SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-18-16, 12:26 PM | #1591 |
Sea Lord
|
Could be a damaged sound file.
Try to use another sound folder. |
05-18-16, 12:45 PM | #1592 |
Commander
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
|
hi, wich files are the voices sounds? the version you used is the best i have listened
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
05-18-16, 04:32 PM | #1593 |
Sea Lord
|
I am not sure which sound do you mean.. this one: WaO_K_Ship_spotted ???
|
05-18-16, 08:37 PM | #1594 |
Commander
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
|
no a sound as buzz, some times i listened it. im not sure if its wanted sound or not.
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
05-19-16, 03:12 AM | #1595 |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
|
Maybe it's the "Faaaaaaaaahrzeug" from Das Boot, I am not sure if that was integrated in WAC?
|
05-19-16, 03:14 AM | #1596 |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
|
The original "Faaaahrzeug" sound file was annoying because it was cut badly.
Edit: I reworked all those files, but never could release them, because I couln't give propper credit.
__________________
"I invite you to go inside this submergible hole in the water where you can nicely hide from destroyers." Last edited by danasan; 05-19-16 at 03:24 AM. |
05-21-16, 02:10 PM | #1597 |
Sea Lord
|
Hi guys!
I just had a look into some sub files to find the 12 o clock. Unfortunately I found nothing! |
05-21-16, 04:15 PM | #1598 |
Commander
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
|
could it be the dials file?
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
05-22-16, 04:16 AM | #1599 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,390
Downloads: 856
Uploads: 0
|
Guys, that's really old story (back spring '95)
http://www.subsim.com/radioroom/show...pointing+stuck http://www.subsim.com/radioroom/showthread.php?t=102182 Remapping AI U-boats! |
05-22-16, 03:04 PM | #1600 |
Sea Lord
|
Yeah... old things that got out of mind.
So.. does someone know if there is a fix for this somewhere or do I have to reclone the AI subs from WAC4.1 myself with Pack3D? |
05-22-16, 05:27 PM | #1601 |
Commander
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
|
i dont know but with gwx and nygm, with those instalation i dont have this problem (same base instalation exe by copy). i cant save a single game no matter with wich sub or flotilla i select.
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
05-23-16, 12:16 PM | #1602 | |
Hellas
|
Quote:
i don't believe (without been an expert at all) that you have to reclone the AI Subs. I think that you can use the remapping tool of s3d to achieve a fix. see here: http://s3d.skwas.com/manual/remap/ it is one click procedure ,just by choosing the base id for each sub ps: which are the AI subs folders for wac ?
__________________
Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
|
05-23-16, 01:58 PM | #1603 |
Sea Lord
|
@Manos
It seems a bit complicated to clone with S3D. Although I worked with it for years now I always uses pack3D to clone units. Maybe you try with S3D. The following submarine folders are AI subs in WAC4.1: -NSS_SclassUS -NSS_SclassUS_sm -NSS_Uboat_XXI -NSS_Uboat2B -NSS_Uboat7a -NSS_Uboat7c41 -NSS_Uboat7d -NSS_Uboat9b4 -NSS_Uboat23 -NSS_UboatRU -NSS_X-craft |
05-24-16, 08:10 AM | #1604 | |
Hellas
|
Quote:
it is more complicated that simply remapping the .dat files. there are ids at the rest files (.sim , .zone , ...etc) which are connected to .dat's ids and the procedure becomes very long and tiring. Maybe ,if we knew, which specific parts of these files are responsible for the issue and remapping just these would do the trick.just guessing here
__________________
Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
|
05-24-16, 11:18 AM | #1605 |
Ace of the Deep
Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
|
Why not open .dat file, then for each id contained in this file, search in which SH3 files this id is present, and see what id is in another file which has nothing to do with U-Boots ... Then, you just have to rename that id, and the id linked to it in .sim, .zone, etc.
|
|
|