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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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Edit: Sorry I misunderstood - your battery never charges. I don't think it is intentional, I have never seen it. |
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#2 |
Rear Admiral
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No, its not intentional. I'd never do that, it would annoy me to no end. Again, though, unless damaged i havent seen this behavior at all.
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#3 | |
Watch
![]() Join Date: Mar 2007
Location: California, USA
Posts: 26
Downloads: 0
Uploads: 0
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PS. You think my signature file is a bit too bright???? It seems kinda distracting.
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#4 |
Nub
![]() Join Date: Apr 2007
Posts: 4
Downloads: 0
Uploads: 0
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,How do you install this modification. REL_Flavored_to_taste_2_4.7z ?
Thanks |
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#5 | |
Rear Admiral
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#6 |
Rear Admiral
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Before i do anything drastic in the next version, i'd really like to hear some feedback on how the AI is, with its ability to visually detect you.
They still dumb as rocks or A bit too good? lemme hear it. |
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#7 | |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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#8 |
Engineer
![]() Join Date: Mar 2005
Location: Boston
Posts: 213
Downloads: 51
Uploads: 0
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If I have my scope up and do 2/3 or greater thy notice but at 1/3 I can leterally be right next to them and they see nothing.
If they see the scope they dc me but if I stay undetected until stuff blows up, they seem to just stay on station. They might come in to take a quick look but they never search hard enough to find me. I am usually in the middle of the convoy diving to 250+ ft on 1/3, so I am hard to detect. When they do dc me, the charges go off at all kinds of depths, usually medium to far distance. Haven't gotten damaged by a dc yet. I've had the most trouble from those gunboats. They seem to go right to my posistion and stay on me. |
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#9 | |
Stowaway
Posts: n/a
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Quote:
With light factor 2.5, ships are really blind. I tested this in quick mission (Tokio-Saipan Convoy). With light factor 2.5, three escorts did'nt notice me (and didn't start firing) until they were 0.8-1.8 km away: ![]() When I changed light factor to 1.0, they opened fire from 3.8 to 5.6 km! ![]() |
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#10 |
Rear Admiral
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And im was detected at about 3200 meters at night doing a night surface attack
![]() Which was the whole point of uppping the light factor, to make night surface attacks more feasible. Unfortunatly, dawn or dusk conditions will also be effected. Fog also has an effect, as does waves. It's all one big sum of the whole. *sigh* I just can't win. the whole AI sensor implentation by the game sucks balls and needs to be redone from the ground up. |
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#11 |
Watch
![]() Join Date: Mar 2007
Location: California, USA
Posts: 26
Downloads: 0
Uploads: 0
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Moved the post since off topic.
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![]() Last edited by Buzz313th; 05-07-07 at 02:26 PM. |
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#12 | |
Canadian Wolf
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:rotfl::rotfl::rotfl:Thanks for this ![]() RDP |
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#13 |
A-ganger
![]() Join Date: Apr 2005
Posts: 76
Downloads: 40
Uploads: 0
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This is really great. I use this MOD at all times, A1
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Dragon Uss_Nogard_SS56 "Thanks to Ubi Soft and the Silent Hunter Wolves of the Pacific Team, and all the modders from around the world." ![]() |
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#14 |
Nub
![]() Join Date: May 2007
Posts: 2
Downloads: 8
Uploads: 0
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Can someone please tell me how to install this as I would like to but I just dont have a clue
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#15 |
Loader
![]() Join Date: Mar 2007
Location: Queen Creek, AZ. USA
Posts: 88
Downloads: 23
Uploads: 0
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Great work Ducimus!
![]() Now if Ubi would just get the merchants to get the hell out of Dodge while the ectorts work me over. all will be well. ![]() Can't wait to try out ol' Bungo pete. ![]()
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JerryT |
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