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10-29-13, 09:05 PM | #151 |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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First post updated, version 2.2 is up now!
================================= Be awared: This is a WIP and it have some heavy limitations that could end in not be exactly what you expected about "clouds on sh3". If I have the time a new version with more elaborated clouds can arrive in some time near future. For now i´m done, i have a real life waiting for me. See you guys!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
10-29-13, 09:10 PM | #152 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Quote:
@Kurfurst, I have a self heavy modded sh3, including it´s environment. It´s heavily based on stock sh3 environment, not released anywhere ... my sh3 installation in use is a real mess because i´m always digging here and there, so i can´t extract just my environment from it as it is related to hundreds of changed files. Thanks anyway by the question!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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10-30-13, 12:45 AM | #153 |
Sea Lord
Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
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Great, thanks a lot Rubini, I'll download this ASAP. While having a morning walk today I was just looking at the clouds - a somewhat rainy start of the day and I was thinking that clouds in your mod actually look very much like the clouds I was looking at. Great work
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10-30-13, 02:23 PM | #154 |
Chief
Join Date: Jul 2005
Posts: 320
Downloads: 508
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Loving it, thankyou
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10-30-13, 02:36 PM | #155 |
Chief
Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
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Horrido Rubini,
thanks for the info on your SHIII water! I really liked what I´ve seen in your videos, another great leap ahead! I am sure your SHIII installation is a kind of Pandoras Box! Anyway, I´ll be very happy with your new Mod, thank you for all your great work! Muito obrigado! Kurfürst
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11-02-13, 08:21 PM | #156 |
Planesman
Join Date: Nov 2011
Posts: 191
Downloads: 50
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Hipper operating in the baltic sea, summer of ´39, exercising with its main armament:
LSH3 + MEP4.0 including Rubini´s new clearsky clouds + volumetric clouds ans fog 2.2. Really impressive. |
11-03-13, 04:17 PM | #157 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
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very good work
now all we need is better watermodel, the shaders from sh5 and new crew models. voila: the best sim ever is finished!
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11-03-13, 04:35 PM | #158 |
Eternal Patrol
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No, it will never be finished. There will always be some new improvement no one was expecting.
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11-03-13, 04:42 PM | #159 |
Chief of the Boat
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I wish I had a pound for every time I've read a similar statement...ongoing improvements will continue as always no doubt.
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11-06-13, 10:43 AM | #160 |
Argentinian Skipper
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The Volumetric Clouds v22 with New Clearsky clouds mod and MEP 43 (a 20k environment).
Thanks Rubini for this great achievement! Regards. Fitzcarraldo
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11-06-13, 11:44 AM | #161 |
Stowaway
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Clouds look ok during daylight, but at night they glow like snow
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11-06-13, 04:23 PM | #162 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Quote:
If the above isn´t enough you can adjust the scene.sim file from this mod, check clouds Fastparticles main properties section, "UseShipWakeColor". IIRC only the first layer have it as "false". Try it, making all them "UseShipWakeColor=true". This will make clouds less white but also less shining at night. For last, you can make the clouds more dark (on colors) and/or make the clouds texture itself more darker. As wroted on the readme this mod needs to be adjusted for some particular environments. Let me know your results.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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11-07-13, 11:15 AM | #163 |
Stowaway
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I think I will pass this job to the makman since I use his MEP envo. If he's ever interested to adjust it properly..
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11-16-13, 09:37 AM | #164 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
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very nice work!
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11-21-13, 04:50 PM | #165 |
Planesman
Join Date: Jan 2010
Location: Italy
Posts: 196
Downloads: 333
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astonishing mod Rubini!!!
which parameters should be changed to let it work with 8kmenvironment?thanks in advance |
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