SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-26-09, 01:06 PM | #151 |
Navy Seal
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That 40 knot speed, while mondo fun, is nowhere near realistic. In war, your average PT boat was hard-pressed to get 25 knots. Any destroyer on the surface of the ocean could run them down and kill them. Every capital ship was faster than our terribly wimpy and ineffective PT boats.
Yeah, I know about They Were Expendable, a wartime fluff-piece written to romanticize these plywood death traps. Read the scathing put-down of that work in The Mosquito Fleet. A realistic PT boat would be little better than a good place to die. Good thing Digital Trucker decided to go with the mythological PT boat instead.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
08-27-10, 02:20 AM | #152 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Could we use it in our mod as an AI unit ?
regards keltos |
05-17-14, 10:19 AM | #153 |
Fleet Admiral
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I can't believe I haven't seen this thread necro bump for later reference.
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05-24-14, 04:36 PM | #154 |
Admiral
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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I got it to run pretty good, got it to fire torps I gave Nikimcbee, and Privateer the files on it a year or 2 ago, I still have it to be uploaded if anybody is interested, but you will have to tell me how to send it , from how to compress it to sending it that is my weak side. I couldn't tell you what I did it was so long ago. Some one needs to figure how to get it to run in a campaign.
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05-24-14, 04:46 PM | #155 |
Admiral
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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I got it to run pretty good, got it to fire torps I gave Nikimcbee, and Privateer the files on it a year or 2 ago, I still have it to be uploaded if anybody is interested, but you will have to tell me how to send it , from how to compress it to sending it that is my weak side. I couldn't tell you what I did it was so long ago. Some one needs to figure how to get it to run in a campaign.
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09-21-14, 11:39 PM | #156 |
Swabbie
Join Date: Sep 2014
Posts: 10
Downloads: 19
Uploads: 0
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can you make a USS Fletcher mod or Type 34 Destroyer from Silent Hunter 3 mod for SH4
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06-24-15, 12:48 PM | #157 | |||||
Pacific Thunder
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Once historic campaign traffic layers are created, the Skipper could then, 're-create some of the famous PT-boat engagements from WW2' or similar type patrols that is one of the objectives of the Subsim Higgins project. Unfortunately both of these projects have come to a halt - other than a few 'off topic' remarks here and there in other forums...... oop's, sorry Riken19 - I'm quoting a couple here for later reference because it's useful knowledge Yubba and it looks like some want to see it moved: Quote:
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