparent "attitude", because I deal with users every day who won't tell you what you need to help them.

I'm looking forward to his next update, whenever that might be.
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Old 10-22-09, 06:49 PM   #1809
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Quote:
Originally Posted by Wijbrandus View Post
After reading through the 70+ pages of this thread trying to find an answer before posting my questions above, I can understand where Lurker is coming from.

Many times people post the same questions over and over again when he's already answered it or said he needs specific data to answer it. So I'm not going to get all defensive over his apparent "attitude", because I deal with users every day who won't tell you what you need to help them.

I'm looking forward to his next update, whenever that might be.

Yes I understand completely, Wijbrandus... I am in state govt IT and a select group of my users can boggle the imagination with new and unexplored levels of stupidity. I can imagine what Lurker goes through... and normally am quite sympathetic... so I had an off night and spoke my mind. Don't look now but it might happen again someday.

I just figured Lurker should be basking in our admiration and feeling the love... so to speak; But Lurker is cool - I got no problem with him at all. Maybe him and I handle things differently... but such is life. Sometimes genius is like that.

Trust me... I'm looking forward to the next update too. Give em' hell, Lurker.
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Old 10-24-09, 03:48 AM   #1810
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I was going to ask "how to revert back to stock map" But after reading this thread, I looked some more,three hours of looking I finnaly found it.
My Eyes feel like my crews before useing the EYE PATCH MOD.

Lurker, how do you find time to do everything you do, answer endless questions, and work? I mean, my god man.
I've read almost everything to do with OM, and you are always polite and very quick with answers, are there more than one of you. Do you ever take a day off and play the game you have made?
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Old 10-24-09, 08:39 AM   #1811
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I play now om 715 I was careful that the mines do not have
expolosion
u - boat have only that damage if it struck in the bottom him
it has been careful somebody this? that perhaps I have
error files........
the mines do not have expolosion hear only noise metal......

in RFB 1.52 a mines work good.........

Last edited by xristoskaiti; 10-24-09 at 09:49 AM.
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Old 10-24-09, 10:19 AM   #1812
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Quote:
Originally Posted by xristoskaiti View Post
I play now om 715 I was careful that the mines do not have
expolosion
u - boat have only that damage if it struck in the bottom him
it has been careful somebody this? that perhaps I have
error files........
the mines do not have expolosion hear only noise metal......

in RFB 1.52 a mines work good.........

I've have not made any changes to the "stock mines" for SH4 in OM. In RFB there also have been no changes to the "stock mines". So I'm not sure what your problem is.
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Old 10-24-09, 11:59 AM   #1813
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I thank for fast answer!!! I will always do again installation with
new files . I thank for OM 715
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Old 10-24-09, 03:15 PM   #1814
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Quote:
Originally Posted by xristoskaiti View Post
I thank for fast answer!!! I will always do again installation with
new files . I thank for OM 715
try a quick mission on the UK´s east coast (the channel, mainly southeast England)

tell me how it goes with the mines at periscope depth (basically the only possible depth there...)

good luck, for my mines do blow!
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Old 10-24-09, 03:26 PM   #1815
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before little end the trials !!!!
in RFB_v1.52_102408
RFB_1.52_Patch_111608
RFB_1.52_Patch_18JAN09
RFB_1.52_Patch_RadarHotfix
RSRDC_RFBv15_V421
RSRDC_V421_Patch2
a mines work good....
when I add also OpsMonsun_V705 the mines do not work that is to say do not make expolosion....
u-boat it has small damage as when it strikes in the bottom......
I again made download a file OpsMonsun_V705......... the WinRAR archiver does not say any error in extract.... I does not know
what it happens........
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