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08-31-15, 09:59 AM | #1546 |
Torpedoman
Join Date: Aug 2010
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Is wac compatible with commander? If so, do i need any additional files?
Last edited by complutum; 08-31-15 at 12:06 PM. |
08-31-15, 03:52 PM | #1547 |
Sea Lord
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@Complutum
Some wac players played with commander I did never make any commander files. You have to try! |
08-31-15, 04:56 PM | #1548 |
Officer
Join Date: Sep 2012
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@Hansolo: Do you have edited the files with S3D? If so you have to correct the Hexadresses in the files.
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08-31-15, 06:11 PM | #1549 |
Sea Lord
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@padi
Which files? |
09-08-15, 08:06 PM | #1550 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
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My time has come.......to move to WAC....installing it tomorrow to check the Mod and cause I think it haves loads of features I like ...
lets see what it is done ! And maybe what can I improve..... |
09-09-15, 12:19 AM | #1551 |
Officer
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All files which are pointing to specific hexadresses in the commander. z.B. Randomised Events.
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09-09-15, 12:54 AM | #1552 | |
Silent Hunter
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Quote:
For progress on new version 5.0 please check this thread: http://www.subsim.com/radioroom/showthread.php?t=221608 |
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09-09-15, 05:46 AM | #1553 | |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
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Quote:
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09-09-15, 06:46 PM | #1554 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
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Sorry double post but something is around my head to ask !!!
Can someone tell me if this Mods are compatible ??? WB's USAM v69.61.1 Part 1 WB's USAM v69.61.1 Part 2 Waterstream+Exhaust Combi V2.3 FM30_UpDown_final FM_NewInterior v2.1D DD_OH_V3.09_20091209162038 DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown Aces' Super Turms v5.1+ GWX all U-Boats Bearded Crew On Deck Add On Merchant_Fleet_Mod_3.2 M04B-MX04B MFM3.2 displacement correction mod TKSS18 German U-Boats Compilation FixAllSubGWX CCoM_8.x_Bug_Hecktorpedoraum_V1.0 Aces' Torpedo Rooms Camera Fix v2.2 for CCom Mod v.2 New U-Boat Guns Fixed Reworked (for German U-Boats Compilation) M.E.P v5 Rubini´s Underwater dust&plancton v1_no blur Ahnenerbe WideGui 1920 x 1080 Final Shortcuts for German U-Boats Compilation Mod Yellow color its Mod and mod option of the same Mod Last edited by JCWolf; 09-09-15 at 06:58 PM. |
09-10-15, 11:42 AM | #1555 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
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Hi there..
Now a different problem arises ! This is my load and mods order.. Generic Mod Enabler - v2.6.0.157 [C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 3\MODS] _WarAceCampaign 4.1_final_FULL_XP WAC4.1 Fix WAC4.1 HotFix ___WAC4.1_Rafael_No_Fatigue Merchant_Fleet_Mod_3.2 MFM3.2 displacement correction mod FM30_UpDown_final FM_NewInterior v2.1D DD_OH_V3.09_20091209162038 DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown Rbs10-enhancedoilexplosion M.E.P v5 M.E.P v5 - VisualSensors for WAC4.1 TKSS18 German U-Boats Compilation New U-Boat Guns Fixed Reworked (for German U-Boats Compilation) CCoM_8.x_Bug_Hecktorpedoraum_V1.0 Aces' Torpedo Rooms Camera Fix v2.2 for CCom Mod v.2 Ultimate Aircraft Soundmod Ahnenerbe WideGui 1920 x 1080 Final Shortcuts for German U-Boats Compilation Mod U-Boat III Alpha Version I get the conning tower skin but the U-boat Hull in fact all the rest are black like when its missing graphics files... It works fine in the Academy but in the WAC 4.1 campaign its this ! is this incompatible with WAC ??? |
09-10-15, 01:11 PM | #1556 |
Sea Lord
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Hi!
Dont know all mods you have there enabled but the picture speaks for itself. There us definately a problem with some other enhanced u boat model mid. Regards |
09-10-15, 05:18 PM | #1557 | |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
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Quote:
Yes I have the all list installed now but the TKSS18 German U-Boats Compilation and New U-Boat Guns Fixed Reworked (for German U-Boats Compilation) Mods and everything works fine... Sad cause the other models are awesome ... |
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09-10-15, 05:45 PM | #1558 |
Argentinian Skipper
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Try the FixAllSubs for GWX in WAC.
