SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 03-23-07, 07:10 AM   #1
OneTinSoldier
Sonar Guy
 
Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
Default

firedragon717,

I strongly recommend you read the following thread...

A Message from the Silent Hunter IV Dev Team
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day.
OneTinSoldier is offline  
Old 03-23-07, 07:15 AM   #2
firedragon1717
Swabbie
 
Join Date: Jul 2005
Posts: 5
Downloads: 0
Uploads: 0
Default

Thanks for clearing that up, i'll reinstall and use my original cd, although it means I can't lan with my brother
firedragon1717 is offline  
Old 03-24-07, 01:58 PM   #3
catar M
Torpedoman
 
Join Date: Jun 2006
Location: Perth W.A
Posts: 118
Downloads: 63
Uploads: 0
Default

Deck gun crew missing (no room in interface for them)
deck gun crew won't fire because of rough weather but i can fire myself
Every time I pop up periscope I get message from watch "ship spotted bla bla but we are in periscope depth how can they see outside :hmm:
This is not a bug.....no technical info on Sub , torpedoes, upgrades like in SH3 and the whole crew , weapons interface is just shocking... Stil haven't figured out how to repair , no indication on repair time nothing.............I wish this game had similar interface as SH3 and + all the usual stuff posted above
catar M is offline  
Old 03-24-07, 02:08 PM   #4
DaMaGe007
Watch Officer
 
Join Date: Jun 2006
Posts: 338
Downloads: 0
Uploads: 0
Default

Not really a bug but a gameplay issue.

how about a hotkey to get max time compression. Above 4096 I get low fps at the map screen an I end up having to press the + key a million times to get to 8192. And it takes a while to get there.

ctrl + for max time compression
ctrl - for 1x time compression

would be sweet

also please allow the stopwatch to be resized, its just too big...small medium and large option would be good.

Last edited by DaMaGe007; 03-24-07 at 03:43 PM.
DaMaGe007 is offline  
Old 03-24-07, 03:17 PM   #5
tommyk
Watch Officer
 
Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by DaMaGe007
ctrl - for 1x time compression would be sweet
make backup of your cfg/commands.cfg and change it like this

[Cmd6]
Name=Time_compr_normal
Ctxt=1,2,6,9
Key0=0x60,,"Npad 0"

gives you time compression 1 when hitting '0' on numpad...
__________________
Gute Jagd und fette Beute!
tommyk is offline  
Old 03-24-07, 03:35 PM   #6
DaMaGe007
Watch Officer
 
Join Date: Jun 2006
Posts: 338
Downloads: 0
Uploads: 0
Default

Time compression 1x isnt actually a big deal for me as I can use periscope or bridge view key to drop it back, I only mentioned it for completeness/consistancy, the kicker is the max 8192 tc key.

is there a command in existance that I can bind to the (0 ins) key to do that ?

for example

[cmd567]
Name=time_compr_max or Name=time_compr_8192
Ctxt=1,2,6,9
Key0=0x60,,"Npad 0"

to the end of the file might work ?
what does the ctxt=1,2,6,9 part do ?
DaMaGe007 is offline  
Old 03-23-07, 03:35 PM   #7
Gusteno8
Seaman
 
Join Date: Mar 2007
Location: Sweden, Stockholm
Posts: 33
Downloads: 15
Uploads: 0
Default Problem with SH4

I have found problem..
When i playing and Press A to maintain depth the game just crashes.
It quits out to desktop and i get a message. You know, that some old "Dont send / Send"
This fault happens every time.
Enyone else with this problem?

Sry for my bad English!
Gusteno8 is offline  
Old 03-23-07, 04:10 PM   #8
Forlorn
Seaman
 
Join Date: Apr 2005
Posts: 36
Downloads: 33
Uploads: 0
Default

On Tambor 1941 on a crashdive you can select "man deckgun" and the guys are sitting on the gun at 60ft depth...
__________________
use="brain" emerge -vp life
Forlorn is offline  
Old 03-23-07, 04:23 PM   #9
Fat Bhoy Tim
Watch Officer
 
Join Date: Aug 2006
Location: Abu Dhabi
Posts: 338
Downloads: 46
Uploads: 0
Default

Quote:
Originally Posted by Forlorn
On Tambor 1941 on a crashdive you can select "man deckgun" and the guys are sitting on the gun at 60ft depth...
Perserverance is a noble quality.
__________________
Some men are born great, some achieve greatness, and some will always be total gits.
Fat Bhoy Tim is offline  
Old 03-23-07, 04:29 PM   #10
triple
Nub
 
Join Date: Mar 2007
Posts: 3
Downloads: 0
Uploads: 0
Default

you have got to be kidding me.

pressing a key on the keyboard results in a ctd? Just tried it, and sure enough.

