SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-01-08, 09:59 AM | #76 |
Bosun
Join Date: Aug 2008
Location: Finland
Posts: 61
Downloads: 100
Uploads: 0
|
... i got promoted....:rotfl:
__________________
The sum of the intelligence on the planet is a constant; the population is growing. — Mr. Cole RFB+RSRD+OM @ 100% realism |
10-01-08, 10:36 AM | #77 |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
Good Gosh !!! Are you all a bunch of essay writers.
Keep it short and simple and most will actually READ it. |
10-01-08, 10:51 AM | #78 |
Officer
Join Date: Jul 2006
Location: Hull
Posts: 239
Downloads: 170
Uploads: 0
|
I'll tell you what I want, what I really realy want
I would like SH5 to remain in WW2, both theaters if possible, but I woulud like to be promoted a level. I want to be able to see the enemy intel and send my subs out to patrol areas of my choosing, with my orders to accomplish in a truly dynamic campaign.
Of course, I still want to be able to skipper one of my subs on said mission to!
__________________
Like music only more painful http://profile.myspace.com/index.cfm...ndID=108090746 |
10-01-08, 10:55 AM | #79 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Quote:
|
|
10-01-08, 12:12 PM | #80 | |
Planesman
Join Date: Sep 2008
Posts: 195
Downloads: 19
Uploads: 0
|
Quote:
__________________
*While troubleshooting a printer at work Me: "Do you want me to run the copies through again?" Boss: "Hold on, let me go get the alcohol first. Me: |
|
10-01-08, 03:25 PM | #81 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
|
Also, UBI has enought issues getting the sensers for a WW2 subsim right, Then how are they goung to do this for a post 1945 simulator, and there realy isnt enought info to even know where to start.
__________________
Task Force industries "Taking control of the world, one mind at a time" |
10-01-08, 04:16 PM | #82 |
Weps
Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
|
Comrades,Today we embark once again on our dangerous journey of a deadly game of Cat and Mouse with our worthy opponent the Americans, as your father and his father have done before you...............but this time Comrades will be different,for this time Mother Russia has the advantage!!!!!!!!!! Take her down!!!!!!!!!!!
CON,SONAR!!!!!!!!!!!!!! Cavitations!!!!!!!!!!!! Possible propeller noise of Russian Submarine...................Bearing 276............Range 2.5 mil Sonar,Con AYE YE Jonesey stick with this Bastard,but just enough not to give us away,XO send Command a report of our situation..............ALL HANDS RIG FOR ULTRA QUIET!!!!!!!!!!!!!!! Come on skippers.......USE SOME IMAGINATION !!!!!!!!!!! A cold War scenero could be huge!!!!!!!!!! all the sensors dont have to be ultra real....really other than true military simulators ,what pc game is full real? We can adapt,we always have. |
10-01-08, 04:47 PM | #83 |
Ace of the Deep
Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
|
:hmm: ..Maybe it is a cold war sim..and that is why it can be released so quickly....
You load the game ...press the fire all missles button...the world is destroyed and you start a new career... I can hardly contain my excitement...
__________________
|
10-01-08, 05:26 PM | #84 |
A-ganger
Join Date: Mar 2008
Posts: 79
Downloads: 45
Uploads: 0
|
I see the game as an all theatres second world war release.
Take the best of SH III, some of the GWX lessons, the graphics of SH IV and the latest Dx10 stuff, beef up the AI, while adding in the British Navy's submarine efforts in the Med. I highly doubt it will be a cold war release: "For all of you that enjoyed the photo snapping and recon of Silent Hunter 4 - enjoy the next 30 years of cat-and-mouse without the thrill of firing a single war shot" |
10-01-08, 05:53 PM | #85 | |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
|
Quote:
|
|
10-01-08, 06:08 PM | #86 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
|
I want WW1,WW2, and cold war sim. To let me play what I feel like at that time.
__________________
Task Force industries "Taking control of the world, one mind at a time" |
10-01-08, 07:10 PM | #87 |
Grey Wolf
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
Well, keeping in mind that our Subsim is the only "source" of this trigger on the web, ...after 5 pages of discussion, Subsim "untouchables" should show some min. respect towards this community (we are not bunch of kids)...
It should be either explained or denied as mistake (joke)... Otherwise, it leaves very bad taste among this respectfull community... If there is info-ban from Ubi, it was stupid step from day one. Your opinion ?
__________________
|
10-01-08, 07:26 PM | #88 |
Eternal Patrol
|
My opinion? We'll know when we know. All we have here is five pages of speculation and guessing, and now insults. And there's only one Subsim "untouchable" that I'm aware of.
__________________
“Never do anything you can't take back.” —Rocky Russo |
10-01-08, 07:29 PM | #89 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
|
We will see when we see, you all might enjoy it more than SH3/4.
__________________
Task Force industries "Taking control of the world, one mind at a time" |
10-02-08, 02:47 AM | #90 |
Loader
Join Date: Apr 2002
Location: Switzerland
Posts: 90
Downloads: 3
Uploads: 0
|
I would absolutely love love to see SH5 go cold war. With Sonalysts having pulled out of the entertainment sector this seems to be the only way to get a new modern naval sim. Considering the developers background, I am sure that SH5 would take a slightly different approach the the subject matter, which doesn't have to be a bad thing.
Quite obviously the scenario would have to be a fictional "hot" Cold War. While it would be fictional it would still be authentic with correct OOBs and doctrines. Because saying that this scenario is unrealistic because it didn't happen is to me like to dismiss the billions spend and thousands men serving to be ready to wage that war. A sim with a dynamic campaign and player interaction can by definition not be completely historical accurate anyway, not even when set in WWII. The Kirishima sunk at Savo Island and only there, everything else is already alternative history. I could see three periods being possible. The 1950s with advanced WWII technology and the first generation of nuclear subs. The 1960s and early 70s with the second generation nuclear subs, like the Permit and Sturgeon class. And the late 70s and 80s with the 3rd generation of nuces. The first or second period would make most sense I guess. Let's see what the future brings. |
|
|