SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-10-12, 07:41 AM | #1516 |
Ocean Warrior
|
What are you talking about?
I have almost three months going through the campaign "Coastal waters" All modders remake old ones and make new mods too quickly and often..
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
07-10-12, 08:17 AM | #1517 | |
Lieutenant
Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
|
Quote:
But the red icon is perhaps "neglecting" (?) In the main thing, the ship is destroyed. So what.... Thanks in any case and how we say in german: Always ne handbreadth water under the keel |
|
07-10-12, 08:17 AM | #1518 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
|
07-10-12, 08:23 AM | #1519 |
Sparky
Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
Uploads: 0
|
|
07-10-12, 08:54 AM | #1520 | |
Captain
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
|
Quote:
|
|
07-10-12, 08:59 AM | #1521 | |
Ocean Warrior
|
Quote:
In the folder data\Menu\Gui\Units you can see two textures - DestroyedShip.dds and ShipDestroyed.dds. The first one is TDW's UI texture, the second is stock (empty in the mod).. you should make the texture ShipDestroyed.dds is the same as DestroyedShip.dds (not empty).. then you can see the marks of all destroyed ships like in stock game.. EDIT: or just remove the ShipDestroyed.dds from the mod..
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
|
07-10-12, 09:58 AM | #1522 |
Lieutenant
Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
|
Thx volodya,
i´ll try it. It´s not very important, but it feels better, when you see all the marks after a successful patrol. |
07-12-12, 06:24 PM | #1523 |
Swabbie
Join Date: Jul 2012
Posts: 9
Downloads: 47
Uploads: 0
|
It's been years since I last touched SH5. Imagine my delight when I decided to dust it off again this morning and discovered this and all the other fantastic new mods for the game!
|
07-13-12, 02:46 AM | #1524 | |
Captain
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
|
Quote:
Welcome to our community BruceLee! |
|
07-13-12, 06:15 AM | #1525 |
Navy Seal
|
Block Ships - Scapa Flow
|
07-13-12, 06:16 AM | #1526 |
Samurai Navy
|
No way! This is awesome! Damn I´ll have to restart the campaign....again
|
07-13-12, 06:18 AM | #1527 |
Captain
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
|
WOW! Thanks for the pictures, Trevally. This just makes me want the new version even more.
|
07-13-12, 06:32 AM | #1528 |
Sparky
Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
Uploads: 0
|
That is just sooo insane. This is just torture, I think everyone is at the edge of teir seats just waiting for this masterpiece to come out
|
07-13-12, 11:18 AM | #1529 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
Looking so cool Trevally! But why wrecked ships are so dark? Were they made so on purpose
|
07-13-12, 11:29 AM | #1530 | |
Navy Seal
|
Quote:
They are dark to make them harder to see at night and you might crash into them No - Those are just testing - I will give them a paint next |
|
Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
|
|