SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-29-08, 11:41 AM | #1 |
Sailor man
Join Date: Nov 2008
Posts: 44
Downloads: 61
Uploads: 0
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LWAMI Questions?
I played a few scenarios and I am really thinking that the mod is not active for some reason. Reading through the readme I am not seeing some things in the game that should be there. Is there some way to activate it, and if so how do I do so? Also, if I want to tweak something myself, how do I go about that? I'm sure there is a link for one or both questions, so feel free to beat me over the head with them, please do so in fact. I appriciate the help folks.
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11-29-08, 01:00 PM | #2 |
Silent Hunter
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Use the JMSGE/whatever the hell the acronym is to enable/disable the mod.
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11-29-08, 07:31 PM | #3 |
Forum Captain
Join Date: Apr 2007
Location: Buenos Aires
Posts: 273
Downloads: 22
Uploads: 0
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You know the mod is active if upon loading the game you see a distintc intro screen.
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(Yo no fui ) My DW pics :https://goo.gl/photos/5gBN7WFntLBSAsc17 My SSM2007 pics :https://goo.gl/photos/1Fa6GaEom28AZuc57 |
11-29-08, 11:47 PM | #4 |
Sailor man
Join Date: Nov 2008
Posts: 44
Downloads: 61
Uploads: 0
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I searched for it and googled it, anyone have a link for the JMSGE?
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11-30-08, 09:31 AM | #5 |
Pacific Aces Dev Team
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One day I will return to sea ... |
11-30-08, 12:42 PM | #6 |
Grey Wolf
Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
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If you got the Full version of the LwAmi Mod v3.08 then JSGME should be installed already and a symbol should be on your desktop. To activate the mod just open up the JSGME and then activate the LwAmi Mod and if you want one of the Splashscreens.
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