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Old 03-17-07, 10:39 PM   #1
Faamecanic
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Quote:
Originally Posted by Neal Stevens
Shipshape, I don't think patches are limited to SH4 or Ubisoft. Every game I have bought since and including Aces of the Deep has gotten things fixed with patches. I know, and many of you also know, with all games, the publisher sets a deadline and the devs have to meet it. Sometimes the deadline is pushed back, as was the case with SH3. There are never cases where the devs of a game finish early and play pool the last three weeks before the deadline And it's business as usual for the game to be sent to replication and then the devs keep right on working to finish, improve, and polish it, resulting in a patch on release day.

I won't suggest players ignore legitimate glitches with the game and I think as long as people appear relatively calm in their discussions, they should express their feelings. Post your findings in the bug thread, the devs read it.
Neal and others.....

Not that Im trying to flame here... but I think the reason more and more games are shipping these days half finished is because we ACCEPT the fact that its "ok as long as they patch". And this applies to more than just UBISOFT. EASports is HORRIBLE for releasing half finished games (ie bugs that have carried over through 2 or 3 Madden years, NFL Head coach...)

I can honestly say that if it wasnt for all the EXCELENT modders here...SH3 would have died a quick death on my HDD due to Ubi never FIXING what was blatantly broke in SH3, even after patch 1.4b. I got bored after my first patrol, and disgusted when my Type XXI that I saved up for turned out to be a piece of junk (battery bug, sonar bug...to name two). If it wasnt for GWX re-igniting my passion for SH3...I would have never played past 1 patrol (again THANKS GWX guys...you ROCK)

Now with that said...I sure hope SH4 dosent have a bug fest from day one. Because if we dont buy SH4...what other new subsim is there? Will I buy SH4...of course.... only because the fun factor outweighs the bugs, at least for now.
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Old 03-17-07, 11:37 PM   #2
CCIP
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Shipshape - sorry about the suspicions before and I again wish ya all the best with the new game - hope we all get it soon!

Please post screenies if you can! There's a nice tutorial for making/posting screens in the SHIII forum if you aren't sure how:
http://www.subsim.com/radioroom/showthread.php?t=107399

Funny how for once, being first doesn't warrant a prize - it's a much bigger prize in itself :p
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Old 03-18-07, 12:06 AM   #3
Onkel Neal
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Quote:
Originally Posted by Faamecanic
Quote:
Originally Posted by Neal Stevens
Shipshape, I don't think patches are limited to SH4 or Ubisoft. Every game I have bought since and including Aces of the Deep has gotten things fixed with patches. I know, and many of you also know, with all games, the publisher sets a deadline and the devs have to meet it. Sometimes the deadline is pushed back, as was the case with SH3. There are never cases where the devs of a game finish early and play pool the last three weeks before the deadline And it's business as usual for the game to be sent to replication and then the devs keep right on working to finish, improve, and polish it, resulting in a patch on release day.

I won't suggest players ignore legitimate glitches with the game and I think as long as people appear relatively calm in their discussions, they should express their feelings. Post your findings in the bug thread, the devs read it.
Neal and others.....

Not that Im trying to flame here... but I think the reason more and more games are shipping these days half finished is because we ACCEPT the fact that its "ok as long as they patch". And this applies to more than just UBISOFT. EASports is HORRIBLE for releasing half finished games (ie bugs that have carried over through 2 or 3 Madden years, NFL Head coach...)

I can honestly say that if it wasnt for all the EXCELENT modders here...SH3 would have died a quick death on my HDD due to Ubi never FIXING what was blatantly broke in SH3, even after patch 1.4b. I got bored after my first patrol, and disgusted when my Type XXI that I saved up for turned out to be a piece of junk (battery bug, sonar bug...to name two). If it wasnt for GWX re-igniting my passion for SH3...I would have never played past 1 patrol (again THANKS GWX guys...you ROCK)

Now with that said...I sure hope SH4 dosent have a bug fest from day one. Because if we dont buy SH4...what other new subsim is there? Will I buy SH4...of course.... only because the fun factor outweighs the bugs, at least for now.
I hear you, but it's been said many, many times. I don't know how it's going to change. When will we stop accepting it? I don't know.
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Old 03-18-07, 12:41 AM   #4
nvdrifter
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Quote:
Originally Posted by Faamecanic
Quote:
Originally Posted by Neal Stevens
Shipshape, I don't think patches are limited to SH4 or Ubisoft. Every game I have bought since and including Aces of the Deep has gotten things fixed with patches. I know, and many of you also know, with all games, the publisher sets a deadline and the devs have to meet it. Sometimes the deadline is pushed back, as was the case with SH3. There are never cases where the devs of a game finish early and play pool the last three weeks before the deadline And it's business as usual for the game to be sent to replication and then the devs keep right on working to finish, improve, and polish it, resulting in a patch on release day.

