SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-22-07, 03:29 PM | #1621 |
Commander
Join Date: Apr 2005
Posts: 459
Downloads: 41
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@jimbuna
from the 2wo in das boot (my favourite line from any movie, actually) "it's always better when it's hard" |
07-22-07, 03:30 PM | #1622 | |
Chief of the Boat
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Quote:
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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07-22-07, 04:08 PM | #1623 |
Gunner
Join Date: Mar 2007
Location: Los Angeles
Posts: 99
Downloads: 82
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MY faves
My favorite lines from 'Boot are:
'You got any hairs up your nose?" (etc.) 'I Can't navigate on Bananas!" 'WHO DID THAT!?!?!' '...It landed on my shoe' and 'Better than in your coffee!' Thomsen in the bar: 'Allaaaaarm!' and 'I'm not in a condition to fu#*' |
07-22-07, 05:01 PM | #1624 |
Sea Lord
Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
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When I run the installer, I get an error message it says to insert disk 1, and then it says it can't see the GWX-1.exe in the target folder.
The file is definitely in the target folder.
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
07-22-07, 05:11 PM | #1625 | |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Quote:
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07-22-07, 05:20 PM | #1626 |
Sea Lord
Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
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Yes, I have them all in a folder on my desktop.
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
07-22-07, 05:46 PM | #1627 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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:hmm:
Are they named correct ? GWX-2.bin IIRC some sites changed to GWX_2 etc so it cant be found |
07-22-07, 06:05 PM | #1628 |
Sea Lord
Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
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That must have been it. I downloaded another GWexe and it worked fine. I patched up to 1.03 and steamed around Kiel.
I totally love it so far. I just enabled 16KM and Lower DF Antenna. Looking for crew skins now. Thank you for your help.
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
07-24-07, 10:03 AM | #1629 |
Sea Lord
Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
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You guys did a fantastic job!
I started a campaign Sept 1939, and the very first thing I see is a seaplane taking off. This is the way Ubi should have released SH3 in the first place. Congratulations!
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
07-25-07, 06:12 AM | #1630 |
Watch
Join Date: Jul 2007
Posts: 15
Downloads: 0
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There is a lot of posts around considering the future GWX 1.04.People are mentioning huge AI improvements and much more.
Therefore,I would like to ask the Developers,whether GWX 1.04 is going to be the another patch,like the 1.03 version,or a complete huge download of new .bin files,as welll as .exe installer ? Thanks for your support and keep up doing great work. |
07-25-07, 06:57 AM | #1631 |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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Patch, but as always, they are cummulative i.e you just need GWX 1.0 plus the latest patch.
We can't expect people to re-download complete .bin files again.
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07-25-07, 07:31 AM | #1632 |
Watch
Join Date: Jul 2007
Posts: 15
Downloads: 0
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Good News,Danlisa.
But,as far as I understand,I won't be able to apply GWX 1.04 over my present GWX 1.03 installation.That means a complete reinstall of GWX in general,as well as the end of all 1.03 carrers. |
07-25-07, 07:48 AM | #1633 | |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Quote:
As long as your current 1.03 is clean of mods/changes there should be no problem. As for career saves, nothing can be guaranteed when new campaign scripting & addtional shipping is added. May work, may not. The usual rule is, newcomers to GWX need only GWX 1.0 & the latest patch but people already using 1.03 will only need the update. Like I said, let's wait and see what happens.
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07-25-07, 07:55 AM | #1634 | |
Watch
Join Date: Jul 2007
Posts: 15
Downloads: 0
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Quote:
However,it will feel a bit strange,to go half-campaign in 1.03 and finish the war with announced monster enemy AI of 1.04.A complete new experience of GWX,I think. |
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07-25-07, 10:29 AM | #1635 | ||
Chief of the Boat
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Quote:
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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