SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-09-14, 09:08 PM | #136 |
Canadian Wolf
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Nice
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12-15-14, 08:45 AM | #137 |
Sparky
Join Date: Nov 2013
Posts: 151
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12-15-14, 09:50 PM | #138 | |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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Someone asked the same question in the other section. Here is the best answer I can give you: Quote:
I highlighted the files I consider critical to ISP. If there is a significant conflict, you may have to try to merge the files involved, or just accept the altered functionality. |
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12-16-14, 06:02 AM | #139 |
Sparky
Join Date: Nov 2013
Posts: 151
Downloads: 84
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OK, thanks.I pefer not to touch anything so i won't intall ISP yet.
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12-24-14, 11:22 PM | #140 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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I uploaded the version for TMO and RSRDC. |
12-26-14, 02:21 PM | #141 |
Seaman
Join Date: Jun 2006
Location: Polop, Alicante (Spain)
Posts: 36
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Downloading and testing. Thanks a lot, TorpX, a Merry Christmas to you and all Subsim family
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02-16-15, 01:01 AM | #142 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
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Well, I've just completed an arduous patrol in the S-39. The weather was absolutely awful. The wave effects were much worse than I experienced in the pre-release tests, so I will be working on a patch to address the issue. When I much worse, I mean I was unable to make any headway on the surface. I wound up diving the boat (which was hard in itself), and proceeding submerged at 3 kn. or so. |
02-24-15, 11:39 PM | #143 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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I started work on fixing/improving the waves in ISP, today. |
03-02-15, 08:27 PM | #144 |
Gunner
Join Date: Apr 2011
Posts: 93
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Following this with interest as am sure others are also!
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03-03-15, 01:00 AM | #145 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
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Well, I've figured out the general form of the solution. |
03-03-15, 05:10 AM | #146 |
Weps
Join Date: Dec 2012
Posts: 357
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Seeing headwinds and side winds will slow you down to a near halt, I wonder if tailwinds will make you move faster.
It doesn't matter if it does or doesn't just wondering. Wonder if my S-class will be able to handle 15- to 20knts |
03-03-15, 10:21 PM | #147 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
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So far as your movement is concerned, it doesn't matter what direction the wind comes from. The waves do not change their orientation or direction, nor does the wind have any drag effect on your boat. |
03-14-15, 11:00 AM | #148 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
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I've uploaded the patch for ISP 2.x HERE. |
03-20-15, 08:21 PM | #149 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
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Hertog asked a good question and I made a lengthy reply, so I'll copy it to this thread so in case people were wondering about it. |
03-20-15, 09:34 PM | #150 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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DerekB 525 had a problem where his Balao-class sub wouldn't get above 14 kn. at flank speed. This in TMO. |
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