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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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Grazie! Good stuff!
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#152 | |
Weps
![]() Join Date: Oct 2005
Location: Repubblica di San Marino (Italy)
Posts: 362
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![]() Quote:
Hi CC, Have only changed the Vertex Coords? BEST REGARDS UBOAT234 |
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#153 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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Well, working on it, Hexing is a science in itself and not an easy one, at least not for a N00b like me
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#154 | |
Weps
![]() Join Date: Oct 2005
Location: Repubblica di San Marino (Italy)
Posts: 362
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![]() Quote:
![]() BEST REGARDS UBOAT234 Last edited by UBOAT234; 05-30-07 at 08:44 AM. |
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#155 |
Weps
![]() Join Date: Oct 2005
Location: Repubblica di San Marino (Italy)
Posts: 362
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Bump...
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#156 |
Weps
![]() Join Date: Oct 2005
Location: Repubblica di San Marino (Italy)
Posts: 362
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Moin,
...no news for one large release... ![]() |
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#157 |
Seaman
![]() Join Date: Jul 2007
Location: Somewhere in the universe
Posts: 31
Downloads: 18
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anyone knows? im using WINGS 3D and BLENDER but none can open the extracted OBJ files
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