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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1801 | ||
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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I will now make a new install with all ROW but use only Object Refl vs_2 and see what happens. (Interresting to see what really causes this glitch ![]() Regards /Per
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#1802 | |
Watch
![]() Join Date: Nov 2007
Location: Buffalo USA
Posts: 23
Downloads: 49
Uploads: 0
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to "Export activated mods list" click on this to create a text file of your activated mods then click ok to see them. Then you can just paste them as text rather than a big screen print. Here are the ones im running now, and i have no problems, Thanks Leo and thanks about the interior info i havnt found my bed yet but im sure i will soon enough :P betterrecognitionmanualv1 Hull_Classification_Symbos Orders_Bar_AI1_Classic PULL DOWN PACIFIC MAP 1.4 REAL_MEDALS_CLASSIC_CREW_2 ROW Main Load Screen ROW NEW SeaFoam from Jaketoox ROW_Camera_vs_2b ROW_Classic_Clouds ROW_Objects_Reflections_v4 ROW_Ship_Reflections_vs_2 ROW_Sky_and_Ocean_controls ROW_sound_effects_add_on ROW_Sound_Effects_vs_5_Fial ROW_Special_Effects_with_2 ROW_Sub_Reflections_and_Rod ROW_Textures_without_Sun__4 Taihosan_Maru_CTD_Fix_2.0
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#1803 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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Gentlemen, the culprit is found and is awaiting interrogation! I suspected it was one of the guns.xxx files found in Data\Library\ShipParts, and I was right. The culprit is guns_radars.sim from ROW Objects v.4. I opened up that file and the one from RSRDC and found, to my astonishment, that a whole slew of information for DCRacks and KGuns is actually missing from the ROW Objects guns_radar.sim file! By replacing the ROW file with the RSRDC one, the anomaly stopped, and I got the living daylights DCed off my poor boat (for such testing purposes, I use a Titanium-hulled Balao with Mithril parts...no fleet boats or crew members were harmed during the process, but it was a jumpy ride!). Leo, check it out for yourself
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![]() ![]() ![]() Let the Beast inside you free! Last edited by DrBeast; 11-26-07 at 08:47 AM. |
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#1804 |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
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Ahah! Vindicated!!!
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#1805 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
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Interesting find though - I guess I hadn't encountered this phenomenon since I installed RSRD after ROW, as swdw suggested in his RFB for ROW thread, so I wound up with the RSRD version of this guns_radars.sim file. It does make me wonder now that I think about it though - what am I missing from ROW by letting RSRD over-write this file?
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#1806 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Whats the problem ???? What is RSRDC doing that causing you such a BIG problem Last edited by lurker_hlb3; 11-25-07 at 05:40 PM. |
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#1807 | ||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Same comment Whats the Problem that RSRDC is causing ??????????? |
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#1808 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
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#1809 |
Stowaway
Posts: n/a
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I hope the problem is found. Can someone make a patch for it? don't know how to edit a file with the sim extension. Do I need a special editor? OR is there going to be a patch? I hope there will be. At the moment I'll survive of course. :p Aniuk
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#1810 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
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Funny... my JSGME setup is at the top of page 88.
I have TM, RSRD, NSM, ROW in that order and no depth charge problems... I'm on my second patrol. ![]() EDIT: My mistake, must be the NSM that saved me. |
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#1811 | |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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I'm also useing NSM and still had the problem until I reverted back to Objects vs2. I think it's the RSRD that saved you. If you look at the screenies that Dr. Beast presented, you will see that he uncovered the fact that ROW is missing some file info that is contained in the RSRDC. The way it looks, if you use ROW without RSRDC, such as myself, you miss certain files that cause the Depthcharge anomoly. As soon as I finish my current patrol, I plan on ending my current career and starting fresh with RFB for ROW, as well as RSRDC. ![]() |
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#1812 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Just a quick question here. The way it is now, NSM needs to be installed befor ROW, if we want the "zones" changes that ROW offers. So would this be correct?
1. Install NSM 2. Install ROW 3. Install RFB for ROW 4. Install RSRDC |
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#1813 | ||
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
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#1814 | ||
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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![]() Also, check your PMs ![]()
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![]() ![]() ![]() Let the Beast inside you free! |
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#1815 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's,
To clarify somewhat, I did a totally clean install after a manual reg cleanup etc SH4 with ROW creates the looping/cycling depth-charge doo dahh SO does SH4 + TM 1.65 + ROW And it is seems to be deffo caused by Objects Reflections v4 moreover the guns_radars.sim file as several guys have said Hope this info may help sort this bug (i assume bad i know, that other added mods fill in the errors in objects vs4 ? ) Have Fun Ciao Def |
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