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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
Beach Leaf
![]() Join Date: Dec 2004
Location: Atlantic Shipping Lanes
Posts: 287
Downloads: 1
Uploads: 0
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And some miscellaneous ones that are interesting, including lightning.
TT ;MISC------------------------------- ;@Flare ;@Starshell ;@Lightning01 ;@Lightning02 ;@Lightning03 ;@Lightning04 ;#Ship_Collision ;#Propeller_wake www.delraydepot.com/tt/Misc.zip .. |
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#152 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Wonderful !!
Many Thanks TT...but i cant open the files..... Win Zip give me an error mesage ! :hmm: Can you check please if you can unzip them ![]() |
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#153 |
Ensign
![]() Join Date: Sep 2005
Posts: 231
Downloads: 357
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Timetravler:
The zip told me too that it was an "incomplete file" when I attempted to open it. |
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#154 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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![]() Quote:
We will give you thousand of thanks if you can check this TT.... ![]() ![]() |
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#155 |
Beach Leaf
![]() Join Date: Dec 2004
Location: Atlantic Shipping Lanes
Posts: 287
Downloads: 1
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Try them again guys.
The Misc.zip was corrupt for sure. I rebuilt both and uploaded. www.delraydepot.com/tt/Misc.zip http://www.delraydepot.com/tt/Splash..._Explosion.zip TT |
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#156 |
Beach Leaf
![]() Join Date: Dec 2004
Location: Atlantic Shipping Lanes
Posts: 287
Downloads: 1
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Okay, one more, and an important one.
General Explosions of all kinds. TT ;GENERAL EXPLOSIONS--------------------D ;#Shell_fire_explosion ;#Shell_fire_explosion_halo ;#Shell_fire_explosion_ADD ;#Splinter_explosion ;#Splinter_explosion_halo ;&Shell_water_explosion ;&Shell_water_explosion_deep ;&Big_Shell_water_explosion ;&Big_Shell_water_explosion_deep ;#Small_splinter_explosion ;#Small_splinter_explosion_halo ;#Small_splinter_explosion_no_halo ;&debris_water_explosion ;&debris_water_explosion_deep ;#Small_crewmans_splinter_explosion01 ;#Small_crewmans_splinter_explosion_halo01 ;#CrewMan_explosion01 ;#Splinter_crewmans_explosion01 ;#Splinter_crewmans_explosion_halo01 ;#CrewMan_explosion02 www.delraydepot.com/tt/General_Explosions.zip .. |
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#157 |
Swabbie
![]() Join Date: Dec 2005
Posts: 11
Downloads: 0
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V cool.. I'll start playing with this one, thanks for this work
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#158 |
Planesman
![]() Join Date: Jul 2005
Location: AM93
Posts: 190
Downloads: 90
Uploads: 0
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Hey guys, I just finished reading through all the posts in this thread. Excellent work!
![]() You may want to take a look at the thread, as it contains some good pics of smoke you may find useful as reference. The first pic (the one that gave the idea to start the thread) gives an excellent 'head on' view of a large smoke column with a width that increases with height. It would be awesome if you could get achieve this kind of formation! :|\
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#159 |
Swabbie
![]() Join Date: Dec 2005
Posts: 11
Downloads: 0
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I've been having fun tweaking the explosions and smoke.. but what I really wanna do is build ships
![]() Pack3d is FANTASTIC tool.. but I haven't figured out how to clone or add new smoke.. I can add a new funnel... anyone know how to add or clone smoke effect? |
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