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Old 05-14-10, 01:19 AM   #136
Danevang
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Just a quick info if anyone should be in doubt: as this mod only changes a few .dds image files, it is ofcourse fully compatible with the new 1.2 patch.
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Old 05-14-10, 02:30 AM   #137
LeBabouin
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Thank you for this post.
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Old 05-22-10, 12:51 AM   #138
ingsoc84
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Can anyone be a bit more specific of how to install this mod? I want to use it, but I just cant figure out how to install the exact paint scheme I need, I guess I DONT install the whole paint mod into my jsgme, but must pic the specific scheme? I think Itried that, no luck, thanks!
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Old 05-22-10, 04:28 AM   #139
kylania
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Quote:
Originally Posted by ingsoc84 View Post
Can anyone be a bit more specific of how to install this mod? I want to use it, but I just cant figure out how to install the exact paint scheme I need
Sure can! 720p HD video for how to install this mod:



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Old 05-24-10, 02:09 PM   #140
MattDizzle
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Could you make an accurate U-69 skin? With the front conning tower mounted flags, and correctly located and sized cow heads?

More pics and info in my [REQ] Thread:
http://www.subsim.com/radioroom/showthread.php?t=170023
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Old 05-25-10, 12:35 AM   #141
ingsoc84
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Many many thanks, I will try this tonight, I think I have to start out a new campaign to select the scheme I want.
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Old 05-25-10, 12:48 AM   #142
Danevang
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Many thanks to Kylania for making that video! I'm affraid I won't be back with SH5 moding for a few weeks, as I'm in the middle of my exams, so it's great that you guys have great answers to questions here. Very nice
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Old 06-09-10, 02:43 PM   #143
Schultz
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Good job Danevang, they look great
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Old 06-09-10, 07:41 PM   #144
Capt Jack Harkness
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Hey, would it be possible to change values for AI visual detection ranges with different paint schemes? It would be really cool if the camo had a real effect on gameplay instead of just eyecandy.
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Old 06-10-10, 12:43 AM   #145
Danevang
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Quote:
Originally Posted by Capt Jack Harkness View Post
Hey, would it be possible to change values for AI visual detection ranges with different paint schemes? It would be really cool if the camo had a real effect on gameplay instead of just eyecandy.
I have no idea about that, sorry. I'm not much of a coder (yet), I'm mostly into graphics. But perhaps you could ask some of the AI capable guys, it would definately be a great feature, if it's possible.
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Old 06-10-10, 03:21 AM   #146
Capt Jack Harkness
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Well on that note, it would probably be a good question for the RUB team, but I'm not sure anyone's heard from them in months...
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Old 06-11-10, 07:57 AM   #147
tonschk
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Hello there , do you think is possible to get a more rusty look version of your skins , I LOVE the Old fashion WWII Rusty Subs



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Old 06-13-10, 07:24 AM   #148
Danevang
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Sure, eventually I'll be making more skin variants. But for the moment I'm a bit focused on mods for Hearts of Iron 3, so the new skins probably won't be ready any time soon.
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Old 06-13-10, 07:52 AM   #149
tonschk
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Thank you very very much

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Old 08-18-10, 11:14 PM   #150
Obelix
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Hi Danevang.
Where can I download mod "Force Camouflage On 1.1b by Danevang"?
Thank's
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