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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Why? Because you actually know what you're doing?
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Contritium praecedit superbia. |
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#137 | |
Nub
![]() Join Date: Dec 2009
Location: Texas
Posts: 3
Downloads: 0
Uploads: 0
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I promise!!** *Except on Mondays...or days when some jerkwad takes the last cup of coffee and doesn't brew a new pot. **Promises not redeemable for cash |
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#138 |
Lucky Jack
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1.31 Offline beta just went up! Downloading now!
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#139 |
Mr. Eastwood
![]() Join Date: Apr 2007
Posts: 364
Downloads: 18
Uploads: 0
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Yep, the offline client is available for anyone to try out whether they have a subscription or not. Now, obviously you can't get a feel for the awesome battles, but you can spawn into the world to see what it is like.
http://www.battlegroundeurope.com/in...ffline-testing |
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#140 |
Lucky Jack
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Ow didnt know it was available for everyone. Tho, I do remember (I think I remember
![]() You get clones to shoot at, so you can play with the ragdolls etc. (for non-subscribers) |
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#141 |
Mr. Eastwood
![]() Join Date: Apr 2007
Posts: 364
Downloads: 18
Uploads: 0
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1.31 is live.
All I can say is WOW what a difference. It is a completely new game now. So much immersion. If you haven't tried this game, or if you have been away for a while, you really should try it out. You may be surprised how vast and immersive this game is. http://www.battlegroundeurope.com/ If you log in and want some help getting all set up, send me a message. Type .m megatron and I will get you going. ![]() |
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#142 |
Lucky Jack
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How's the performance compared to the first beta? I remember it was pretty bad back then, especially when looking at a forest with binocs.
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#143 |
Mr. Eastwood
![]() Join Date: Apr 2007
Posts: 364
Downloads: 18
Uploads: 0
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I am getting around 25-30 FPS even in the large battles.
Massive amounts of players have come back. Battles are double the size of what they used to be now. |
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#144 | |
Mate
![]() Join Date: Mar 2005
Location: Portugal
Posts: 55
Downloads: 5
Uploads: 0
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Where's the rest of the terrain? Africa? Russia?... Where's the rest of the contries? USA, USSSR, Japan.... Where's the rest of the equipemnt? Artillery, SPG's, SPAA's, proper navy, airplanes, infantary weapons? How about competence? Accuracy? For example:they not even say wich version of the Tiger tank is it, early, med or late?
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A Grand Prix Legends racer ---> http://www.rscnet.org \"You are my adversary, but you are not my enemy. For your resistence gives me strength, your will gives me courage, your spirit enobles me. And though I aim to defeat you, should I succeed I will not humiliate you. Instead I will honor you, for without you I am a lesser man. \" |
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#145 | ||
Lucky Jack
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Quote:
Ow and it's Tiger E. ![]() |
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#146 | |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Don't forget that it's a game, not a simulation. While it's more accurate than most, it still needs to be balanced. EDIT: As they say on the PI forums: Emu'd by Mr. Dowly.
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Current Eastern Front status: Probable Victory |
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#147 |
Torpedoman
![]() Join Date: May 2010
Location: Denmark
Posts: 112
Downloads: 25
Uploads: 0
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I like the game alot, but "lost" my gunner to RL and never had the same feel with any of the "replacements"
I dig tanks and the multicrew did it for me. One day when i find a new gunner i will re sub, but not before that.... L.T |
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#148 |
Mate
![]() Join Date: Mar 2005
Location: Portugal
Posts: 55
Downloads: 5
Uploads: 0
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@Dowly
Of course, but if they don't apply themselfs they won't attract more players, its a loose loose situation for them and for us. It is a simulator, i presume you played it when it was released. And finally "Tiger E" by itself doesn't say anything, it started as official name of Tiger H (early versions) then sometime in 1943 during med version production it was renamed as Tiger E, at that time it wasn't so slow as before, it could then move at around 43Km/h (of a max of 46) instead of just 37/38 Km/h, among other things removed others added and lots improved. @Raptor1 The plan was to have it all hence the original name WWII Online. They had some troubles in the beginning, that seamed it wasn't their fault but as time passed it was cleared the pace and the way they worked wasn't right after all. E.g. lots of promisses and no show. I played at the beginning and it was great, played some more during the "Welcome back soldier" events, but with no decent evolution... i was not going to support lazyness.
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A Grand Prix Legends racer ---> http://www.rscnet.org \"You are my adversary, but you are not my enemy. For your resistence gives me strength, your will gives me courage, your spirit enobles me. And though I aim to defeat you, should I succeed I will not humiliate you. Instead I will honor you, for without you I am a lesser man. \" |
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#149 |
Bosun
![]() Join Date: Sep 2007
Posts: 63
Downloads: 13
Uploads: 0
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I'm playing the offline demo, and I cant seem to be able to enter exit vehicles. I'm pressing the button the keymapping tells me but still no joy. Its an exellent game though sort of reminds me of Operation Flashpiont but with better graphics. The cost puts me off buying a few months online time but I assume the cost also keeps away most kids and noobs?
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#150 |
Lucky Jack
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You can only enter/exit vehicles as passenger.
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