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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1531 |
Rear Admiral
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CA, you may want to redownload the beta.
http://forum.kickinbak.com/viewtopic.php?f=36&t=1863 As to what im working on, or thinking about, I usually make notes to self here: http://forum.kickinbak.com/viewtopic.php?f=36&t=1845 I'm always thinking about the mod, so its my scratchpad. I jott stuff down before i forget. I make no secret to what i'm thinking about, but those thoughts won't neccessarily make it into the mod. This is the first time i've EVER linked to that thread. I just want to be done at this point. The only thing that keeps me going is the thought that there probably wont be any more PTO sub sim's from ubi, or at the least, none within the next 10-12 years if track record is any indicator. So for PTO fans, SH4 is most likely all there ever be for some time. Hard to quit with that thought in my head. |
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#1532 | |
Stowaway
Posts: n/a
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That's a pretty dismal thought, though likely true. ![]() The pacific rocks. ![]() ![]() |
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#1533 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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what is PTO?
is there a shortcut to shallow dive? note: I have been playing with map contacts off. Captain Scury's tutorial is tough. I haven't hit anything yet, but I am getting close. |
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#1534 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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is Pacific Theather of Operations, as opposed to
ATO: the Atlantic one...
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#1535 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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My hot keys do not match the SH4 manual. Is there a list the hot keys anywhere. Also, sometime there is an announcement the ship is going to shallow dive. Is their a key for this order?
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#1536 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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if you want to see a great war movie, watch the full length version of of Victory at Sea (1954), not the 30 minute episodes that ran on television for years.
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#1537 |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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#1538 | |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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I'm running 1.8 and there is a button on the orders bar for shallow dive. In 1.7 I think ; was the command for radar depth. |
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#1539 |
Rear Admiral
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RE Keyboard layout:
TMO has always used the keyboard layout from SH3.. by now.. it's a hybrid keyboard layout, but it's still derived from SH3 none the less. Why? Because at the time i started this mod when SH4 was first launched, it made transitioning from SH3 to SH4 MUCH easier. After a couple years of using that keyboard layout, changing up ingrained habits from countless hours of keymashing was more then i could tolerate. ![]() RE: Shallow dive. (in TMO 1.8.X beta) I put this in as a vocal placeholder for radar depth. The hokey is the semi colon, the messagebox should say, "Radar depth" though. If anyone want's to splice the word "Radar" and "Depth", into OGG format for 3 different vocal tones for each of the 9 voice's, feel free, I certainly won't say anything to dissuade you! ![]() |
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#1540 | |
Pooped from posting
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#1541 |
Rear Admiral
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Updated the beta. details here:
http://forum.kickinbak.com/viewtopic.php?p=21289#p21289 Enjoy the Type C/D escorts. ![]() After the 17th i am no longer developing anything for at least 6/7 months. Acutally, my aim at this point, is to look for bugs in what i've just done. My own time is short, so ive got a self imposed drop dead date for anything im personally doing for the 17th. Im looking forward to blasting zombies in New Orleans, and will end up dropping this game like a brick (i know myself well. lol) |
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#1542 |
Navy Seal
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Ducimus, i thought you were going to keep with SH 4 since you stated that you know it'll be many years before another solid PTO sub sim comes out.In the words of Captain James Lawrence "Don't give up the ship!"
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#1543 |
Rear Admiral
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>>"Don't give up the ship!"
I was going to do just that. Instead i think i'll take a break. I don't know who's going to be active here once SH5 is released, but i have no intention of jumping on the Das Boot bandwagon again. D/L the beta, and test out the AI if your inclined to. I may yet reverse the hydrophone range reduction, but i need to see how the current settings will pan out first. I'd hate to leave the AI sucking balls for the next few months. |
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#1544 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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A reminder that "any" version of OM is "NO LONGER" compatible with TMO Last edited by lurker_hlb3; 11-13-09 at 05:44 PM. |
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#1545 |
Swabbie
![]() Join Date: Aug 2008
Posts: 9
Downloads: 105
Uploads: 0
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Some planes without any sound?
Hello, I'm quite new to SH4 modding, but after playing GWX for a while I figured I might as well give it a go. I downloaded TMO 1.7 with both fixes and RSRD for TMO. I put them into mods folder and enabled them in the order I had found in the readme. I am using no other mods and have SH4 version 1.5. My problem is that when I open the museum and browse in it, some of the aircraft (such as corsair and some others...) doesn't make any sound. I haven't tested these in missions or campaign yet, as I haven't started playing yet. So, does anyone have this problem too? Is it only the museum or should I expect being attacked by silent and deadlier aircraft?
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“All I ask is a chance to prove that money can't make me happy” - Spike Milligan |
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