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Old 03-06-10, 05:30 AM   #151
Michal788
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Quote:
Originally Posted by AOTD_MadMax View Post
Great work DarkWraith,

so there is no more unvisible button with unknown commands in your new version ?
No more CTD by pressing unvisible buttons with unknown commands ?

If this is right you have done it
My mate AOTD|Rhonen works on the same thing but we had the same problems as you got in your first version.
Now they only have to pop up when you press on them like the way they did in SH4 !

Thanks mate for your hard work.
I know that this was hard work cause we need about 10 hours to make it nearly like your first version.

Regards

Maddy
Is it an idea that you both work together instead off work separate?
 
Old 03-06-10, 05:45 AM   #152
sergei
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Nice job, looks good
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Old 03-06-10, 05:56 AM   #153
maerean_m
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Quote:
Originally Posted by jimimadrid View Post
@TheDarkWraith
Try to get the dials bigger by using following settings in the Data\Menu\Pages\Page layout.ini

[G3F I19]
Pos=364,52,75,75
Zone= 876 110 75 75 0 1 0x3F010019 0.5125 0.318182 0x3F1F0000 -0.5 0.5 0 0
...
To all the modders: please see the info provided in this thread on how to activate the Menu Editor (which is the right way to edit the menu pages). Manually editing the ini files may work in some cases (because of the extra checks that are performed when loading the files), but it's not the recommended course of action.

There are things that can be done only by editing the ini file, like setting the bilinear flag for the textures (so they look great when resized (e.g. the dials)). This is done by changing the MatFlags=0x1 property to MatFlags=0x9 (adding 8, the DirectX value for bilinear filtering) for all the items that use that specific texture.
But the resizing of items should be done in the Menu Editor.
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Old 03-06-10, 06:56 AM   #154
rcjonessnp175
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If it hadnt been said yet thanks for helping these guys out its much appreciated!!
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Old 03-06-10, 07:10 AM   #155
goethe123
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hi, im not a modder. no other version of your work installed.

i put data into modenabler and activate. but ingame dont show nothing. what to do?
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Old 03-06-10, 07:18 AM   #156
Michal788
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Quote:
Originally Posted by goethe123 View Post
hi, im not a modder. no other version of your work installed.

i put data into modenabler and activate. but ingame dont show nothing. what to do?
You must really extract it in the folder MOBS.
Not copy and past from winzip.
 
Old 03-06-10, 07:40 AM   #157
goethe123
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Quote:
ou must really extract it in the folder MOBS.
Not copy and past from winzip.
done..

nothing change.(
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Old 03-06-10, 07:53 AM   #158
Sonarman
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Quote:
Originally Posted by rcjonessnp175 View Post
If it hadnt been said yet thanks for helping these guys out its much appreciated!!

Especially on a Saturday, I presume that's a day off in Romania too?
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Old 03-06-10, 08:14 AM   #159
robbierob2005
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Thank you very much. This is what i needed.
I wonder why they keep changing the UI. Very annoying.

Keep up the good work. :-)

Robbierob
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Old 03-06-10, 08:59 AM   #160
Michal788
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Quote:
Originally Posted by goethe123 View Post
done..

nothing change.(
Than you must see it in JSGME.
So not, than the extracting or folder is wrong.

(The folder is MODS on the root of the game folder.)
 
Old 03-06-10, 09:26 AM   #161
Ablemaster
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Excellent, Thankyou, good work mate.
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Old 03-06-10, 10:03 AM   #162
TheDarkWraith
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guys I messed up with the folder structure in the zip file. I see it's been hard for new people that aren't familiar with JSGME to use because of my error. The folder in my zip file 'for_MODS_folder' should have another folder under it - the name of the mod AND then under that the folder \data. I'll correct my uploaded zip files to reflect this change. I'll also update their readme text files to reflect this change.
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Old 03-06-10, 10:09 AM   #163
TheDarkWraith
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Quote:
Originally Posted by AOTD_MadMax View Post
Great work DarkWraith,

so there is no more unvisible button with unknown commands in your new version ?
No more CTD by pressing unvisible buttons with unknown commands ?

If this is right you have done it
My mate AOTD|Rhonen works on the same thing but we had the same problems as you got in your first version.
Now they only have to pop up when you press on them like the way they did in SH4 !

Thanks mate for your hard work.
I know that this was hard work cause we need about 10 hours to make it nearly like your first version.

Regards

Maddy
yes there are no more invisible buttons to click.
I'm working on a script that causes the dials to enlarge when you mouse over them (WIP).
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Old 03-06-10, 10:12 AM   #164
vonce1
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thanks for new dials!

they seem to work well, however my game crashed for the first time while 15 minutes into the game (hard lockup, needed ctrl-alt-del to get out of the game). I sank enemy sub and clicked on captain's log to see what I sank... not sure if new dials have something to do with it. I'll play again if it will happen again...
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Old 03-06-10, 10:22 AM   #165
noirsus
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mercy congratulations for mod
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