I won't suggest players ignore legitimate glitches with the game and I think as long as people appear relatively calm in their discussions, they should express their feelings. Post your findings in the bug thread, the devs read it.
Neal and others.....

Not that Im trying to flame here... but I think the reason more and more games are shipping these days half finished is because we ACCEPT the fact that its "ok as long as they patch". And this applies to more than just UBISOFT. EASports is HORRIBLE for releasing half finished games (ie bugs that have carried over through 2 or 3 Madden years, NFL Head coach...)

I can honestly say that if it wasnt for all the EXCELENT modders here...SH3 would have died a quick death on my HDD due to Ubi never FIXING what was blatantly broke in SH3, even after patch 1.4b. I got bored after my first patrol, and disgusted when my Type XXI that I saved up for turned out to be a piece of junk (battery bug, sonar bug...to name two). If it wasnt for GWX re-igniting my passion for SH3...I would have never played past 1 patrol (again THANKS GWX guys...you ROCK)

Now with that said...I sure hope SH4 dosent have a bug fest from day one. Because if we dont buy SH4...what other new subsim is there? Will I buy SH4...of course.... only because the fun factor outweighs the bugs, at least for now.
I have to agree with Faamecanic. PC games these days are being released buggier and more unfinished than ever, with promises to fix them later, because most players will buy the games no matter what. There is one group in this forum that says we are lucky to get any SH4 at all. I partially agree with this thinking. But, I cannot totally agree, because if the publishers of SH4 know that players will buy SH4 no matter how buggy it's released, then that only encourages them to release more and more buggy games later. There should be limits to what we as the paying customers will put up with regarding the purchase unfinished, buggy games. If we buy buggy, half-finished games and tell everyone else to do the same, then it only encourages and rewards the game publishers to release more and more broken, unfinished games. I'm sure that the SH4 development team cares deeply about releasing the best, bug free SH4 that they could. But it's probably the bean counters at Ubisoft publishing that forces an early, unfinished release of their games. Whatever happens with SH4, let's not blame the developers. With all that being said, if they release the SDK's for SH3 and SH4, I have no problems with these two games being unfinished or buggy.

Last edited by nvdrifter; 03-18-07 at 01:36 AM.
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Old 03-18-07, 01:05 AM   #5
geetrue
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Quote:
Originally Posted by nvdrifter
Whatever happens with SH4, let's not blame the developers. With all that being said, if they release the SDK's for SH3 and SH4, I have no problems with these two games being unfinished or buggy.
They owe us that much ... SDK would be a welcome site ...
the numbers game is hard to understand for those who love
the sub sim experience.

Have merci' Ubi ... did more people buy Swat III and Generals Zero Hour,
because Sierra and EA released the SDK for those games?

It does not hurt game sales for modders to get hold of something they love ...

It increases sales ...
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Old 03-18-07, 02:47 AM   #6
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Publishers of PC Software have the biggest advantage over Console games. Your Hard Drive and possibly your modem.

It is an accepted practice (though not by us) in the industry to release a game good enough to at least play knowing that it can be updated at a later date.

Now if the game is buggy but has a huge following like SH3, a patch will be released, If not, don't hold your breath because it will not be worth their time & money to patch software that no one plays or complains about despite the sales. If there are bugs, let them know you have an interest in the game/Sim and if enough people show a real interest, a patch will come out.

Console games can not be patched so when they go Gold, they are as good as Gold because they have to be perfect even if it's a bad game, it will play without bugs.

What else can be said, Good or bad, the industry exploits the advantage of update-able software.
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Old 03-18-07, 03:05 AM   #7
RedTerex
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I think its the marketing dept that places its 'strict time directives' that constantly push the Devs to have 'oversights' in the game, Marketing Depts and their budgets rule, Salesmen on commissions follow and Devs try to reach the goal posts as they move further away.

I just accept bugs now as part and parcel of the package, Its always the case now of hoping that the bugs are slight and dont spoil gameplay..too much and how quick it can be patched.
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Old 03-17-07, 08:01 PM   #8
Krupp
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Quote:
Originally Posted by Shipshape
• Or putting five (5) torpedos in a tanker that is semi submersibeld and it stills a float!!.
Well, US Mk XIV torpedoes had "only" 500lbs warhead, (if it eventually even detonated) so it din't have too much punch. Example, in October 1943, two US sub's put 20 torpedoes into the 10 000 GRT jap-tanker before she sank. So knowing this, it doesen't bother me if I have to use eel after eel to be able to sink something for the war effort.

Anyways, "Hit'em Harder"
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