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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1546 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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Assassin's Creed 2 will sell and sell and sell just for being AC2. Now, should UbiSoft get DDoS'd to hell and back when AC2 comes out, we might see something happen, but banking on AC2 not selling due to DRM simply won't happen I'm afraid. |
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#1547 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Not for PC it didn't. Did the consoles need dedicated servers too?
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#1548 |
中国水兵
![]() Join Date: Apr 2005
Location: Germany
Posts: 275
Downloads: 10
Uploads: 0
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Ban stick was swinging last time i visited, guess he put on his asbestos suit and will have to wear it for an undisclosed period.
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![]() The idea that a company with more negotiating power over its customers will cut them a better deal is just bizarre. Mad Science spawns Evil Fiend: http://www.youtube.com/watch?v=dkTZTzsYoZs |
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#1549 |
Swabbie
![]() Join Date: Dec 2009
Posts: 9
Downloads: 114
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2139 petitions signed and counting!.
Keep going guys until the battle against the Ubisoft morons are won. ![]() |
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#1550 | |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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#1551 | |
Torpedoman
![]() Join Date: Jul 2007
Location: Canada
Posts: 116
Downloads: 8
Uploads: 0
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And I just have one simple question to those who support DRM for whatever reason: Much has been said about how piracy is ruining PC game sales, but has there ever been a case where game sales went up because of DRM? |
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#1552 |
Seaman
![]() Join Date: Jul 2005
Posts: 35
Downloads: 22
Uploads: 0
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Man this is terrible. My net has been dropping randomly and constantly since the 18th. The last 7 hours it has been completely down. If any of you have ever had such a problem you can appreciate what a pain it is to try and get solved.
But for those that love drm. Especially this kind. Do me a favour and unplug your internet and leave it that way for 4 days and see how it feels. Now here is the problem. Sure 99.9% of the time it may be just fine and dandy. Great connection enjoying the game etc. But it just makes that .01% of the time THAT much worse. And it's all for nothing. Call me one of the "unlucky ones" but thats not all. Steam broke their offline feature on the 19th and only just fixed it today. So it was only insult to injury. I like steam, and appreciate that things go wrong. But it's pretty frustrating not being to play any of the stuff I bought on it. |
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#1553 | |
Old Gang
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Depends on what they put on the EULA, but most likely yes. Edited: PLEASE, read the rules. --NS Its a long discussion whether this is nice or not, but once you buy the finished product, you will be pretty pissed off if you cant play cos of the temporary internet unavailability. Are they paying for your internet? Nope.
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To each his own Last edited by Onkel Neal; 02-24-10 at 09:40 PM. |
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#1554 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Edit {unless you download a patch before the 19th that turned off the offline feature?}
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#1555 |
Swabbie
![]() Join Date: Dec 2009
Posts: 9
Downloads: 114
Uploads: 0
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I will like to see the faces of the Ubi-suits when the sales of Silent Hunter 5 are falling more deep than the Mariana Trench.
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#1556 |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
Uploads: 0
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How about DRM that is timed to go offline by a certain date? Say a game, like SH5, has OSP that basically checks the date when you start a gaming session and log on but after say 3 months (or whatever date is selected by the devs) the game reverts to an offline version with save to hard drive. Also when one does a reinstall, the game sees that the date for OSP is past and doesn't bother with the DRM. This way their peak sales are assured and when things taper off they can give the gamers their autonomy. People who buy the game during the post sales hype will get the same version but will simply have to authenticate with an included code offline like a normal game.
Is this a good idea? A dumb idea? I don't know I'm just putting it out there. There has to be a way to make everybody happy. |
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#1557 |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
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It's a good idea. I'm sure it was discussed and would love to know why it was not pursued.
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Gaming Computer Specs: CM Stacker 930 DFI LP UT X58-T3eH8 i7 920 CPU TR 120 Extreme HS (lapped) 6 GB OCZ Platinum 1600 (8x175 = 1400) BFG GTX 295 Silverstone DA1000W PSU Sony GDM-FW900 24" Wide Screen CRT WinXP Pro 32-bit |
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#1558 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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1. Because if they manage to put out a really great game that is very popular, there will still be pirates in three months. 2. If they intend to sell DLC later on, piracy protection would be a good thing to have. 3. They would be giving up control. 4. People would just wait a few months and pirate it then, instead of buying it right away. 5. They haven't really released any technical information on how OSP really works. Maybe they did something like this. It's possible, but I doubt it. With the backlash they're seeing, they would have said something by now if they had done it this way.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#1559 | |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
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"Control is an illusion." The above idea was to mitigate loss of profits. The argument against taking a similar approach to the one described because people may wait until it expires doesn't wash because people could just do the same thing until the title hits the bargain bins. Piracy will never be stopped...it's impossible. Ubisoft is trying to do damage control and I understand that but they don't seem to be interested in working with their customers on finding the best solution. They just put stuff out there to see what happens and so far it hasn't done anything for piracy that any other company has done differently and if anything, damaged whatever goodwill people have for Ubisoft as a brand.
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Gaming Computer Specs: CM Stacker 930 DFI LP UT X58-T3eH8 i7 920 CPU TR 120 Extreme HS (lapped) 6 GB OCZ Platinum 1600 (8x175 = 1400) BFG GTX 295 Silverstone DA1000W PSU Sony GDM-FW900 24" Wide Screen CRT WinXP Pro 32-bit |
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#1560 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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The company behind starforce have systems that work in this manner.
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