The Wise Uboats models have a problem with Interiors, causing these wrong textures. In theory, FixAllSubs corrects that, but in my installation don´t work (GWX and WAC). I use the standard WAC and GWX models with Aces Super Turms and compatibility fixes, I´m happy with they. Also, CCom interiors and New Interiors are different things, with CCom you overwrite the New Interiors. And New Interiors 2D is not compatible with the Aces stuff. Use one or the other. For example, this is my list for GWX (my WAC list has a few mods): Generic Mod Enabler - v2.6.0.157 [E:\SH3\MODS] GWX - Merged Campaign GWX - Integrated Orders WAC4.1 SubPen_animated_18.02.2010 GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 LifeBoats&Debris_v4 New Uboat Guns 1.2 Waterstream+Exhaust Combi V2.3 for GWX3 GWX_DFa-Flag&Pens_2010 FM30_UpDown_final FM_NewInterior_V1.0 Conning Tower open Hatch TestFMfood Depthcharge Shake v2.01 Aces' Multimod compatability fix release v1.3 public beta Aces' Super Turms v6 for GWX Rapt0r's Das Boot Interior Rapt0r's Instruments V3.5 Pascal_Port_People BMW-R75 v.1 by TP Dönitz Aces - Custom Emblems Merchant_Fleet_Mod_3.2 TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships Q Ship mod GWX3.0 Combat Radio Frequency Thomsen's Sound Pack V3.2cg GWX Speech Rbs1_SH4_Effects_GWX_30_71 Rbs2withbuoyance Rbs3withlifeboat Rapt0r's Uniforms V2.0 [Black] No Medals On Crew [Patch] Compulsory U-boat Headdress - GWX 2.0 b25_SF_Grass_Full_V2 B25_Deck_Crew_Ambient Haunting Atlantic Wind Karle's_Crash_Dive_Mod Scirè-Tikigod- repeated order Real Depth Charge TiefeMkI(German) TorpedoTubesFfireFinal vGW _LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal _LSH3_V5.1_SLS_Spezialeffekte-Gross pascal_map DD_VisibleMines_V1.0 Water Drops Blur Effect MaGUI v3.4 Widescreen Compat Ultimate ObjectView Camerav1.0 Diesel Startup Sequence for FM Engine Room beta 1 OLC's Modified Searchlight Beams for GWX3 Flags_enlighten Aces' Super Turms v5.1+ GWX all U-Boats Bearded Crew On Deck Add On Wooden_Lifeboats_Mod_1.1 Rubini´s Chief Helsman stress behaviour fix Rubini´s Underwater dust&plancton v1 CCoM_8.x_Bug_Hecktorpedoraum_V1.0 Dunkle_Torpedos Aces' St.Nazaire Super Pens v5.1 GWX Version Aces' Modified Headphones From Aces Try This Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on v2 (Ccom Torpedo Rooms Compat) MFM3.2 displacement correction mod External Cargo from SH5 Evans Uniforms Ice Age M04B-MX04B Sub Image mod Sh3_volumetric_clouds&fog_V2.2 KB's Diesel Sound Mod Ahnenerbe WideGui 1920 x 1080 Ahnenerbe WideGui 1920 x 1080 Update & Fix Optional DialsFdb Optional Intro 1 Optional mask512 Optional NavMapTable Optional UzoBkgr Supplement to V16B1 (JSGME) En_menu My way More wounded & less dead crew v2 - for V16B1 (JSGME) Torpedo_HAHD_1024_GWX WAC4.1 SubPen_animated Lorient BritishAsdicMkIFinal DasBootSehrohr Aces' Combined SH3.SDL Files v4 Wolfehunters_VIIC_U408_2048 Wolfehunters_U-82_VIIC Decks WAC3.0 RealAtlantic 2 v.TP WAC4.1 16k Atmosphere The yellow mods works in this order, and are all compatible. Regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. Last edited by fitzcarraldo; 09-10-15 at 05:53 PM. |
09-10-15, 11:36 PM | #1559 |
Sea Lord
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Hi fitz!
May I ask what WAC4.1 animated Lorient is you have enabled? |
09-11-15, 06:13 AM | #1560 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
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Anyone haves this file or where can I download it can't find it !
FM_NI_Fix_for_WAC |
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