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08-17-09, 05:57 PM | #136 |
Sparky
Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
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I hope so, wolfpacks might not be something that casual players might look for/ understand. Nice graphics, big explosions in the other hand are a sure hit at retail stores
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08-17-09, 06:01 PM | #137 |
中国水兵
Join Date: Mar 2007
Location: Australia
Posts: 272
Downloads: 3
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This has a lot of potential but also a frightening possibility of being a major let down. Here's hoping it doesnt go the path of 'pretty' over quality..
SHIII, SHIV and soon SHV... so far, GWX still blows them out of the water.. NOTE TO UBISOFT: If you make it mainstream, it will fail. This is a Sim, dont ruin it by making it look nice without adding functionality.
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Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
08-17-09, 06:05 PM | #138 |
Electrician's Mate
Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
Uploads: 0
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YES!!!!!
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U-Boot Spezial Cocktail......neidisch? |
08-17-09, 06:05 PM | #139 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Modded SH4 is great.
Both PTO and ATO need wolfpacks (smaller, different doctrine in PTO, but similar). ATO without wolfpacks is not much of an ATO simulator, frankly. How about AI improvements? Zig-zagging. REAL zig-zagging is required. Who cares about being offered soup if targets don't behave like real targets? I mean real, complex ZZ patterns on realistically short timescales, not /\/\/\/\/\/ Proper depth keeping issues, too. And currents. All that trumps interior eye-candy, IMO. By a wide margin. |
08-17-09, 06:18 PM | #140 |
Ace of the Deep
Join Date: Aug 2008
Location: Melbourne, AUS
Posts: 1,043
Downloads: 34
Uploads: 0
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Now I only hope that they dont rush this release and take their time to do it right.
Looking forward to getting behind the controls of a U-Boat. Never had the pelasure of sailing a German sub in the atlantic. All my experience is from the Pacific theatre |
08-17-09, 06:20 PM | #141 |
Watch Officer
Join Date: Apr 2005
Location: massachusetts
Posts: 334
Downloads: 237
Uploads: 0
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just got the email from neal announcing sh5,
and all ive got to say is to ubi is thanks but no thanks, i wont be buying it. if they cant make a u s fleetboat sh5, theres nothing in sh5 for me, very tired of nazi u-boats. not interested at all so guess ill wait for sh6.
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Her gun crew had guts, however, for from her canting bow came a half dozen well-aimed rounds. How they pointed and trained their gun on that tilting platform will long remain a wonder, and their dedication in keeping up the fire until they went under would be a matter of pride to any nation. O'Kane, Richard. Clear the Bridge!: The War Patrols of the U.S.S. Tang |
08-17-09, 06:22 PM | #142 |
Rear Admiral
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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This first person impression is good to me. But Id like to see how you actually interact...
I mean in the trailer her Kapitan is chiding "Deeper dammit" while that is dramatic I am left wondering how that command was issued. I'm a little concearned of 'personal' interactions suffer from the Oblivion syndrom. Like after the 100th time the cook offers you a taste it gets a little old. Mudcrabs, nasty creatures... :rotfl:
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
08-17-09, 06:23 PM | #143 |
Sparky
Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
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Awesome I can't wait but a new silent hunter is allways on the brink of tech. I know I'll have to have a duel core with 2 gig of ram at least probably to run this game, and a quad core with 4 gig of ram to run it smooth as ice. But either way I can't wait. I remember being excited about the first silent hunter back in 1996 I was 14...
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08-17-09, 06:24 PM | #144 |
Navy Seal
Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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Woo! YaY! Hollupa and most defiantly Panowie!
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08-17-09, 06:34 PM | #145 |
Machinist's Mate
Join Date: Jun 2008
Location: Merry Old England
Posts: 121
Downloads: 0
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Just give me Wolfpacks.
You give me wolfpacks and you get a sale. You don't? You don't.
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08-17-09, 06:37 PM | #146 |
Bosun
Join Date: Aug 2007
Posts: 63
Downloads: 51
Uploads: 0
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No matter what you say I think that eye-candy is still a important part of the game,realism is much more important no doubt about it,but I just cant play a game
with ****ty graphics anymore,it is not just SH series. And i think that more detailed sub interiors are important. I always wanted to be able to actually walk inside a sub, and I am sure that those compartmants of the sub wont be just eye candy but you will have reason to go into them. And when you are playing with no external view you are actually spending a lot of time in the control room(in MP also).Someone said that it will be boring over time.Hey!all things get boring over time,and I can still say that I am not bored with SH4 interiors one bit,but i just keep asking what is behind that door that i cant open.Now this all may sonud like I am some console kid who just likes shiny graphic,but dont get fooled i want this to be realistic as possible."experience the tension and fear inside the U-boat through the new advanced order system."New advanced order system,to me it looks like we will be busy! |
08-17-09, 06:42 PM | #147 |
Seaman
Join Date: May 2005
Location: Seattle
Posts: 38
Downloads: 16
Uploads: 0
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Yay! something to look forward to! Seems like there's been a lack of new titles that interest me, lately...
I would like German speech/audio as an option, especially if they provide subtitles. My German is very rusty.
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When's the next patch coming out? |
08-17-09, 06:43 PM | #148 |
Bosun
Join Date: Aug 2007
Posts: 63
Downloads: 51
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I am sure that in the worst case game will be better than SH4,exept that i prefer fleet boats(tired of uboats but still exited)
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08-17-09, 06:43 PM | #149 |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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Maybe we at the Surface Warfare Super-Mod team can do this.
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08-17-09, 06:45 PM | #150 |
Gunner
Join Date: Apr 2005
Posts: 95
Downloads: 8
Uploads: 0
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Thanks for the email. I'm excited about this. It looks like SH is moving towards what I've always dreamed about. Hopefully it will have many detailed interactive features.
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