SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-06-10, 10:25 PM | #1726 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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I am seeing a problem with the 2.1.0 SHIII UI, and I am wondering if anyone else has the same thing going on or if it is just on my end. When I use the officer bar to issue a silent running order (obviously while submerged) I am still having torps load.
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05-06-10, 11:54 PM | #1727 |
Black Magic
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probably a game bug/problem. Using the officer bar issues the same command as pressing the key for silent running.
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05-07-10, 12:01 AM | #1728 | |
Sailor man
Join Date: May 2010
Location: Sydney, Australia
Posts: 47
Downloads: 57
Uploads: 0
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Quote:
On a more positive note, DarkWraith, I've just started trialing your UI mod with all the other bits and pieces from the other modders too and am loving it. Great work!
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"...how bloody-minded some men are [yet] bloody, mad, swearing, flashy fellows are commonly but ordinary fellows in the face of their enemy". William Dampier, 1685. PIRATES AHOY! Modding Community. |
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05-07-10, 01:17 AM | #1729 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Sorry TDW false alarm, I can't reproduce the problem now. I started with a fresh UserOptions file just to see if that would fix it, and it seems like it did. Maybe I messed something up when I customized it. So we can rest assured, the devs did not mess this one up
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05-07-10, 06:55 AM | #1730 | |
Black Magic
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05-07-10, 08:35 AM | #1731 |
The Old Man
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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Late to the party
I just tried your Mod for the first time and am absolutely astonished!
Thank you so much for this great work Which set-up do you use with SH5? I prefer the SH5 enhanced
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***THE GENERAL*** |
05-07-10, 08:45 AM | #1732 |
Black Magic
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05-07-10, 08:49 AM | #1733 |
Ace of the Deep
Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
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SH3Style is the best
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05-07-10, 09:09 AM | #1734 |
The Old Man
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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Excellent. However, I found your Mod, with all the added extras and possible permutations, a little over-whelming. Can you consolidate the choices into three packages; Enhanced SH3, Enhanced SH4 and Enhanced SH5 and have them as three seperate downloads that don't require any tweaking? Just install & go! I know all the different choices make sense to you, but to mere mortals like myself, all the options make my head spin I mean, who is using imperial measurments in German U-boat sim?!
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***THE GENERAL*** |
05-07-10, 09:32 AM | #1735 | |
Black Magic
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05-07-10, 10:07 AM | #1736 |
Grey Wolf
Join Date: Feb 2009
Posts: 994
Downloads: 91
Uploads: 0
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In stock is implemented "lock the target", what about "lock/center the periscope view on target"?
One thing about speed calculation for new notepad for torpedo calculator... Can you read bearing of target when measurement is start and stop?
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05-07-10, 10:36 AM | #1737 | |
Black Magic
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there is a feature call follow target...look for the key in the options file. Yes I can read bearing of target. |
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05-07-10, 10:56 AM | #1738 | |
Grey Wolf
Join Date: Feb 2009
Posts: 994
Downloads: 91
Uploads: 0
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Quote:
read 1st value , read 2nd value, read time, calculate them in math formula and show the result... Do you need math formula for it?
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05-07-10, 11:02 AM | #1739 |
Black Magic
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if you can give the formula for how to calculate the speed I can try and implement it.
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05-07-10, 11:03 AM | #1740 |
Black Magic
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change log for v2.2.0 as of now:
v2.2.0 - redid the draggable compasses so that the inner ring is bigger and the outer rotatable ring is closer to the inner ring for better readings. - added a new user option that allows you to specify the TC level above which the clock will not appear (it will stay hidden) (AboveThisTCLevelDoNotShowClock) - added new dial to TDC. This dial is a Mast height dial. This has to be set to the mast height of the selected contact before taking your range readings if you want accurate range readings (overcomes stock bug of mast always being set to 20m). - removed hard coding of contact spotted/locked spotted and associated items for TAI and nav map. They now reference strings in the menu.txt file so that they can be translated to different languages. - added new user option that allows the end user to specify the depth below which the sub does not receive radio messages/contacts. Your current sub depth has to be greater than the depth chosen to not receive radio (BelowThisDepthDontReceiveRadio) have to add one more thing and then that'll wrap up v2.2.0: add a user option that specifies the distance that they can receive radio reports. If the radio report is > this distance then they don't receive the radio report. Might add + - controls to top right bar for this also. |
Tags |
dbrn, favorite, new ui |
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