SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-28-09, 06:53 PM | #1546 |
Wolf of the deep
Join Date: Sep 2008
Location: Arizona,USA
Posts: 192
Downloads: 561
Uploads: 0
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08-28-09, 11:12 PM | #1547 | |
The Old Man
Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 174
Uploads: 0
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Quote:
Check out uboat.net and you can look up specs on whatever type of U-Boat you are most interested in, including usual crew compliment. (Generally speaking it is 22 - 24 for the Type IIs, and mid 40s - low 50s for the rest.) |
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08-29-09, 07:09 AM | #1548 | |
Seasoned Skipper
Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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Quote:
(Hood was destroyed by Bismarck in 1941) not to be the annoying one here but you said you were educating yourself, so there you go
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And when an 800-ton Uboat has you by the tits... you listen! |
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08-29-09, 09:46 AM | #1549 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
OM uses the crew management options that originated in RFB. The following is a modified version of the crew injure section from the RFB manual Crew Management You will note the crew berthing and slots in the conning tower. These slots have been introduced as part of the new submarine damage model system introduced to OM and as a workaround to the way SH4 models crew damage. In essence, when a bridge watch crewman is off-duty, he does not “leave” the bridge; rather, the game just treats him as an inactive crewman still physically located on the bridge. This applies to both surfaced and submerged travel. Thus, to avoid expos*ing the bridge watch to injuries caused by depth charge explosions, you need to move your enlisted bridge crewmen to crew berthing and the officers to the conning tower. |
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08-29-09, 07:25 PM | #1550 |
XO
Join Date: Apr 2005
Posts: 410
Downloads: 18
Uploads: 0
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Was sitting playing OpMon , while I had my TV on at the same time , early hours of the morning and on comes
The Enemy Below During World War II, an American destroyer meets a German U-Boat. Both captains are good ones, and the engagement lasts for a considerable time. Now I love playing with SH and have since the very 1st one, but I am no expert, so that is why I ask this Q? At one part when Mitchum the Destroyer's captain says to one of his officers about tracking the Uboat, not to do something our other as THE UBOAT CAN TURN QUICKER THAN US ? This true ? |
08-30-09, 09:09 PM | #1551 | |
Sparky
Join Date: Jan 2009
Location: running silent 700 meters off your starboard bow..
Posts: 152
Downloads: 50
Uploads: 0
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Quote:
thanks lurker. this would explain why my topside crew were screaming for medics even though i was submerged. |
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08-30-09, 11:07 PM | #1552 |
Mate
Join Date: Dec 2005
Posts: 56
Downloads: 10
Uploads: 0
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Trying out this mod, and I'm also curious.
Are there any other missions besides just patrol missions? I've just started a uboat campaign and every time I finish a patrol and contact HQ through the radio..they just give me a new patrol mission instead of returning to base. Is this going to loop forever or is there a mission where I have to complete something and then return to base to get ready for the next mission? Confused. |
08-30-09, 11:17 PM | #1553 |
XO
Join Date: Apr 2005
Posts: 410
Downloads: 18
Uploads: 0
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I have this metal Clanking sound that will not go away and its getting to me, I have the V7.12 version of the mod and in this last mission I hear this constant clanking noise. Any ideas as to why?
thanks. |
08-31-09, 06:46 AM | #1554 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
This is "stock" SH4 behavior, recommend you just return to home base and move on with your career |
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08-31-09, 09:27 AM | #1555 |
Mate
Join Date: Dec 2005
Posts: 56
Downloads: 10
Uploads: 0
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08-31-09, 11:53 AM | #1556 |
Lucky Jack
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I believe Lurker to be correct. You will be handed another mission and this is the same for the fleet boats. When I'm down to 1 or 2 torps it is time to head to port. If low on fuel I head to port. I do not call in at all. Just head on home and load up your stores again.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
08-31-09, 04:43 PM | #1557 |
Sailor man
Join Date: Mar 2006
Location: Georgetown, Texas, USA
Posts: 50
Downloads: 77
Uploads: 0
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I have had patrols where after 2 or 3 missions (which were anti-shipping missions to specific quadriants) Bdu gives me the choose to hunt at my leasure or to return to port. So, this does occur.
Vince |
09-03-09, 07:38 AM | #1558 |
Chief
Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 152
Uploads: 0
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HMCS Esquimalt
Hi Lurker,
I found this interesting article about the sinking of the HMCS Esquimalt: http://www.esquimalt.ca/files/PDF/Cu..._Esquimalt.pdf The HMCS Esquimalt was a Bangor Class Minesweeper and was sunk by U-190, a long range Uboat. The Esquimalt was the last Canadian warship lost during WW II. A few days later the war was over and U-190 surrendered to Canadian Forces. I thought this might be interesting as a RUM in an upcoming version of OP Monsun? Beste Grüße, Kurfürst
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09-05-09, 11:19 AM | #1559 |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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Great mod, I have two campaign questions;
In one of my campaigns I went to refuel at Vigo, and was attacked by a Portuguese vessel. I am pretty sure Portugal was nuetral during the war. And in another campaign, I sank a Norwegian vessal, and got a message I sank a freindly vessel. Any thoughts |
09-05-09, 02:44 PM | #1560 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
IRT In one of my campaigns I went to refuel at Vigo, and was attacked by a Portuguese vessel. I am pretty sure Portugal was nuetral during the war. Read item 4 in the first post of this thread about neutrals IRT And in another campaign, I sank a Norwegian vessal, and got a message I sank a freindly vessel. Threre are "two" Norways in OM. The one you sink was part of "Occupied Norway" which has it's side set to Axis |
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