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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1531 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Installed shiv again and made now a backup. Installed all the mods again and
the game now runs fine.
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#1532 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
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what order is it best to install rfb using the enabler, RFB over ROTW or the other way around? if ROTW on the water only effects graphics etc then why do these mods conflict?
and what about TM does anyone it with this mod, im still tryin to decide which one to use |
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#1533 | |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
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#1534 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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[QUOTE]what order is it best to install rfb using the enabler, RFB over ROTW or the other way around? if ROTW on the water only effects graphics etc then why do these mods conflict?
and what about TM does anyone it with this mod, im still tryin to decide which one to use I think you would want to install RFB first, since ROW will change some of those files. That's the way I did it, and can't find any problems as of yet. Even though ROW is a graphical, environmental enhancement, and dose'nt alter gameplay, the LBO portion of ROW changes the scene.dat files. RFB also changes this. This is the conflict JSGME will warn about. Like I said earlier, I just let ROW overwrite whatever it wanted, and never looked back. |
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#1535 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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I love your work, it's just incredible,leao!
![]() ![]() ![]() The only thing that always confuses me is the order I have to install the different ROW elements. Would be cool if you or someone else could come up with a detailled installation guide. ![]() |
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#1536 |
Captain
![]() Join Date: Aug 2007
Location: Modena,Italy
Posts: 486
Downloads: 36
Uploads: 0
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excuse me....I have downloaded the newest ROW files and I don't know how put them into JSGME....can someone post an image of the correct order of installation
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I use TM and I have downloaded all the proper files. Thank you in advance ![]() Thanks you Leo...you have given us the ocean!
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"A hard drill makes an easy battle" Alexander V. Suvorov ![]() "When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang http://www.youtube.com/user/willembrock |
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#1537 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Guys, check out page 74 of this thread. It's talked about in some length, with a couple of screenies from JSGME. It should give you some idea.
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#1538 | |||
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Having run a torpedo test mission last night with all of your latest ROW Mods plus TM 1.6.5 and the TM Zone file. My torps are running straight and true....again no problems here to be noted. I always run this mission, to test my install especially after unloading and reloading a whole slew of mods through JSGME. The new ROW sound file is just fantastic, I surfaced to finish of my last target with the deck gun, just awesome! GREAT WORK! Well done guys! Wilcke |
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#1539 |
Captain
![]() Join Date: Aug 2007
Location: Modena,Italy
Posts: 486
Downloads: 36
Uploads: 0
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just checked....thank you
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"A hard drill makes an easy battle" Alexander V. Suvorov ![]() "When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang http://www.youtube.com/user/willembrock |
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#1540 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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So I can not produce and order of install on my own. When someone manages to get a clear one for me posted I will put it up on the main thread page. Unfortunatly the other one was not readable and I couldn't make it better looking.
But for now add ROW on top of Triger maru because Bucimus is not going to update it until after the patch is released. The reason why there are slight conflict's is because Duci and Berry wanted to add things from environmental mod's and sound stuff other than just make campaign layers for the game. Just let JSGME over write the file's it says will be over writen I promise you it will not effect the main thing those mod's created for the game. I am working on the lightning fix and the smoke effects to straighten everything out that has been asked in the thread. Just give me some time please as both the smoke and lightning are in the same file's so releasing them just for one fix and still haveing to do the other isn't a good way to go seeing people get confused easily with the mod it seems. Thanks for your understanding and waiting for the work. |
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#1541 | |||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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And Wilcke just said he tryed the T.M. zone's file and had no problems so I just don;t know what to do to help at the moment. Try another one of the zone's files in your game and see what happens. So far I have tested the Light NSM one and the T.M. one with no problems and I found and fixed the one with the stock game one that I found myself. |
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#1542 |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
Uploads: 0
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![]() ![]() Started a new career this afternoon with TM after a few patrols with RSRD. Played only for a houre..so still have to see if al works fine with this setup.
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#1543 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Here you go this is what should be downloaded before install, but bear in mind that you can change some of the components if you f.ex. have a nvidia card, you should pick the textures with the sun halo (I have an ATI) Before installation of ROW using JSGME ![]() These mods combined is ROW installed correctly on stock SH4. ![]() Guide to using JSGME can be found here :http://www.subsim.com/radioroom/showthread.php?t=120621 Hope that helps. /Kriller2 |
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#1544 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Thanks for posting it for us and me momo55!
Thanks as well Kriller but need a reference as to what mod's should go before ROW as well like momo55 did with Triger Maru. I will use both though so they can clearly see what part of the mod they should have together at least. |
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#1545 |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
Uploads: 0
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@kriller2 : i have a nvideacard (8800gts 640mb) and tried both ..with and without sun halo camera.
I prefer without..because it gives me the feeling i'm looking true the eyes of the captain . With i feel like i am a cameraman . It al comes to personal taste if you have the choise. good hunting and save return ![]()
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