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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 | ||
Admiral
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I don't understand why people don't get it. Modding for personal use while (sometimes) illegal doesn't have the same kind of implications that arise in a business environment. You don't hear the Us Navy using cracked/pirated/illegal modded software do you ? Last edited by goldorak; 11-19-08 at 04:34 AM. |
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#167 |
Loader
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>> lets just put an ADCAP in this one and let it lie. We are all here to use and talk about RA anyways.
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MAD MARK, FULL SCALE! |
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#168 | |
Admiral
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![]() Back to topic : when is the definitive version of RA coming out ? ![]() |
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#169 |
Loader
![]() Join Date: Apr 2002
Location: Switzerland
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The waterfall display for the Gepard looks spectacular. I think this will boost my desire to play it tenfold. I always hated the SSAZ broadband display, this thing only displays cargo ships anyway. With the waterfall you can pick up contacts in the history very soon after you get them on NB. Situation awareness is so much better.
A shame that it is only for the Gepard and not also the othe Akulas. But from what people say this is correct. Strange that the soviets didn't go for waterfall displays earlier, as far as I know already the Skat sonar of the Victor III was digital. But perhaps they didn't have the processing power. |
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#170 | |
Chief
![]() Join Date: Dec 2005
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#171 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
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![]() Perhaps a new thread could be started after the upcoming release of the updated RA. Until then let's use the existing thread.
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#172 |
Admiral
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The only thing that is missing from RA are diesel electric subs.
Type 209 and Type 212. In this respect Alfa Tau is still superior. |
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#173 | |
Ace of the Deep
![]() Join Date: Jan 2006
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Checks the net version of Norman Friedman's Naval Weapons System ... You are right, but PUFFs was only so successful they installed it onto a single test sub according to Friedman - no operational attack sub ever got it. The upgraded "MicroPUFF" only went onto the Upholders. |
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#174 | |
Pacific Aces Dev Team
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I did long ago an Akula with waterfall displays simply by copying over the proper files from the Seawolf or 688i over to the Akula folder and overwriting the Akula ones. You can also do the same for the Kilo, change colours of numbers manually editing a text file, and also change readout from feet to metres and back. No hexediting or messing around with dlls needed ![]() I also gave the Kilo the Akula scope, with LLTV camera with no problem. The only thing you can't do is give the Kilo (Or any other diesel) a towed array, as there is no button in the diesel main nav & control interface to stream it.
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One day I will return to sea ... |
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#175 |
Loader
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Thats strange, I remember having seen pics of a couple of subs that had PUFFS fins (at least one of the old diesels and the Tulibee SSN). It is also mentioned here (http://www.navsource.org/archives/08/08593a.htm) to be installed on the Permit, now without fins. The way I remeber it, it was continuously developed and ended up as WAA on the Virginia. But to be honest, I can't find any good history on PUFFS at the moment and don't remember where I have that from.
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#176 |
Navy Seal
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OK about the legality thig.
It was something I threw up a couple of years ago with aaken and GrayOwl. This is the SCS stance. 1. You can add new non playable units, new 3d models and alter the texture maps. 2. You can alter the database to adjust parameters. You have to do that for 1 anyway. 3. You CANNOT add new playable platforms that require the hacking of the exe and dlls so that the new playable units are UNIQUELY playable, ie it is an addition to the stock playable units. The only way to add a new playable is to hack the exe and dlls, as evidently has been done. There is a way to have a new playbel but it is at the expense of an existing playable. This can be done as it is a dbase hack. I'm locking this thread for the time being till I find out from Neal what the subsim policy is on this. Any new threads will be locked. Sorry for being a PITA, I just don't want SCS to bust subsim.com |
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#177 |
Born to Run Silent
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I'll make a request to Sonalysts to see if they will allow this. It sounds pretty good, and could inject new life into Dangerous Waters, especially with the sim no longer being actively upgraded. I will let you know what I learn.
Neal Subsim
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SUBSIM - 26 Years on the Web |
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#178 |
Born to Run Silent
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Thread cleared, thanks for your understanding. If anything changes, I'll let you know. Enjoy!
Neal Subsim
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SUBSIM - 26 Years on the Web |
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#179 |
Silent Hunter
![]() Join Date: Jun 2004
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Does "thread cleared" mean they're allowing distribution?
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#180 | |
Admiral
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Nothing more nothing less. At least I understand it that way. |
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