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06-18-11, 08:52 PM | #1531 |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I'll ask again before I log out. I thought I read somewhere you did.
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06-19-11, 01:13 AM | #1532 |
Gunner
Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
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Hi h.sie,
I wanted to thank you for your wonderful mod! This is clearly one of the greatest additions to SH3 that were ever made! Please keep up your incredible work, we all hope to get more realism fixes! Thank you h.sie, Best regards, MCHALO12.
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06-19-11, 04:38 AM | #1533 |
Admiral
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@urfish: sorry to say that I will concentrate on gameplay issues. I never noticed that the sh3 crew looks ugly. so please don't be angry if I won't spend my time for changing the crew. Additionally: I have too few knowledge in crew model, animation, 3D and so on. If I start again to mod, then I'll probably focus on the wolfpack problem even if I am not optimistic to find a good solution. Thank you very much for your offer regarding help. There are indeed many areas of sh3 where I have only a few or even no knowledge (graphics, sound, FX), and thus it's good to know someone with more experience/knowledge. so maybe I need your help in the future.
@FIREWALL: Look at the 1st post of this thread. There you see all changes. One of them automatically moves the Watch-Officer to the bridge when surfacing. My most unimportant fix, but people seem to like it most. Funny. @privateer: Thank you. I was aware that Sergbutos ships are surface ships, because the destroyers fire guns at them instead of thowing DC's. It's a matter of taste. In my opinion they are sufficient to irritate the convoy escorts, other people don't like them. I will try 2 steps: 1) try to teleport a Sergbuto_Type_7a_AI_sub to the convoy, after a contact report has been sent. If I succeed, we already have little player interaction. 2) I'll try to change the AI into a real submarine AI, but I'm VERY pessimistic to be successful in this point. @MCHALO: Thank you. Nice to know you like it. When will we expect the first version of your "interior with crew" mod ? h.sie |
06-19-11, 10:40 AM | #1534 | |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Quote:
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06-19-11, 10:52 AM | #1535 |
Admiral
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@FIREWALL: V15G1 should be compatible to both. But the 4GB patch may not be appiled prior to patching. This must be done after patching , using the OptionsSelector.exe contained in the patch kit.
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06-21-11, 01:25 AM | #1536 |
Admiral
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I would like to know: Is there still anybody who wants but cannot use these patches, because either:
1) He/she fears to patch, maybe due to low computer skills, or 2) Has an incompatible sh3.exe version ?? Tell me. I'll try to find a solution |
06-21-11, 05:15 AM | #1537 |
Admiral
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HEEELP
@Hitman: Someone reduced the max. amount of PMs in my mail folder from 200 (?) to only 25. That makes communication with Stiebler and users of my patches harder, since I now have to delete mails very often. Was that intended?
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06-21-11, 05:17 AM | #1538 | |
Sea Lord
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 624
Uploads: 0
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Quote:
__________________________________________________ __________ Edit 12:20 CET: __________________________________________________ __________ Edit 12:25 CET: __________________________________________________ __________ Edit 12:31 CET: What's going on here? Last edited by SquareSteelBar; 06-21-11 at 05:40 AM. |
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06-21-11, 05:27 AM | #1539 |
Seaman
Join Date: Apr 2009
Location: Kayseri/Turkey
Posts: 34
Downloads: 148
Uploads: 0
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Amazing work! Many thanks to h.sie and all other people who shared their ideas to make it come true.
I really liked all the new realism settings. Especially the pseudo-dock function is great. I hope in future releases pseudo-docking will be possible for German supply ships other than u-tankers. |
06-21-11, 05:42 AM | #1540 | |
Silent Hunter
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06-21-11, 05:46 AM | #1541 |
Admiral
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@mefaba: That's already possible. Just rename all surface U-Tankers e.g. "Brake" into "U-Brake".
Cool, no banners anymore! They contain quasi no information. |
06-21-11, 05:46 AM | #1542 | |
Sea Lord
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 624
Uploads: 0
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06-21-11, 05:48 AM | #1543 |
Silent Hunter
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...yes, or maybe a Hacker-Attack...
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06-21-11, 05:51 AM | #1544 |
Sea Lord
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 624
Uploads: 0
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Alle Mann auf Gefechtsstationen!
__________________________________________________ __________ Update 2:20 pm CET: Sigs are back __________________________________________________ __________ Update 2:26 pm CET: Sigs are gone again Last edited by SquareSteelBar; 06-21-11 at 07:29 AM. |
06-21-11, 08:14 AM | #1545 | |
Seaman
Join Date: Apr 2009
Location: Kayseri/Turkey
Posts: 34
Downloads: 148
Uploads: 0
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Quote:
Thanks in advance. Fatih edit: Nevermind. Found it! Last edited by mefaba; 06-21-11 at 11:09 AM. |
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