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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 |
Swabbie
![]() Join Date: Oct 2009
Location: Katterbach, Germany
Posts: 8
Downloads: 91
Uploads: 0
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So I managed to download it!
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#167 |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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I wonder how you managed to download it now because a whole day I could not downloading anything from Filefront. In any case, I think that Filefront will be back tomorrow.
As for the German language version, there is an independent mod with the German voices. Try to install it after 9d2 beta. |
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#168 |
Planesman
![]() Join Date: Feb 2006
Posts: 181
Downloads: 245
Uploads: 0
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i just installed the mod using JSGME but i am not seeing any
of the new interiors anyone know what i am doing wrong ![]() |
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#169 |
Rear Admiral
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directory path is probably off. There's a couple ways to extract a file, and how you do effects how the directory path ends up.
Extract the first directory in the 7zip file (IE, "Nine_delta_two_BETA") to the Sh4/MOD directory. I'm not sure how other's do it, but I think the extraction ends up being one subdirectory too deep, so the mod isn't installed correctly. |
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#170 |
Planesman
![]() Join Date: Feb 2006
Posts: 181
Downloads: 245
Uploads: 0
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Hi DUCIMUS great work
i think i understand what you mean the directory's are SH4\mod\nine_delta_BETA\data is that right i have 95% of it all working its just the FM new interiors that don't want to work i had the same problem when i tried the original ones for SH3 i could not get them working either ? |
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#171 | ||
Eternal Patrol
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![]() Quote:
Quote:
http://www.subsim.com/radioroom/down...o=file&id=1529
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#172 |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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Could you upload those files as standalone mod or pass them to Lurker?
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#173 |
中国水兵
![]() Join Date: Jan 2010
Location: RUSSIA-Siberia
Posts: 284
Downloads: 401
Uploads: 0
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Hi Ducimus!
Sorry for the question is not the subject! Perhaps aware that a mod? ![]() ![]() |
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#174 |
Nub
![]() Join Date: Oct 2008
Posts: 4
Downloads: 27
Uploads: 0
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Wonderful mod so far!
Fantastic little nuanced, ambient sounds within the boat. New groans, crew whispers, sounds of page(s) turning, pencils scribbling on logs! wow! ![]() |
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#175 |
Rear Admiral
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#176 |
Stowaway
Posts: n/a
Downloads:
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I have to re-install SH4 but I have your files,
the wife is gone all weekend, and I may just plug into the Big screen TV. ![]() But SH4 has always stuttered along at times on this system. I'll get it loaded all up this weekend though. ![]() |
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#177 | |
Rear Admiral
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The crew is not what i specified in the mod. The sub looks like it came from SH3. The texture of the sub looks like one of Fubar's textures. I never used one in SH4. I do not remember creating that emblem for 9D2. I think you have the wrong thread, or the wrong mod installed. |
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#178 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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Does your mod includes any environmental mods, or is it compatible with any?
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#179 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,688
Downloads: 171
Uploads: 0
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![]() ![]() ![]() Thanks for any advise here. ![]()
__________________
Sub captains go down with their ship! |
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#180 |
Rear Admiral
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Env mod is included. (you can' tell? )Same one I hashed together for TMO from bits of EE and RE, although i changed the water transparency and underwater fog to be less transparent and more foggy then what it is in TMO.
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