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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#137 | |
Old Gang
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To each his own |
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#138 | |
Old Gang
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#139 | |||
Old Gang
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#140 | |
Old Gang
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#141 | ||
Old Gang
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#142 |
Old Gang
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LOTS OF ANSWERS, QUOTES AND REPLIES ON PAGE 7, GUYS!
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To each his own |
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#143 | |||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#144 |
Machinist's Mate
![]() Join Date: Oct 2005
Location: Oulu, Finland
Posts: 129
Downloads: 82
Uploads: 0
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Great work Philipp
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------------ - Melendir - ------------ |
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#145 | |
Stowaway
Posts: n/a
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![]() I'll try and reproduce the problem this weekend, well saturday as I really do have to go on my WaW patrol very vey soon ![]() |
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#146 |
Old Gang
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Im facing a little problem here on the devlopment of the second version of the sound pack. There are some new sounds I've made them myself, but when the game loads, just after the dials appear, when the sound will begin playing, I get a CTD. The new sounds are the Thunder sounds for rain, diesel engine sound, ambient rain/local and skyline and dive sequence. Some of them are 705kbps mono and other are 1411 kbps stereo, all of them are longer then the stock/gwx versions.
amb_OceanSkyline = 705 kbps, 6,08mb, 1:12 min amb_Rain = 705 kbps, 5.06mb, 1:00 min amb_RainLocal = same as above amb_Wind1 = 705 kbps, 4.36mb, 0:52 min dive_sequence = 1411 kbps, 4.51mb, 0:27 min submarine_diesel_exterior = 705 kbps, 2.52mb, 0:30 min Thunder1 = 705 kbps, 1.91mb, 0:23 min Thunder2 = 705 kbps, 1.86mb, 0:23 min Thunder3 = 1411 kbps, 1.88mb, 0:23 min Thunder4 = 1411 kbps, 3.05mb, 0:23 min All of these sounds are much more realistic, taken from a BBC sound pack colection and edited by me. The stereo Thunders have 3D effects, them start on one speaker and go to the other, really cool. I want to know which one of these files are the problem and why. Are the length? The size? The kbps? Stereo or mono? What is the problem? The game CTD as soon as its going to load the sounds, after "not so long ago...".
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#147 |
Eternal Patrol
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Probably the stereo. It's best to have them all be mono.
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“Never do anything you can't take back.” —Rocky Russo |
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#148 |
Old Gang
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Guys, Im sorry to say this but my days as a modder are finished, for now.
Im just too sick of working on a machine as obsolete as mine. Each time I try to test something I've done, I've to face 15 minutes of loading time (single mission). I cant enjoy half of the awesome mods out there, like OLCE and even my mods, I have to run the game with all the options in my nvidia on low or off, and the particle density in the game on 25%. That way I can play the game with 20fps. My sound mods are giving me problems, I cant test them right coz the game crashes and honestly I wouldn't be surprised if that's becouse of my rig. Im uploading the second version of the sound pack into filefront, its not a standalone, its a patch, has to be applied together with the original. First apply the original via JSGME and then the patch, same way. The patch has some very very nice sounds, most of them are real sounds that I've got from a BBC collection, however these sounds are not tested, dont even know if they work. But I decided to upload for those who want to try or even make them work, use as you please. For now I've uninstalled SH3 from my computer and I'll only get back at this simulator that I love when I get a decent computer. I'll still stick around here in the forum eventually, to see what's cracking and coz there's a lot of nice people I've met in here, dont want to lose contact, this is the best forum I've ever participated. When I get a better rig, you guys can bet I'll come ahead flank to finish these mods and build new ones. So long, it's been a pleasure! ![]()
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To each his own |
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#149 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Abandoning your post in wartime?
![]() That's considered desertion! ![]() This sound pack is shaping up to be something very good, not just more tracks ripped from "Das Boot". Before you do something hasty that you'll regret because you're feeling frustrated at this time why not pair up with someone who has a newer machine that can be your mod tester until you can get a new computer? Any volunteers? ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#150 |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
Uploads: 0
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*raises hand*
I can't promise how often I can test for you, but I'll do the best I can. I gots a nice rig, took me three years of saving to get it, but I finally did. Lets just say I can run anything you'll try throwin at me ![]()
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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