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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 | |
Sea Lord
![]() Join Date: Jul 2006
Location: Canberra, ACT, Down Under (really On Top)
Posts: 1,880
Downloads: 7
Uploads: 0
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As far as im aware, everything is as it should be.. ![]() As for the GW suggestion... well to be honest it doesnt sound much like my cup of tea, so i wasnt going to download it. seems like a waste if i never intend to use it, you know? cheers mate, n if you or anyone else can think of any possibilities please let me know!!!!! baggy ![]() |
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#137 |
Stowaway
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Nice mod... some shortcomings... terrible FPS hit... worse still, time compression keeps reverting to 8x because of all the traffic near the harbour. Makes it impossible to get out.
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#138 |
Eternal Patrol
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You think you've got it bad? I have my TC set to revert to 1x anytime anything happens.
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“Never do anything you can't take back.” —Rocky Russo |
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#139 |
Stowaway
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Oh lord. Why?
Still. I'd rather not fight with the game just to get out of harbour... I think I'll disable this one. Logically though, TC should not interrupt when German vessels are sighted. How is their presence even relevant. ![]() |
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#140 | |
Eternal Patrol
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Um, because I'm crazy?
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As for getting out of the harbor, I agree. It would be nice if the whole "ship spotted" function could be disabled at will, or at least while in port.
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“Never do anything you can't take back.” —Rocky Russo |
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#141 | |
Rear Admiral
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Keep in mind that if you do this you need to keep a sharp lookout yourself. I believe AI ships that are not enemies bent on ramming you will take evasive measures if a collision is imminent, but that doesn't mean they always work. |
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#142 |
Mate
![]() Join Date: Sep 2010
Posts: 52
Downloads: 138
Uploads: 0
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Hello guys,
Sorry I know this is an old mod thread, but I just recently got back to SH3 and wanted to try this particular mod out since I have a mod setup without GWX. I noticed the HT 1.47 readme say this includes Black Sea operations/ 30th flotilla, but I cannot find this anywhere in career mode as an option to start a new game? Do I have to physically sail to Constanza and dock there when it becomes available in late Jan 1942? Great mod btw and thank you. |
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#143 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#144 |
Nub
![]() Join Date: Sep 2012
Posts: 3
Downloads: 252
Uploads: 0
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Please, give me new link for download mod.
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#145 |
Ocean Warrior
![]() Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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I saw...the link is dead. Do you already tried to find it at Subsim downloads section? Let me know, if it isn´t there I will try to provide a new link...it must be in some old pc of mine...
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__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#146 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
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Hi aleksrudenko, hi Rubini,
you can find this great MOD on Plisskens's FTP-Server. Just click H E R E and go to Harbour Traffic 1.47 standalone.7z. Username: Maik Password: Woelfe Greetings rowi58 |
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