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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1711 |
Sailor man
![]() Join Date: Mar 2006
Posts: 43
Downloads: 154
Uploads: 0
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First mission out of Pearl with the Drum. About 200 miles of the coast of Japan I encountered a large Maru. Fired 3 fish and got three hits. Two on the Maru and one on the Drum with a circular run! Awesome Job
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#1712 | |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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------- [Cmd308] Name=Open_torpedo_tube Ctxt=1 [Cmd309] Name=Close_torpedo_tube Ctxt=1 [Cmd310] Name=Open_sel_torpedo_tube Ctxt=1 Key0=0x51,,"Q" [Cmd311] Name=Close_sel_torpedo_tube Ctxt=1 [Cmd312] Name=Toggle_open_close_torpedo_tube Ctxt=1 -------- It shows that a specific command for closing a tube is not set. I've been using Cmd310 only to open the selected tube by pressing "Q", as it closes automatically after firing the torpedo. I guess that if you edit this file with notepad by moving "Key0=0x51,,"Q"" at the end of Cmd312, you could use "Q" for togglin the tube open/close. Make a backup of your commands.cfg before fiddling ![]()
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Cheers Uffe |
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#1713 | ||||
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
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"Q" both opens and closes the torpedo doors. |
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#1714 | |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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Cheers Uffe |
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#1715 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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The walking around your sub-part and anything else on the visual front is absolutely brilliant but I'm not having any fun when the enemy is about. And this is coming from a hardcore GWX veteran
![]() no sinkings yet. cant lock, cant even plot except by radar when there's a slight fog, when you finally hit a ship it doesnt go down and when they hit you you're dead. one shell to my engine compartment is all it took. This is a whole new brand of realism I guess, sure takes some getting used to. My questions: I posted earlier about the binocular camera. I am unable to fix the clipping distance myself, could anyone please help me out to put the obstructions back on the bridge? I loved that part of the old RFB. And any word on the dive command yet? cheers
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And when an 800-ton Uboat has you by the tits... you listen! |
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#1716 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#1717 | |||||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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I did a controlled binary file comparison between PE4 Main & RFB152. The only different files found are as follows: Misc Wake_Back.tga ( PE4 newer ) Wake_Front.tga (PE4 newer ) Sea NBB_Yamato_N01.dds ( only in PE4 ) SubmarineSchool NSS05 Scope Measuring ( only in PE4 ) |
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#1718 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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![]() ROW Sound Effects Contributor RFB Team Leader |
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#1719 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#1720 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Found out the problem with the Yamato textures, as listed by Lurker below. Will likely be part of an upcoming patch to fix a few problems with RFB.
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#1721 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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![]() ROW Sound Effects Contributor RFB Team Leader |
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#1722 | |
Watch Officer
![]() Join Date: May 2005
Posts: 335
Downloads: 52
Uploads: 0
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We need to find a work around for this foolishness... .
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The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums A sad day has dawned... |
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#1723 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Sorry about that accidental bit of dis-information. ![]()
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#1724 |
Seaman
![]() Join Date: Jan 2002
Posts: 38
Downloads: 22
Uploads: 0
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Just comming back into sh4, and wanted to get the RFB for it. I installed sh4, and patch. then jsme. once done, put RFB 1.52 in mods folder. enabled it with jsme. upon running, I get a
"file not found: data/menu/data/black80" popup on windows. after that i get " there is a new(not implimented) page:<page chooseloadsave>!" after that i get "file not found: data/menu/gui/tdc/tdc_metric.tga" thats as far as i can get, what did i do wrong guys?
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#1725 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Kjuice, which patch are you referring too? Are you updated to the latest 1.5 U Boat addon? This is the latest (cost $10) for which most, if not all the mods are based. Do a quick search, and I'm sure you'll find a link for the addon, AKA v1.5. I'ts worth it!
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