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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
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I have the 9800 and since there's no way to tell what demand SHIV will make on the card until it comes out, who can say. In my opinion, the 9800 does as well or better than the same-priced competition. On my 2.2GHz AMD CPU, I have SH3 turned up to full with no degradation. I have FS2004 set about 75% on average.
I keep my machine aggressively cooled (the 9800 gets hot and is sensitive) and my system lean and mean. For those of you planning to run the game on Vista, expect to double your hardware capability if your current specs are behind more than 2 years. Expect 1 gig RAM min, 3.0+Ghz CPU min (go for dual core if planning to buy a new system.) -Pv- |
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#152 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
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I really do not plan to run Vista ....al least not in the next 2 years. I think the 9800 will do the job, it was and still is a fantastic card. I had a 9800pro, and now I run sh3 on a 6600gt. Maybe you don't believe me....but I get the impression that the 9800 had more sheer power, even if it lacked some new graphic instructions. Anyway, I personally hope, and I'm sure that all of us do, that SH4 will run ok on our present configurations. I can't afford anything else right now, and I still have to upgrade some other pieces of hardware (like my car and my house
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#153 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Last edited by Safe-Keeper; 08-25-06 at 11:45 AM. |
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#154 |
Watch
![]() Join Date: Aug 2006
Location: Cleveland, Ohio
Posts: 24
Downloads: 3
Uploads: 0
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I would really love to be able to utilize both screws independently, for speed and for maneuverability.
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#155 |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
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Thanks to the dev team who are working on ths new game.
Here is a big request, but one that will probably be ignored. It is obvious that there will be improvements in graphics and game play with SH4 to SH3, I would hope that the dev team finds it in its heart to upgrade SH3 with the required code or game modifications to ensure SH3 is brought up to spead with SH4. There are many of us sub sim fans who are more interested in the Atlantic than Pacific war, but who will buy SH4 as well as SH3, therefore for us we would be keen to ensure SYH3 continues to improve, rather than die. |
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#156 | |
Stowaway
Posts: n/a
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#157 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 188
Uploads: 3
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#158 |
Watch
![]() Join Date: Feb 2005
Posts: 26
Downloads: 14
Uploads: 0
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I don't know if these suggestion were posted already but here is goes:
-> Give the possibility of starting the campaign in the Phillippines and not only from Pearl Harbour like happened in SH1. -> Include the S-Class submarines and more important the Balao-class submarines. These were very important submarines in the US inventory during the Pacific campaign (the S-class was important in the begining of the war and the Balao became the main US sub latter in the war). Also the Tench-Class should be included. |
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#159 |
Seaman
![]() Join Date: Aug 2006
Posts: 39
Downloads: 7
Uploads: 0
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Hi everyone, i'm new.
There are some things i didn't liked in SH3 1) Time compression 1x while close to land (already mentionned) 2) I tried several times to lose a DD by going at 4 kts under a merchant...never worked, i've always been sourrounded by DC's that killed me...but the merchant was still i PERFECT shape ![]() 3) Another case i damged a Escort carrier, 4 corvettes turning around me, i was under that carrier to protect myself, one of the Hunters went directly into the carrier sinking himself and the carrier ( IQ ![]() 4) Once i 've been chased by a damaged corvette, i was 1kts faster by using the snorkel, the ship could locate me 100% accurate and it was fireing non stop in my tower. I went to exterior mode, the bullets passed throu the 5 meters of water and hitted my sub with the same power like i'd be emerged ![]() 5) Same thing with Sunderland airplanes, after 20min of using snorkel i had a entire RAF over my head. The snorkel isn't that big to be localised so easily, we're not at the age of laser tracking and AWACS 6) in the 1944 i was about 80 kilometers away of Brest, a convoy spotted... 3 merchants and 2 DD. Where the Hell is the Luftwaffe !? I hope the radio improvement in SH4 will allow to ask air support if close enough to a US naval/air base ( maybe just show on a map with green field the range of airplanes depending of the situation of the campaign- avaible base etc). I wish to see the planes on the carrier take off and give some support. Same thing for "milk cows" and food supply. The introduction of the cook is good as well, and what happens if the cook dies ??? ![]() 7) already mentioned - The possibilty to recieve messages of spotted ships by other subs and vice versa. It would be nice to wait and see another sub finishing out a enemy ship that i couldn't coz i ran out of torps/ammo. 8) Depth & Sonar. I had a feeling that it doesn't matter for a DD what's my depth... i dived several time to critical 280 meters and still got perfectly timed DC over my head, somebody said that SH3 DC were not accurate enough ![]() 9) Graphic details, well when the gun of a merchant gets hit by my deck gun 3 times in a row ( really precise hit) and still shoots... it's a battleship not a merchant. Also the ships breaking in 2 pieces, to often. But i'd prefer more pieces in the command tower. If a gun command post is destroyed ( like the historical case of Bismarck) the fire accuracy should be at least halved. 10) Already mentionned - the idea of surviving a sinking is good, let say that a sub sinks and touch the ground at 120m, the crew manages to stops the flood. No engines no batt, u wait for rescue mission. Update 11) Maybe not in dynamic campaign but in a single mission, is there be a controlable mine-layer sub? Thats all from me But i really hope that calling air support or other ships (to repair major damges or tow the sub to a naval base) will work Last edited by Denson; 08-31-06 at 04:15 AM. |
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#160 |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
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If it hasn't already been mentioned: better seakeeping for the subs. Having the watch crew frequently submerged underwater in a storm (and the CE chanting, "New depth 10 meters!") and the sub disappearing below the waves is one of the more distracting graphic effects in SH3, IMO.
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#161 |
Samurai Navy
![]() Join Date: Sep 2006
Location: Suomi Finland
Posts: 572
Downloads: 131
Uploads: 0
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![]() You should be able to abandon the sub! Like if you have heavy flooding and blow your balast and then everyone jump in the water or in a liferaft or whatever and then the sub sinks! That woyld be so freaking cool!
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#162 |
Ocean Warrior
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I would like to see tidal changes, a considerable factor in naval battles and raiding. Some guy here suggested snow and ice forming on sub, I support that!!!
![]() Yesterday i went on patrol from St. Nazaire, and i headed straight up between greenland and canada. I was planning to sail through the northwest passage, just to see if there were icebergs or even better, icecovered ocean. But..NOTHING!!! Thats to bad! I want icecaps to dive beneath (and even surface through), but thats not wery likely in SHIV: pacific theatre (too hot, i guess, but for shiii....) ![]()
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#163 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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There's always Alaska
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#164 |
Ocean Warrior
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@ safe-keeper: You are right..How could i forget. You have the Aleutian islands and the bering sea; up to Norton sound and the bering strait. My mistake!! Thanx for correction!
![]() Q: Wasnt there some japanese action around the Aleutians? I remember seeing something on the Discovery channel about some airbases the japs had up there... And they found a submarine wreck in the vicinity of the Aleutians not long ago...:hmm:
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![]() Last edited by _Seth_; 09-03-06 at 05:21 PM. |
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#165 | |
Engineer
![]() Join Date: Nov 2004
Location: Pennsylvania, USA
Posts: 204
Downloads: 23
Uploads: 0
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"You know, you might get surrounded." "We're paratroopers, Lieutenant. We're supposed to be surrounded." --Band of Brothers |
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