SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 10-25-08, 11:29 PM   #1546
claybirdd
Frogman
 
Join Date: Oct 2007
Location: Pulaski Tennessee
Posts: 290
Downloads: 32
Uploads: 0
Default

I have just 1 quick question, Is it impossible to use auto targeting with RFB. I have only attempted manual a few times and failed miserable. I love the mod but this is a setback. If my suspicions are correct I will play the mod anyways but with a frown on my brow and a full ashtray to my side.

BTW thanks again Orion for the keyboard mod.


P.S. never mind it was a glitch i guess, restarting the game alleviated the problem.
claybirdd is offline  
Old 10-26-08, 12:19 AM   #1547
simsurfer
Watch Officer
 
Join Date: Jul 2004
Location: Pittsburgh, PA
Posts: 342
Downloads: 54
Uploads: 0
Default

Is it my pc or is the crew management screen messed up a little, when I load the screen the crew overlaps into the next compartments and the efficiency for that room is covered up by the last compartments crew member.
__________________
simsurfer is offline  
Old 10-26-08, 12:30 AM   #1548
Task Force
Rear Admiral
 
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
Default

Im not haveing that issue Simsurfer, but I am haveing a issue with the sargo I am currently playing withs draft being 19ft when surfaced and ballast blown.
__________________
Task Force industries "Taking control of the world, one mind at a time"
Task Force is offline  
Old 10-26-08, 12:36 AM   #1549
claybirdd
Frogman
 
Join Date: Oct 2007
Location: Pulaski Tennessee
Posts: 290
Downloads: 32
Uploads: 0
Default

wow got sunk on my first patrol. that hasnt happend in a while.

is anyone else having an issue with silent running not working properly.

I amassigned to brisbane in a Sargo. While deployed off Truk I spotted a DD and Minesweeper, Shot 2 fish at the Asashio. 1 premature, 1 miss, DD comes right over me and drops his cans. I was hit very badly in the aft torpedo room and went all the way down to 1265 feet before game over. And thats in a Sargo. Granted i was screwed when the first DC made contact.(took out all propulsion and rudder.

My problem was and still is that my silent running icon will not turn red or show up in the top right corner. I am also using RSRD.
claybirdd is offline  
Old 10-26-08, 12:45 AM   #1550
Rip
Commodore
 
Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
Uploads: 0
Default

Just a tiny silly thing, but my first command I get the Stingray and am giving her a good testing. Just noticed the gauge in the conning tower where the OOD goes to when submerged just to the left of the annunciator has the scale backwards. Probably doesn't matter as it appears that one doesn't work anyway. Just distracting.

Also guys if you find yourselfs struggling with manual targeting solutions do forget MoBo over in the Special Projects area. It friggin ROCKS!
Rip is offline  
Old 10-26-08, 12:52 AM   #1551
LobsterBoy
Machinist's Mate
 
Join Date: Mar 2007
Location: Minnesota
Posts: 127
Downloads: 44
Uploads: 0
Default

I know that a sub skipper would not know if the ships he were stalking had a RWR or not. The only indication would be in enemy maneuver or reaction. He may have an idea that the Japanese have the capability (intelligence briefing), but not which ships it's actually deployed on (as well as effective range, crew training, etc.).

Japanese surface radar was limited in capability compared to US models, but a RWR would give some indication and alter tactics of a skipper as to when to submerge, extremely limit periscope exposure, or perhaps try a sound attack.

All in all I like the intent of the mod (downloading now) and eagerly await new versions. The game is about the decisions you make as the commander, and the focus of this and any other sim should be about making the right decision at the right time for the right reason (often with limited knowledge of a situation).

Good Hunting!!
LB
LobsterBoy is offline  
Old 10-26-08, 12:54 AM   #1552
Rip
Commodore
 
Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
Uploads: 0
Default

Quote:
Originally Posted by claybirdd
wow got sunk on my first patrol. that hasnt happend in a while.

is anyone else having an issue with silent running not working properly.

