SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-17-07, 09:28 PM | #1608 | |
Seaman
Join Date: Jul 2007
Posts: 31
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07-18-07, 02:27 AM | #1609 | |
Ace of the Deep
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
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07-18-07, 09:39 AM | #1610 |
The Old Man
Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
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Any more GWX updates?
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"Some ships are designed to sink… others require our assistance." |
07-18-07, 09:42 AM | #1611 | |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
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. . . . . . . Everything is progressing nicely. :rotfl::rotfl:
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07-18-07, 09:47 AM | #1612 |
The Old Man
Join Date: Jul 2006
Location: Virgina Beach
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Wow that was quick thanks!
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"Some ships are designed to sink… others require our assistance." |
07-18-07, 01:46 PM | #1613 |
Bilge Rat
Join Date: Jul 2007
Posts: 1
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Lovely work chaps, just lovely!
But I got a small question over here *raises a flag* In stock SH3 there was a damn ugly orange arrow showing where and at what direction your sub was when it was submerged, from the free-look view ofcourse. Now I can understand why you removed it since it looked like hell and destroyed the realism but I just cant play without it, going mad when I cant find my uboat so is there a way so that I can add it back easily? Thanks for some help. |
07-18-07, 01:50 PM | #1614 | |
Lucky Jack
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07-18-07, 02:31 PM | #1615 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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UMark.TGA
Tis in C:\Program Files\Ubisoft\SilentHunterIII\data\Misc |
07-18-07, 02:48 PM | #1616 | |
Chief of the Boat
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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07-22-07, 04:12 AM | #1617 |
Commander
Join Date: Apr 2005
Posts: 459
Downloads: 41
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since you're adding so many more ways for our u-boats to get sent to the bottom -- enemy escorts, planes, subs even -- any chance you'll balance those additions out? i'm thinking radar decoys, dc's that impair sonar... it's hard enough to make it to 1945 as it is.
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07-22-07, 10:05 AM | #1618 |
Chief of the Boat
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Just like it was in RL for the crews.....if it's not to your liking, you always have stock to revert back to or a previous version of GWX :hmm:
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
07-22-07, 03:00 PM | #1619 |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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BTW using the UMark.tga will show all AI submerged subs in GWX.
Cool!
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07-22-07, 03:29 PM | #1620 |
Commander
Join Date: Apr 2005
Posts: 459
Downloads: 41
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@jimbuna
from the 2wo in das boot (my favourite line from any movie, actually) "it's always better when it's hard" |
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