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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1606 | |
Silent Hunter
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You don´t understand me right ! ![]() I mean, you send me all the words without correction, the words you CURRENT use for the dial-description (you can transcribe from the pictures), and then I will correct the words ! Best regards, Magic ![]() |
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#1607 | |
Pacific Aces Dev Team
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![]() You certainly have a talent for capturing period atmosphere ![]()
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One day I will return to sea ... |
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#1608 | ||
Medic
![]() Join Date: Sep 2010
Posts: 160
Downloads: 25
Uploads: 0
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#1609 | |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 230
Uploads: 0
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#1610 | |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 230
Uploads: 0
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Here is another video showing stability in roll with a lot of pitch even for a very big sub(IX?).Also at 03:00 on it shows a sub bow coming way WAY out of the water and men actually walking to the very front of the boat while this is happening.But,yeah man,it really is to each their own.Its why SH-editor rules. ![]() ![]() |
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#1611 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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I'll redo them all to correct names and new font/bages graphics. ![]() Cheers Mate. Love the new Torpedo Makeover - Best of the 3 ![]() |
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#1612 |
A-ganger
![]() Join Date: Jun 2010
Posts: 74
Downloads: 47
Uploads: 0
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Sorry if it has been asked before, but when can we expect this mod (more or less)?
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#1613 | ||
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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#1614 |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
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Well, in his defense; he recently already made a lot of beautiful mods. Some of them were originally for sh4, but he was nice enough to make them compatible for sh3, even though he has no interest in sh3 anymore.
Now doing all the things Urfisch asked for takes a lot of complex work. And involves coding and changing the .exe file I believe. Even trying to explain the basics on how to do this would probably take a lot of time. Not to mention the huge amount of work it would take to implement this all in the mod. It would take ages for it to be finished I assume. Though it's a shame for us, I can understand if DarkWraith doesn't want to put in a lot of his time in a game that he has no interest for.
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins Last edited by Bakkels; 06-18-11 at 04:39 PM. |
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#1615 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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yes, i also understand him. but what i do not understand is, why he does not share his knowledge - in small tutorials. if he would, we could learn and maybe start to do these changes by ourself.
we need definitely knowledge to be spread here. there are just a few who know quite much about the code and how to change things deeper in game (beside all the good ones, who left the boat with sh5 beeing released) but there are also many who are willed to mod and do not have the knowlegde. this is a big handicap for the success in modding here. just my opinion.
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#1616 | |
Medic
![]() Join Date: Sep 2010
Posts: 160
Downloads: 25
Uploads: 0
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#1617 |
The Old Man
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SH3Img: Type-VII Full Steam Ahead
SH5 Seafloor looks very bad. Can not even settle to seafloor. SH4Img: What the Seafloor should look like. Near Sofu Gan - Depth 260 feet. I would like to see this Seafloor in SH3 and SH5. |
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#1618 | |
Silent Hunter
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@ Reaper7 and makman: Here come my corrections (look at the second words, first words the mistake). Hope that helps, Magic ![]() |
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#1619 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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#1620 | |
Silent Hunter
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Best regards, Magic ![]() |
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