I amassigned to brisbane in a Sargo. While deployed off Truk I spotted a DD and Minesweeper, Shot 2 fish at the Asashio. 1 premature, 1 miss, DD comes right over me and drops his cans. I was hit very badly in the aft torpedo room and went all the way down to 1265 feet before game over. And thats in a Sargo. Granted i was screwed when the first DC made contact.(took out all propulsion and rudder.

My problem was and still is that my silent running icon will not turn red or show up in the top right corner. I am also using RSRD.
I have the same silent running issue. Never lights up and he says rig for silent running every time never secure from.
Rip is offline  
Old 10-26-08, 02:19 AM   #1553
simsurfer
Watch Officer
 
Join Date: Jul 2004
Location: Pittsburgh, PA
Posts: 342
Downloads: 54
Uploads: 0
Default

He mentions secure from silent running in the text box above.
__________________
simsurfer is offline  
Old 10-26-08, 02:31 AM   #1554
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Quote:
Originally Posted by Task Force
Kriller released PE 4.1. I didnt know.
Not yet, actually. We'll integrate it once it's released.
__________________


ROW Sound Effects Contributor
RFB Team Leader
LukeFF is offline  
Old 10-26-08, 02:44 AM   #1555
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Quote:
Originally Posted by Rip
Quote:
Originally Posted by claybirdd
wow got sunk on my first patrol. that hasnt happend in a while.

is anyone else having an issue with silent running not working properly.

I amassigned to brisbane in a Sargo. While deployed off Truk I spotted a DD and Minesweeper, Shot 2 fish at the Asashio. 1 premature, 1 miss, DD comes right over me and drops his cans. I was hit very badly in the aft torpedo room and went all the way down to 1265 feet before game over. And thats in a Sargo. Granted i was screwed when the first DC made contact.(took out all propulsion and rudder.

My problem was and still is that my silent running icon will not turn red or show up in the top right corner. I am also using RSRD.
I have the same silent running issue. Never lights up and he says rig for silent running every time never secure from.
Are you guys running any other mods that may be causing a conflict? I just tested the Sargo out, and Silent Running works fine for me, icon and all.
__________________


ROW Sound Effects Contributor
RFB Team Leader
LukeFF is offline  
Old 10-26-08, 02:46 AM   #1556
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Quote:
Originally Posted by simsurfer
Is it my pc or is the crew management screen messed up a little, when I load the screen the crew overlaps into the next compartments and the efficiency for that room is covered up by the last compartments crew member.
At what resolution are you running?
__________________


ROW Sound Effects Contributor
RFB Team Leader
LukeFF is offline  
Old 10-26-08, 02:48 AM   #1557
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

BTW, guys, any comments on the new ship damage model yet?
__________________


ROW Sound Effects Contributor
RFB Team Leader
LukeFF is offline  
Old 10-26-08, 03:08 AM   #1558
Rip
Commodore
 
Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
Uploads: 0
Default

I am only running the new RFB 1.52 and RSRDC V396. I just realized I had only tried the button and it did say rig for just no color change. On the surface it greys out properly. I can use the Z key on the surface although it just seems to generate the audio. Diving to PD and see if it works with the hotkey.......Nope it stays grey and always says rig for, so I don't think it is activating for me. Resolution 1920x1200.

Rip

edit:late night, just realized you didn't ask for MY resolution. I was wondering why that would matter. I will try loading some ohter boats and see if the Stingray is the only one I have an issue with.
Rip is offline  
Old 10-26-08, 03:24 AM   #1559
vanjast
Sea Lord
 
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
Uploads: 4
Default

Could somebody upload the mod and manual to (BTS) http://www.bts-mods.com/forums/index.php please

Thanks
van
vanjast is offline  
Old 10-26-08, 03:41 AM   #1560
limkol
XO
 
Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
environment

Great mod, tons of work gone into it.thx.
Got a question though:
Pacific Environment is not included at this stage. Can I use Environment 5 instead without doing any damage? If so, what is the installation order?
Again, many thanks for your hard work guys.
limkol is offline  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:37 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.