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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
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:rotfl: |
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#2 | ||
Chief of the Boat
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#3 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
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I just examined the faq and it says something about "timelimit"...
Just a lesson to be learened: set a time limit and that's it! There is no need for any poll to stay open until year 5 after we established contact, isn't it? Is it possible to enforce it upon the owner of a poll to set a limit ?
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#4 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
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#5 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
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And to state my opinion clear: polls are not bad! end a poll: fine, end is end shut down polls at all: fine, no polls anymore, missing feature, at least because of the pure numbers of participants keep polls open ended: fine, but please do not complain.. The possible ruleset (options) is up to the forum admins, and as long a poll poster can choose she/he will do it, educated or not but it will be definitly up to him. I start a list of further options how the admins can react: *) do nothing *) shut down polls at all (both extremes ;D ) *) move polls in seperated areas *) enforce timelimits .... *) there a maybe more, please continue EDIT*** *) offer a personalized ignore-filter like (poll*) or (buzzword,_i_don't_want_to_read*)
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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