SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-03-22, 07:31 AM | #1546 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,308
Downloads: 443
Uploads: 0
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Japlance,
Thanks! If this copy isn't corrupted at Miakhaas site, I was going to upload my copy of the file to Mediafire. We will see. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
10-03-22, 08:07 AM | #1547 |
Seaman
Join Date: Nov 2017
Location: Earth
Posts: 31
Downloads: 217
Uploads: 0
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it did, many thanks
edit: this one is also clean, https://maikhaas.synology.me:5001/fs.../IAMBECOMELIFE Last edited by AirShark; 10-03-22 at 08:19 AM. |
11-04-22, 06:08 PM | #1548 |
Swabbie
Join Date: Apr 2019
Posts: 10
Downloads: 120
Uploads: 0
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Merchant fleet mod-Where?
Is this mod available for download anywhere?
If not, is there and merchant fleet mod avaiable? I sent a couple of hours searching for one. Some years ago there was a great one which changed merchant skins according to time period in the war. Sadly, I could not find it. Any help appreciated. Thanks! |
11-04-22, 06:13 PM | #1549 | |
Seasoned Skipper
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Quote:
https://maikhaas.synology.me/joomla/...melife&lang=de |
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12-07-22, 10:28 AM | #1550 | |
Stowaway
Posts: n/a
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12-07-22, 10:30 AM | #1551 |
Stowaway
Posts: n/a
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Files do not work 404 error msg.
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12-07-22, 10:35 AM | #1552 |
Seasoned Skipper
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04-28-24, 11:27 AM | #1553 |
Grey Wolf
Join Date: Sep 2011
Posts: 955
Downloads: 247
Uploads: 0
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New Install Not Working
So I've gotten a new PC (Win 11, 32GB RAM, RTX 3060, huge HD) and started installing a replica copy of my install from my old computer.
4GB patch installed, game works fine with GWX3.0 and multiple other mods. Installed MFM 3.3 and no dice. Gets to the load screen after hitting the Start button and at about 90% of the red bar being filled, it CTDs. Tried it with MFM 3.2 instead with the same results. On my old PC (Win7, 16GB RAM, old AMD 1GB video card) MFM installed and the game ran with no issues. Any ideas? |
04-28-24, 11:38 AM | #1554 | |
Ocean Warrior
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Quote:
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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04-29-24, 07:53 AM | #1555 | |
Grey Wolf
Join Date: Sep 2011
Posts: 955
Downloads: 247
Uploads: 0
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Quote:
GWX - Alternative Flotillas GWX - Axis Mediterranean Aircraft Skins GWX - Enhanced Damage Effects GWX - Late War Sensors Snorkel Antennas GWX - Merged Campaign GWX - No Medals on Crew GWX Turm Lights fix OLC's Modified Searchlight Beams for GWX3 Torpedo damage Final ver2.0 M.E.P v6 Optional - ShipVanishingHull for MEP v6 M.E.P v6- VisualSensors for GWX3 Waterstream+Exhaust Combi V2.3 for GWX3 Waterstream+Exhaust Combi - Single Exhaust for TypeII Tribal Class Mod Southampton and Fiji Dido Class Hunt I-III A_to_I_class_mod J to Z Class Mod J_to_Z_Class_visual_fix Torpedo_HAHD_1024_GWX TMT v2 with EFS (GWX3 version) Convoy-Routes on Map - BL!TZKR!EG Edition LifeBoats&Debris_v4 GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 WAC4.1 SubPen_animated_18.02.2010 New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7 Q Ship mod GWX3.0 GWX_DFa-Flag&Pens_2010 TKSS18 German U-Boats Compilation No Eagle New U-Boat Guns Fixed Reworked (for German U-Boats Compilation) German U-Boats Compilation FuMO_Fix_SNS German U-Boats Compilation 2 (only VIIB & VIIC models by WISE) FixAllSubGWX TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 Conus' Historically Accurate U-boat Emblems 1.0 Conus' Historically Accurate U-boat Emblems 1.1 Conus' Historically Accurate U-boat Emblems 1.2 Conus' Historically Accurate U-boat Emblems 1.3 Destroyers&Corvette Thomsen's Sound Pack V3.2cg Evan82's Uniforms II S3H-H.sie-Patch-V16B1 ARB WideGui 1920x1080 v0.4 ARB Adaptation for English & Deutsch MFM-Improved MFM v3.3 Silhouettes by Izgud Ship Names for MFM |
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04-29-24, 09:44 AM | #1556 | |
Ocean Warrior
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Only way to be sure is to use a base install with the mfm and add each mod one at a time, starting each time, and see if the mfm works. When it doesn't, you'll have the answer. Or on the chance it is the mfm itself, same testing principle to use. Maybe instead look into the OneAlex GWX mod too, it already has a lot of these mods installed and ready to go. Save yourself a headache.
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"Realistic" is not always GAME-GOOD." - Wave Skipper Last edited by John Pancoast; 04-29-24 at 10:27 AM. |
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04-29-24, 04:19 PM | #1557 | |
Grey Wolf
Join Date: Sep 2011
Posts: 955
Downloads: 247
Uploads: 0
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Quote:
The exact same install in the exact same order works on my older slower machine with 8GB of RAM. I've done both a "copy it over to my new machine" and a "do a fresh install in the exact order" on my new machine. In both cases, after starting a patrol I get to 90% of the loading bar *or* I actually get the the patrol to start but then it CTDs. Deactivating MFM solves the issue. I've got the 4GB patch, the h.sie fixes, the Tycho patch - all properly done. Frustrating that a faster machine with more memory can't handle MFM and I'm going to chalk it up to Win11 vs Win7. |
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04-29-24, 05:16 PM | #1558 | |
Ocean Warrior
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Quote:
As mentioned, try the OneAlex mod, it has the mfm iirc. If it works, that's a clue.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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