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Old 01-08-10, 01:19 AM   #166
Snestorm
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It appears that distances will still be measured in Kilometers as opposed to Nautical/Sea Miles.
This is something that should have been corrected before all the eye-candy enhancements, which personaly, I could care less about. Same goes for the FPS view.

Accuracy should come before eye-candy.
No nation in the world (including Germany) has EVER measured distances at sea in Kilometers.

I'm becoming hesitant about spending time and money upgrading my PC just for SH5, as there is no other reason to do so.
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Old 01-08-10, 01:30 AM   #167
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Originally Posted by Seeadler View Post
Q:
When you visit a friendly port or sub tender while on a mission, will you be able to request half replenishment instead of a full replenishment so you can get back out to the mission sooner?

A:
It’s an interesting idea – but we’ll have to keep it for the future. I’m wondering how often would a captain choose “less than full” loadouts if he had the choice.
It wasn't a choice. The U-boat would be given what the tenderer could give them, which was very rarely, if ever (based on what I've read) a full complement.

So now we know that if we are running low on fuel/torpedoes we can dock at a tenderer at any time and get a full loadout. This essentially means that tenderers/friendly bases contain unlimited supplies and are always at full capacity.

I wonder if this also extends to damage - dock at a tenderer and miraculously all your damage disappears.
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Old 01-08-10, 01:52 AM   #168
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Originally Posted by Snestorm View Post
It appears that distances will still be measured in Kilometers as opposed to Nautical/Sea Miles.
This is something that should have been corrected before all the eye-candy enhancements, which personaly, I could care less about. Same goes for the FPS view.

Accuracy should come before eye-candy.
No nation in the world (including Germany) has EVER measured distances at sea in Kilometers.

I'm becoming hesitant about spending time and money upgrading my PC just for SH5, as there is no other reason to do so.
Yes, interesting considering the comment here (from Dan) about the all important cutting board and sink which will certainly be fixed before release.

If anyone needs definitive proof of where Ubisoft/the devs focus is with SH5, they need only read the above-linked preview and compare it to the accuracy errors that they see in the screenshots (ie incorrect reticles and so on - stuff that IMHO should be right from the start in a simulation, not left to modders to fix).

But hey, you can relax knowing that the cutting board will be modelled correctly.
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Old 01-08-10, 04:37 AM   #169
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These Q and A are getting more rediculous every time .

WTF
Q:
I’m interested to know whether or not it would be possible to see team members’ beards growing during a campaign.

A:
We are working on this right now; we thought about it and discussed it since the game was started. We believe that we have a good technical solution but given that it’s mostly eye candy (and therefore secondary in importance to gameplay and simulation) it might make it or not in the final build.
Look at my avatar , do i look bitter and twisted .
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Old 01-08-10, 05:26 AM   #170
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Ubisoft, always tackling the hard hitting issues head on...
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Old 01-08-10, 11:02 AM   #171
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Originally Posted by JScones View Post
Ubisoft, always tackling the hard hitting issues head on...
Much like today's politicians...
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Old 01-08-10, 11:24 AM   #172
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Originally Posted by sober View Post
Look at my avatar , do i look bitter and twisted .
No way, man! You just look old!
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Old 01-08-10, 02:21 PM   #173
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Quote:
Originally Posted by JScones View Post
Yes, interesting considering the comment here (from Dan) about the all important cutting board and sink which will certainly be fixed before release.

If anyone needs definitive proof of where Ubisoft/the devs focus is with SH5, they need only read the above-linked preview and compare it to the accuracy errors that they see in the screenshots (ie incorrect reticles and so on - stuff that IMHO should be right from the start in a simulation, not left to modders to fix).

But hey, you can relax knowing that the cutting board will be modelled correctly.
There are all kinds of players in the world. For some, the accuracy in the modelling of the interiour of the "unit" (aircraft/submarine) etc is very important.

While it is not possible to "solve everything", it should be clear that programmers don't do 3d modeling and therefore are not involved in fixing any errors inside the boat.
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Old 01-08-10, 02:27 PM   #174
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Quote:
Originally Posted by mookiemookie View Post
My turn:

Where is my "Silent Hunter 5 - Penguins of the Atlantic" that Dan promised at the 08 meetup? I want my merchant gunner sim!
I have video of Neal playing the demo, I really need to upload it.
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Old 01-08-10, 04:59 PM   #175
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Quote:
Originally Posted by elanaiba View Post
There are all kinds of players in the world. For some, the accuracy in the modelling of the interiour of the "unit" (aircraft/submarine) etc is very important.

While it is not possible to "solve everything", it should be clear that programmers don't do 3d modeling and therefore are not involved in fixing any errors inside the boat.
What about screw direction, which has been a known issue for ~5 years?

For some, the accuracy in the modelling of the exterior of the "unit" (aircraft/submarine) etc is also very important.

Last edited by JScones; 01-08-10 at 05:12 PM.
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Old 01-08-10, 05:02 PM   #176
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Originally Posted by JScones View Post
What about screw direction, which has been a known issue for ~5 years?
Hmm, I haven't noticed that until recently when someone mentioned that. Not that it's a terrible eyesore but it'd be great if they spun in the right direction when ordering "ahead..." or "back..."
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Old 01-08-10, 06:01 PM   #177
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No way, man! You just look old!
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Old 01-08-10, 09:02 PM   #178
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There are all kinds of players in the world.

While it is not possible to "solve everything", .
Indeed, I beg of you sir to excuse some of these hasty scrawls, as it is impossible to reconcile this spontaneous uprising. thank you
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Old 01-08-10, 09:10 PM   #179
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Indeed, I beg of you sir to excuse some of these hasty scrawls, as it is impossible to reconcile this spontaneous uprising. thank you
Spontaneous!! I think very carefully before posting my trash!!
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Old 01-08-10, 09:11 PM   #180
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Dude - that musta been one seriously long patrol.
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