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12-04-09, 10:02 AM | #1741 |
A-ganger
Join Date: Jul 2008
Location: South Dakota
Posts: 72
Downloads: 1401
Uploads: 0
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must say this mod.is great my opinion anyways.thank you very much for this mod.my question is can a circular running torp hit a mine and explode it? if it can then thats why my sub became a rock.it was funny whatever happened.think jap dd hunting me.were laughing so hard they spilled their saki.thanks again for this mod.
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12-04-09, 10:10 AM | #1742 |
Ocean Warrior
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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how do you cycle aft tubes
Forward tubes are no problem to cycle. I cannot figure out how to cycle the aft tubes.
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12-04-09, 10:15 AM | #1743 |
Sonar Guy
Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
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"E" key to cycle aft tubes.
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12-04-09, 10:33 AM | #1744 |
Nub
Join Date: Aug 2007
Posts: 3
Downloads: 0
Uploads: 0
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New guy
Just bought SH Wolves of the Pacific and was wondering how to bring it up to the most current version. Do I start with update 1.4? Where are the earlier updates or does 1.4 update 1.0. How about 1.5? I am obviously new to this. There is 1.7 and 1.9. Where is 1.8? See what I mean? So, how does one get from the boxed version to where we are now in the most simple and straightforward way? I am only interested in the big mods that will cause the least amount of trouble.
Thank you very much. |
12-04-09, 12:19 PM | #1745 |
Rear Admiral
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Tossing up a patch. Just minor stuff that bugged me.
Any further patch's will be cumulative and supercede the previous. This patch is numbered by the release date. In this case: 04 december 2009 (041209) Should further patch's be produced, always use the one with the latest date. ------------------- Installation order: ------------------- TriggerMaru_Overhaul_19 TMO19_Patch TMO_Optional mods * If you choose to run RSRD, always ensure it is the last item installed. ----------- Fixes: ----------- - Fixed clouds. (was tiling in an un natural mechanical manner) - Fixed horizon line. Shouldn't see that odd white segment on the horizon as much on clear days/nights. - Yugomo DD no longer gets radar in 4/42. Moved it to 9/43, after the RCM becomes available. -------------- Adjustments: -------------- - increased dynamic mission requirements minimum fuel percentage from 35% to 50%. Extra missions assigned after sending a status report should now be more limited (Feel less like an endless loop of missions) and not ask you to go someplace when low on fuel. - Flotilla's based at pearl will change base to midway island in 6/42. Out of harbor starting points changed. Out of harbor Pearl drops you outside pearl. Out of harbor Midway drops you just west of the IDL. - slightly decreased the effects of darkness and rough seas effecting your watch crews ability to spot targets. |
12-04-09, 12:32 PM | #1746 |
Ocean Warrior
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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E does not work
One the SH3 keyboard which is used in TMO, E stand for emergency surface. Any other ideas?
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12-04-09, 12:37 PM | #1747 | |
Ocean Warrior
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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Supplement to Ducimus' advice re updated SH4.
Quote:
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12-04-09, 12:39 PM | #1748 |
Rear Admiral
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I changed E to cycle aft tubes.
There is no keyboard shortcut to blow ballast. This is by design, as to prevent accidental use of emergency surface. Use the orders bar to blow ballast. No matter the screen resolution, it should be visible. As an aside, i hate saying it, but im already forming ideas for the next update to TMO. What i have in mind starts with the black crew bug and daisy chains out to submarine damage model, crush depth, and interior lighting. It's a bit difficult to explain, so i won't, cause im not sure if i can deliver or not. It all depends if i can fix the black crew bug or not. Unless there's a game breaking bug, i have no intention of making any more patchs for the time being, as id rather focus new stuff. No promises on coming up with anything, and no time table. Just, whenever i have the time and inclination, i'll work on it. Again, don't expect to see much for about 6 months. |
12-04-09, 01:11 PM | #1749 |
Sparky
Join Date: Apr 2009
Location: Scotland
Posts: 152
Downloads: 25
Uploads: 0
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Webster's Ship Draft Fix for v1.4 and v1.5
Wondering if I need to install Webster's Webster's Ship Draft Fix for v1.4 and v1.5 ?
So far only noticed the Furutaka cruisers riding high. Wasted squillions of fish on them before the penny dropped. Havent yet met the others his fix is for. Or is it already in TMO and the Furutaka slipped tru? Playing TMO 1.9 & RSRD. |
12-04-09, 07:40 PM | #1750 |
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Guys,
Don't forget Vickers great work on the Gato interior. This is the link but there are more updates coming. Check his thread regularly. http://www.subsim.com/radioroom/down...o=file&id=1442 and here, http://www.subsim.com/radioroom/show...15&postcount=9
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
12-04-09, 11:15 PM | #1751 |
Gunner
Join Date: Apr 2007
Location: Reno, Nevada.
Posts: 98
Downloads: 394
Uploads: 0
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NEW TOPIC..
Where is the deck gun?? i have been given a GATO and cannot put on a deck gun..Its no fun to pop up in the middle of a bunch of fishing junks without the deck gun..
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12-05-09, 02:42 AM | #1752 |
Nub
Join Date: Dec 2009
Posts: 4
Downloads: 3
Uploads: 0
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I've enjoyed TMO until the last update. I must say that being detected by a destroyer while I'm moving at 2 knots, on the surface, at night from a +6,000 yards is starting to get old. I remember Ducimus detailing a way to reduce the opposition's detection range but I forgot how to do it.
Otherwise I love it, After watching "Thirteen Days" I can see where the GQ bit was sampled from. Though I doubt that was the actual source it is very close if you listen to it. |
12-05-09, 03:31 AM | #1753 | |
Sonar Guy
Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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Quote:
I always enjoyed blowing the masts off the sampans - that really made my day!
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12-05-09, 04:01 AM | #1754 |
Ocean Warrior
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
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Look in the TMO files
The aft and fore deck guns are in files in the downlaod for 1.9. I think they are optional mods. Acitvate via JSGME.
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12-05-09, 04:05 AM | #1755 | |
Ocean Warrior
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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