I love how in shallow waters, whenever I go to periscope depth, my sub passes directly through large rocks on the sea floor, and magically takes no damage! Thats awesome.

And then there is the large quasi-transparent 3d planes (planes as in a flat 3d surface, not the flying kind) that whenever you see them, they make the game all stuttery.



no AA, constant 1024, seethrough crewmen.. ridiculous.

this got released.. how again?
triple is offline  
Old 03-23-07, 05:20 PM   #11
Charos
Helmsman
 
Join Date: Jan 2005
Location: Sydney, Australia
Posts: 109
Downloads: 31
Uploads: 0
Default

I had issues with the initial install not likeing virtual CD drives and that was easy to fix.

Then the initial install loaded a 6GB SINGLE file into my install directory.

A uninstall and reboot fixed that.

After finally getting a very nice working 1.0 version to work.

Patch 1.01 installs fine but the executable just loads into RAM with 100% CPU run time
and not even then fails to load off the DVD.

I have downloaded the patch again with the same result - patch tells me its loaded without errors.

Sailing on patch 1.0 No CTD's - No Flat or Zombie crew - its mostly good.
Charos is offline  
Old 03-23-07, 05:22 PM   #12
atfcharger
Watch
 
Join Date: Sep 2006
Posts: 16
Downloads: 0
Uploads: 0
Default

I've skipped through a few pages on this thread so I'm probably repeating what others may have mentioned but here's my short list beyond what everyone else said:

-Survivors (such as floating pilots) spin around like they're in a wash machine

-Disappearing/reappearing ships. In the second sub school mission I set ahead full to bring one of the fishing boats into range. Sitting on the deck gun I watch as I turn too far to port and the boat disappears behind the conning tower. No prob. I reverse the rudder and the boat never reappears!? Change positions to bridge and there it is about 25 degrees off the bow where I should have seen it with the deck gun!

-Miscellanous crew voice problems. When I set rudder amidships he always says, "Rudder, rudder."

-The various "U-boat" terminology used in the in-game documentation.

-Anytime I use the > key to cycle units the camera is centered on some random point in space-- not a unit. I can only cycle units with the < key to actually have them centered in the correct FOV for the camera.
atfcharger is offline  
Old 03-23-07, 05:16 PM   #13
Chiller1064
Seaman
 
Join Date: Mar 2007
Posts: 32
Downloads: 0
Uploads: 0
Default

Tutorial text refers to U.S. submarines as "U-boats". Looks like the tutorials are lifted out of SH3 with little or no editing of text or graphics.
Chiller1064 is offline  
Old 03-24-07, 01:55 AM   #14
enemyminds81
Watch
 
Join Date: Mar 2007
Location: las vegas
Posts: 22
Downloads: 0
Uploads: 0
Default

new bug i found after work tonite.

no matter what i set in realism, even at 100%

im not using fuel at all, i traveled 3300nm, and still have a full tank?

i must be over looking something. i guess its not a bad thing! but i like some realism

also another bug, it was about 9 pm , i had made it from pearl to wake harbor to port for fun. i surfaced the sub.

it was pitch black, as i surfaced lol, a heavy cruiser with bow lights blazing in my eyes collided into my miniture sub, funny thing was i took no damage at all, and he sank lol!!

is the damage model broken? i mean i had it set to 60%+ realism at that time, i should have been a dead man
enemyminds81 is offline  
Old 03-24-07, 03:45 AM   #15
Seaweed
Watch
 
Join Date: Mar 2007
Posts: 15
Downloads: 0
Uploads: 0
Default Batteries discharged! Teh?

This keeps happening when I'm under for an extended amount of time. When they discharge, I sink like a rock, game over. Anyone know what causes this? I've been trying to keep an eye on the battery guage but it seems to happen instantly. SHoudn't there be some type of warning?
Seaweed is offline  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:04 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.