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12-23-06, 06:18 PM | #136 |
Swabbie
Join Date: Dec 2006
Location: Bristol Uk or Victoria B.C.
Posts: 13
Downloads: 1
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Hi everyone!!!
Im a really quite the novice with this game (Been on only 4 patrols) and a few things have sprung up that i couldnt find any answers on and I was wondering if you guys could help : 1, Is there a mod or somthing similar that shows shipping lanes / mine fields that overlap the normal navigation map? 2, How do I get the external torps to my internal reserves / front tubes Great web site youve got here BTW I've been checking it out for the past week Merry Xmas from Foggy Bristol Uk Ritchie |
12-23-06, 10:23 PM | #137 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Hi and welcome to Subsim
Greetings from foggy Swindon :rotfl: Well the answer to question 1 Have a look in C:\Program Files\Ubisoft\Stock\documentation and look at the SH3 map That shows convoy routes and aircoverage In the stock game there no minefield maps Question 2 When you are surfaced - if you press "i" on the keyboard it will bring up your torpedo screen Drag one of your external torps into an empty internal slot Hope that helps |
12-24-06, 03:00 AM | #138 |
Swabbie
Join Date: Dec 2006
Location: Bristol Uk or Victoria B.C.
Posts: 13
Downloads: 1
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Thats fantasic thank you ever so much!!!!
I havent tried the external torp advise as ive ben banned til after xmas......girlfriends and u boats dont mix perhaps I should sail to bristol next patrol... take out broadmead or bedminster eh???? MERRY CHRISTMAS |
12-24-06, 08:51 AM | #139 | |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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Quote:
Yes they dont mix too well Not very deep at Bristol IIRC Isnt that where the phrase "Ship shape and Bristol fashion" comes from ? When the tide used to go out the ships would sit on their keels And if the ship wasnt up to it |
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12-24-06, 10:57 AM | #140 |
Ace of the Deep
Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
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Happily the tide is not modeled... Have been there lately for an SH3Gen special mission and in some places you have around 20m depth (south of Cardiff) Better not be spotted there. Means going slow and ears often on the hydrophone.
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12-24-06, 04:20 PM | #141 | ||
Swabbie
Join Date: Dec 2006
Location: Bristol Uk or Victoria B.C.
Posts: 13
Downloads: 1
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anyways.... MERRY XMAS!!! |
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01-22-07, 08:20 PM | #142 |
Swabbie
Join Date: Dec 2005
Location: California
Posts: 8
Downloads: 0
Uploads: 0
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Deck Gun Controls?
Hi, I've owned SH3 since it came out but only recently installed it on a reasonably modern system. I have a question about the Deck Gun training mission.
Background: SH3 DVD, 1.4 update installed. No other mods. In the Deck Gun training mission, I want to operate the deck gun myself. I use F10 and TAB to zoom, aim my shots, set my elevation, and fire the gun. The target ships are at ranges between 1500 and 3000 on the elevation meter. But I can't see very well where the shots are hitting, so I switch to Binoculars view to see the results of my shots, if I'm falling short, overshooting, or getting hits. I use the "b" key to switch to binoculars. After seeing the shot fall, I hit F10 and TAB to get back to firing the deck gun, -but the elevation is set back at 500, and I have to wind it back up to 1500 or wherever I was shooting. This is maddening! Am I doing something wrong, or is there a way to keep the deck gun where it was, or is there a better way to see my shots falling without having to switch to binoculars view? Or is this a bug, is there a patch, etc. Thx in advance. |
01-23-07, 05:12 AM | #143 |
Engineer
Join Date: Sep 2006
Location: Slovakia
Posts: 205
Downloads: 3
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till now, I supposed that the binoculars and the deck gun zoom have both the same magnification... I dont need binoculars to see the shells impact. but I usually do not open fire beyond 2000 m.
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01-23-07, 06:15 AM | #144 |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
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I would suggest to open fire at shorter distances 1500-1000m or even shorter than that if you can. That way you will be able to use less ammo and you will see through the gun's binoculars where your shells fall.
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01-24-07, 03:15 PM | #145 |
Ace of the Deep
Join Date: Nov 2005
Location: Norrkoping, Sweden
Posts: 1,074
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The elevation setting problem happens when you leave the gun and then hit F10 again.
You can hit TAB again to get a bigger magnification, I think there are three settings, and you can use the mouse wheel to zoom too. If you left click your mouse when zoomed you can aim the gun with the mouse, giving you better control than the arrow keys.
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01-25-07, 05:24 AM | #146 |
Seaman
Join Date: Sep 2002
Location: Poland, Jozefow
Posts: 40
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Hi,
Just installed sh3. I want it to look BETTER. I got new, strong computer. Id like to use sh3cmdr, jsgme, gwx. What else should i do to see more eye-candys? |
01-25-07, 05:25 AM | #147 | |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
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Quote:
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01-28-07, 03:46 AM | #148 | |
Swabbie
Join Date: Dec 2005
Location: California
Posts: 8
Downloads: 0
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01-28-07, 04:34 AM | #149 |
Bosun
Join Date: Jan 2007
Posts: 68
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Trust me,with Bernard onboard,the magnification ain't gonna do you good.
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01-28-07, 11:07 AM | #150 | |
Swabbie
Join Date: Dec 2005
Location: California
Posts: 8
Downloads: 0
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