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10-15-09, 05:20 PM | #1771 |
Swabbie
Join Date: Oct 2009
Location: Katterbach, Germany
Posts: 8
Downloads: 91
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Good Luck
Good luck with that..
Question for you Ivan, Are you running RFB with OM/OMEGU? And if you are is it working ok? Thanks, Jack |
10-15-09, 06:03 PM | #1772 |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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OM + OMEGU
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10-15-09, 06:28 PM | #1773 |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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Good Luck.....queue Taken guy, kicking everyone's ass in the room.
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10-16-09, 08:50 AM | #1774 | |
Sea Lord
Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
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Quote:
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10-16-09, 01:39 PM | #1775 |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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10-16-09, 01:58 PM | #1776 |
Seaman
Join Date: Sep 2009
Posts: 33
Downloads: 6
Uploads: 0
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Does OMEGU improve over RFB? Can you even install OMEGU over RFB + MONSUN?
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10-17-09, 07:52 PM | #1777 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
“WARNING” FAILURE TO FOLLOW THESE INSTRUTIONS WILL CAUSE OM/OMEGU NOT TO RUN CORRECTLY & SH4 TO CTD. ----------------------------------------------------------- OMEGU should "ONLY" be installed on a “stock” SH4 v1.5 after OM v705 and OMv705 to V715. Special Note: Users of the Stock Version off RSRDC can also use OMEGU if they wish. ----------------------------------------------------------- Any mod that is installed “BEFORE or AFTER” OMv705, OMv705_to_v715, OMEGU, and RSRDC and JSGME generates a “conflict” with any of the above mods and you continue to install the mod and RSRDC/OM/OMEGU no longer works correctly is “NOT” my problem. “WARNING” |
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10-17-09, 07:53 PM | #1778 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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10-17-09, 07:59 PM | #1779 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
There is a "bug" in the DefSide.cfg. In SideEntry 31 / 32 Netherlands is missing the "s" on the end. Since the system doesn't know the correct 'side' ID for the ships, it defaults to "Neutral". It will be corrected in OM v720 when it's released |
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10-17-09, 09:00 PM | #1780 |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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Okay thanks!
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10-18-09, 02:38 AM | #1781 |
Helmsman
Join Date: Sep 2009
Location: Melbourne, Australia
Posts: 107
Downloads: 213
Uploads: 0
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Speaking of 'neutral' countries ships...which ships should i mostly be targeting? I am about to start my 2nd patrol early in the war in december 1939, so i've sank british, american, and a few panama ships so far, even an estonia one i think. Which countries ships should i NOT sink? apart from germany of course..lol
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10-18-09, 09:43 AM | #1782 |
Lieutenant
Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 456
Uploads: 0
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IN cFG /Sensors it writes in the end............
;Radio DF Radio DF range factor=1 ;[>=0] Radio DF fog factor=0 ;[>=0] Radio DF light factor=0 ;[>=0] Radio DF waves factor=0 ;[>=0] Radio DF speed factor=0 ;[>=0] Radio DF enemy aspect=0 ;[>=0] Radio DF enemy speed=0 ;[>=0] Radio DF noise factor=0 ;[>=0] Radio DF sensor height factor=0 ;[>=0] Radio DF already tracking modifier=2 ;[detection probability modifier] Radio DF decay time=30 ;[>0] already tracking bonus decay, in seconds Radio DF uses crew efficiency=true ;[true or true] the ;Radio DF in the sh5 it works they is broken ? and a Sh4MissionEditor / add random generated group it has the choice tactical properties and is tactical group.... this choice they is broken ? I have not never seen tactical group in Campaigns....... |
10-18-09, 05:34 PM | #1783 | |
Sea Lord
Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
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Quote:
I don't know the exact list but here's an improvised list of the most often encountered enemies: Start of war: Commonwealth, (Free) France, Poland Early 1940's: Norway, Netherlands Late 1940's: Greece 1942: US, Panama Late 1943: Italy
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10-18-09, 06:07 PM | #1784 | |
Watch Officer
Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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Quote:
On a personal note, I don't sink any unescorted merchants from a country I'm not currently at war with (you know, pesky war crimes tribunals and such). However any escorted ship from any country at any time is fair game in my book. I've never gotten in trouble playing like that and I'm pretty sure I sunk some Dutch ships in convoys. IRL the ROE were frequently changing especially at the beginning of the war.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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10-18-09, 07:51 PM | #1785 |
Helmsman
Join Date: Sep 2009
Location: Melbourne, Australia
Posts: 107
Downloads: 213
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Ah well lucky i didnt get court martial or anything like that, got told to return to port last night, and ended my 1st patrol, was awarded the knights cross.
Another question though, I never once saw a convoy during that patrol for the whole time of 1939 from september to december. When did they start escorting ships and sailing together in convoys in the OpMonsoon mod? hope to catch some on my 2nd patrol now.. |
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