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Old 12-18-07, 05:58 PM   #1
Biggles
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heh, I can't even take off from a Carrier....

anyway, no mods for IL-2. No legal once at least...(as I learned not too long ago )
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Old 12-18-07, 06:02 PM   #2
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You're joking right?? I imagined there would be a full list of Battle Of Britain campaigns, hitting London with the Blitz, Africa campaigns, Italy...but you're telling me there is nothing??
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Old 12-18-07, 06:19 PM   #3
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Quote:
Originally Posted by Rotary Crewman
You're joking right?? I imagined there would be a full list of Battle Of Britain campaigns, hitting London with the Blitz, Africa campaigns, Italy...but you're telling me there is nothing??
There is campaigns, you were asking for mods.

Check here for campaigns:
http://www.mission4today.com/index.p...=Downloads&c=2
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Old 12-19-07, 12:16 AM   #4
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Yup, lots of campaigns, and great ones at that

If you want some simple tips - well, firstly, watch the training tracks, they have good tips!

One rule I learned and that I think changed my thinking about landings a lot, especially on carriers - when you're on final approach, try to reverse what you might naturally be thinking about controlling speed and altitude: control your altitude by raising and lowering thrust and control your speed by pitching up or down slightly. It sounds weird but it really works. It's actually a lot more complex than that in practice, but once you wrap your mind around how that works it helps develop a feel for flying the thing at close to minimum speed. And landing too

I actually rarely screw up carrier landings these days. Of course I rarely fly these days too
(but I don't find it all that problematic when I do fly - just challenging!)
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Old 12-19-07, 12:44 AM   #5
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Ahh the fabled carrier landing.


My advice is similar to others. Learn how to fly the seafire at minum speed, and I do mean minimum, you need to be just short of stalling the thing. Get a nice long run up so you can ensure you are just above the carrier when your about 20 meteres away, then cut the gas and let her sink onto the carrier. Careful though because you don't want to come down too hard, but even that's better than flying off the edge of the landing strip.
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Old 12-19-07, 05:03 AM   #6
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Quote:
control your altitude by raising and lowering thrust and control your speed by pitching up or down slightly. It sounds weird but it really works.
Nothing wierd about that, that's the correct way to fly an aeroplane in normal circumstances. If you ever get taught to fly a Cessna in real life, they teach you that way.

Chock
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Old 12-19-07, 06:57 AM   #7
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Cheers for all the tips guys, will get downloading some Battle Of Britain campaigns and also work on my carrier landings!

RC
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Old 12-19-07, 12:08 PM   #8
CCIP
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Quote:
Originally Posted by Chock
Quote:
control your altitude by raising and lowering thrust and control your speed by pitching up or down slightly. It sounds weird but it really works.
Nothing wierd about that, that's the correct way to fly an aeroplane in normal circumstances. If you ever get taught to fly a Cessna in real life, they teach you that way.

Chock
Yea, but if like a lot of us one starts "flying" in flight sims (especially if, like most, you start with simpler flight games first), you really do get used to pointing your nose up and down all over the place :p

Realistically speaking, I can't see how one can really be sure to land a plane properly without knowing that
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Old 12-19-07, 03:48 PM   #9
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Quote:
Originally Posted by Dowly
Quote:
Originally Posted by Rotary Crewman
You're joking right?? I imagined there would be a full list of Battle Of Britain campaigns, hitting London with the Blitz, Africa campaigns, Italy...but you're telling me there is nothing??
There is campaigns, you were asking for mods.

Check here for campaigns:
http://www.mission4today.com/index.p...=Downloads&c=2
I went there and it stated "IL2 Forgotten Battles & Pacific Fighters"

Will these Campains work in IL2 1946 ?
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Old 12-19-07, 04:00 PM   #10
Dowly
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Quote:
Originally Posted by FIREWALL
Quote:
Originally Posted by Dowly
Quote:
Originally Posted by Rotary Crewman
You're joking right?? I imagined there would be a full list of Battle Of Britain campaigns, hitting London with the Blitz, Africa campaigns, Italy...but you're telling me there is nothing??
There is campaigns, you were asking for mods.

Check here for campaigns:
http://www.mission4today.com/index.p...=Downloads&c=2
I went there and it stated "IL2 Forgotten Battles & Pacific Fighters"

Will these Campains work in IL2 1946 ?
There's usually version number too. Like the training campaing I posted to another thread says "4.07+" meaning it works on 4.07 or newer patch.
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Old 12-19-07, 06:12 PM   #11
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My first proper sim was MS FlightSim and I remember flying the cessna and it said to use power for descent control and pitch for speed. Then when I went to learn the Learjet the manual said the reverse was true.

Still it helped a lot. One thing I think Il-2 models well is torque. At low speed in descent if you whack on the power too fast you will spin out. Chock is this how it is on a real plane cos it seems right especially the I-16 Rata.
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Old 12-19-07, 07:41 PM   #12
Chock
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Well, the only ever prop fighter plane I've flown in real life was a two-seater Spitfire (and that was only once, cos it cost me a lot of money to do it - and the guy didn't let me try landing it, although I did do the approach, don't blame him!), so I can't speak for any other fighter plane from real experience, after that it's been Chipmunks, Cessnas and stuff like that for me, and these days I only fly gliders. But I suspect that behaviour you describe is fairly accurate, as whacking the power on with a big powerful engine in a prop plane does two major things which would cause that issue, the first is 'p factor' which is basically asymmetric thrust caused by the fact that the angle of attack of the prop blades becomes different for the blades as they go around in a circle, making the thrust line go off to one side, the other is the airflow spiraling back down the fuselage as it is thrown back from the propeller and striking one side of the tailfin more than the other, shifting the tail around. Thus you get a massive yaw.

I imagine that would be a problem on the Polikarpov, because it has a short tailboom, and if that started swinging it would be difficult for the rudder to overcome things since the short tailboom would mean it has rudder authority that might be limited in extreme circumstances.

If both of these issues (p factor and asymmetric thrust hitting the tailfin) affected things in the same direction, then you're going to get a big swing on, and in some aeroplanes where the centre of gravity is quite far back, that can cause problems if you don't stop it early, because then you'll be fighting the momentum of the rear fuselage swinging (this is the chief cause of ground loops). The issue was a big problem on the Messerschmitt bf109 when it had full fuel on board, because it had the fuel tank behind the pilot's seat (putting the centre of gravity well back), and is one of the main reasons for all the ones that got lost in take-off accidents, as they would get a swing on and still be slow, making the rudder ineffective because of the lack of airflow over it at low speeds. Then the landing gear would break off because it was basically held on with sticky tape and a couple of tiny bolts on the bf109 :-)

The other issue is when you get a big yaw on, the fuselage effectively blocks the airflow to the inner part of the wing on the side you are yawing towards, because your momentum will still be carrying you forward and for a few seconds, that means you'll be flying sideways, and if that happens when you're right above the stall speed, one of your wings is suddenly not going to have enough lift to keep flying, and that means you'll go into a spin, as one wing keeps flying and the other gives up, hence you spin like a sycamore leaf dropping down from a tree. That's why you apply rudder to come out of a spin rather than aileron, because you have to yaw the 'dead' wing back into the airflow.

Incidentally, all this stuff is actually a lot easier to handle in a real aeroplane than it is in a simulated one, because you get much more feedback from the thing and you tend to not push things as much in a real plane anyway, because if things go tits up on a real one, you die. Although I must admit, I do really love spinning in the real thing, it's the best fairground ride you'll ever go on :-) That's why I prefer gliders, they are usually stressed for quite a lot of G.

Chock
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