SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-09-20, 06:55 PM | #1786 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,367
Downloads: 527
Uploads: 5
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@propbeanie
The mod has been downloaded, you can delete it! Will report with results soon.
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
09-09-20, 06:57 PM | #1787 | |
Sonar Guy
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Second, I'm in the midst of reinstalling but have reached a stopping place. When I extracted and restarted JSGME, it already had four mods enabled when I opened the interface. I had run Your Uninstaller and CCleaner to remove Steam, FotRSUE, and SH4 and then restarted, so this should not have happened. I've tried searching for JSGME and Jones through Windows Explorer and Your Uninstaller to no avail. Any idea where else this could have been stored? Incidentally, the grey check box for "Read Only" is not checked in the SH4 folder when downloaded through the Steam app. Last edited by Mios 4Me; 09-09-20 at 07:16 PM. |
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09-09-20, 07:16 PM | #1788 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,062
Downloads: 397
Uploads: 0
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My solution is this: I will delete the SH4 game folder completely, copy over a new Pristine version v1.5, and reestablish the game per normal protocols. That will give me a completely clean test bed for v1.21 (or v1.2p as downloaded) from which to see if I can get past the funky sonar station issue I encountered. To keep things even I will use exactly the same mods as before in an attempt to limit the variables. I'll let you know. Meanwhile, i wouldn't spend any more time on it until I can see what happens in the new version. Thanks!
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Run Silent, Run Deep, and Sink 'em All |
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09-10-20, 10:03 AM | #1789 | |||
CTD - it's not just a job
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09-10-20, 01:02 PM | #1790 |
I break things
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NCV_Shinano
Many, many thanks to JapLance for seeing and answering my SOS.
This unit was very poorly. some of the issues he encountered were as follows: 01- Inverted Normals in deck 3D model (solves transparency of texture). 02- Unwelded vertexes (removes weird shadowing on flight deck). 03- Changed .val file for the Yamato one,and adjusted to Shinano hull. Repositioned wake nodes in main .dat file (fixes wake). 04- Removed Specularmask controllers in materials nodes. Plus remapping the support columns beneath the flight deck. And sorting out other 3D and texture issues elsewhere. Even the hull has received a new coat. Again, many thanks JapLance, to a job well done.
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09-10-20, 04:04 PM | #1791 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,140
Downloads: 278
Uploads: 0
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Thanks skipper
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09-10-20, 06:31 PM | #1792 |
Watch
Join Date: May 2005
Location: Riverbank CA
Posts: 25
Downloads: 267
Uploads: 0
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Flags
Hello
I am seeing Merchant flags on IJN warships and IJN flags on Merchants after the patch? Thanks CAPT RAP |
09-10-20, 09:04 PM | #1793 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,367
Downloads: 527
Uploads: 5
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BAHHHHHHH!!!!!!!!!!!!!
NOTHING IS WORKING!!!!!!!! There goes my hard work in my SH4 career....
__________________
There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
09-11-20, 12:40 AM | #1794 |
Stowaway
Posts: n/a
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09-11-20, 09:20 AM | #1795 | ||
CTD - it's not just a job
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Everyone's stern part looks odd from most angles... exceptin' my wife's, of course... |
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09-11-20, 09:25 AM | #1796 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,062
Downloads: 397
Uploads: 0
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1. All mods unloaded/deactivated in JSGME; 2. I have an archived "pristine" v1.5 that I copy over to my game directory AFTER deleting the current game. The "pristine" version includes a new MODS folder and an untouched version of JSGME, including the .ini file, so what I end up with in the game folder is a clean game and a clean JSGME; 3. Deleted the entire SH4 folder and input my custom settings after loading the gme. I've started a new career out of Manila on 12-08-41 in USS Spearfish (SS-190), a Sargo boat. BTW, the second patrol assignment I ran across an IJN TF with several Fubuki destroyers. I cheated and looked at them with the external camera and noticed the flags were different. They had a lovely silken finish, but they were "meatballs" rather than the "rising sun" flag I expected to see on a warship. Was this deliberate? The destroyers were found at 126-05E, 5-35N on 01-09-42 at 0430 .
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Run Silent, Run Deep, and Sink 'em All |
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09-11-20, 09:33 AM | #1797 | ||
CTD - it's not just a job
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We will try to gather up enough for another update later this evening... - two 'experienced' modders missing the obvious... |
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09-11-20, 11:55 AM | #1798 |
I break things
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Looking forward to seeing the changes...
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09-11-20, 12:00 PM | #1799 |
I break things
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Got a fix on this... Not sure how that got past me... propbeanie the fix is on the server.
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09-11-20, 01:48 PM | #1800 |
CTD - it's not just a job
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How it got past you? What about the fellow who did untold number of "start" tests? How'd he not see it?...
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