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Old 07-20-06, 10:16 AM   #151
Rilder
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aight thanks, that shall help a bit...
 
Old 07-21-06, 04:33 PM   #152
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Quote:
Originally Posted by Rilder
meh I tried it again its aight, just annoys me to now end that all contacts on the friggan map are black >_> How am i supose to know what flags were at war with? lol

otherwise the radio messages are cool... btw is there a map of were the milch cows are? or whatever they are
F1 > Attack Orders. This will give you a list of when you are at war with each country represented on the oceans in game. Then you just have to get close enough to tell what it is. Adds realism.
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Old 07-22-06, 03:32 AM   #153
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I installed GW1.1a but this time with comander . The weather is always heavy fog and 15m/s wind about a week after leaving base . The weather dosnt ever change from bad . Is there a fix .
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Old 07-22-06, 12:27 PM   #154
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Quote:
Originally Posted by Highbury

F1 > Attack Orders. This will give you a list of when you are at war with each country represented on the oceans in game. Then you just have to get close enough to tell what it is. Adds realism.

I dont play this game for realism m8... I play to have fun, realism to me is for the people on actuall submarines
 
Old 07-22-06, 02:37 PM   #155
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Then I strongly recommend not using any supermods which claim to improve realism. If you made a backup of the original Data folder before adding mods you can restore the original map tools.
 
Old 07-22-06, 03:50 PM   #156
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Originally Posted by Sailor Steve
Then I strongly recommend not using any supermods which claim to improve realism. If you made a backup of the original Data folder before adding mods you can restore the original map tools.
errm I didnt say I hated realism, and I dont play at Zero realism (40% I play at) Its just I don't play for the realism, I just play cause I'm a gamer and treat this as a game not a simulation
 
Old 07-22-06, 08:29 PM   #157
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Quote:
Originally Posted by Rilder
Ok guys instead of making a new thread about GW i'l just post it here... I tried this super mod out of peer pressure and thought all the good threads about it meant something...and I have to say I hate it.... even with the recomended system req. it runs like crap, and the amounts of vehicles around ports is to much even so, it didnt seem to change anything but that so it sucks imo, plus the new sub skins look horrid... so excuse me i'm going back to vanilla, the graphics are actually nice in it and it doesnt lag my game.


cya.
Well Rilder, considering how "kind" you were to us in your first post on this thread... I'm going to echo what Sailor Steve has said. Stay away from mods that cultivate simulator aspects of SH3...

... and as you say, maybe going back to vanilla would be a good thing for you.

It has been described to you how you can modify your game the way you want. I suggest you do exactly that.

We can't be expected (nor are we going to) to build a variant mod for every single user... especially if it takes away from the "simulator" aspect.
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Old 07-23-06, 12:19 AM   #158
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oh well if your all gonna be "ass holes" I'l just ignore this thread, I like the mod now that ive played a bit on it, had to mod it to my liking despite my lack of knowledge on the subject so everythings going fine so

"buh-bye", spose since Im a gamer i could almost throw out an ol' fasioned "Noob" your way but nah dont feel like it...:p
 
Old 07-23-06, 12:54 AM   #159
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Old 07-23-06, 08:42 AM   #160
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Quote:
Originally Posted by sober
I installed GW1.1a but this time with comander . The weather is always heavy fog and 15m/s wind about a week after leaving base . The weather dosnt ever change from bad . Is there a fix .
Hi Sober,

I'm not sure what to tell you about the bad weather other than it is bad luck.

We didn't modify the weather parameters mate.
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Old 07-23-06, 02:12 PM   #161
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Default GW Feeware Expansion

Is The GW Freeware Expansion included in v 1.1a or is it something extra ?

And also please .... with u-boot.realsimulation.com having their probs is
it available anywhere else ?

Apologies if this has been asked before
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Old 07-23-06, 02:19 PM   #162
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Quote:
Originally Posted by Gizzmoe

Quote:
Also, where can I get grey wolves; the simhq (<--?) site download link is apprently not available.
You can also download it here:
ftp://gibbage.mine.nu/Silent%20Hunte...Grey%20Wolves/

Or via Bittorrent:
http://home.arcor.de/gizzmoe/files/G...s_1.1a.torrent
Yes has been mentioned before - on previous page in fact - try sites above for download
The GW1.1A is all you need
It has GW1.0 and 1.1 and bearing overlay fix - its also a very andy self installer
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Old 07-23-06, 05:21 PM   #163
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Hi all,

Where does one go for support on the GW mod.

I installed it once and it ran fine but I decided I dident like a few of the "features" did a complete un-install of SH3 deleted the residual folders.

Did a new install of SH3 and made sure it ran okay.
Patched up and made sure it ran okay.
Installed GW and now it hangs up at the loading screen and gives an error message "Menu ID not found at :................." and it gives some hexidicimal address.
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Old 07-23-06, 07:09 PM   #164
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In Greywolves, will the boat emblems automatically activate or do I have to do something extra to get them on the boat?
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Old 07-23-06, 10:58 PM   #165
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Quote:
Originally Posted by SteamWake
Hi all,

Where does one go for support on the GW mod.

I installed it once and it ran fine but I decided I dident like a few of the "features" did a complete un-install of SH3 deleted the residual folders.

Did a new install of SH3 and made sure it ran okay.
Patched up and made sure it ran okay.
Installed GW and now it hangs up at the loading screen and gives an error message "Menu ID not found at :................." and it gives some hexidicimal address.
Most likely you've forgotten to delete or re-name the "SH3" folder in "MY DOCUMENTS."

Try doing that and then run GW.

If you have installed other mods on top... there can be incompatabilities.
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