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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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Not that Im trying to flame here... but I think the reason more and more games are shipping these days half finished is because we ACCEPT the fact that its "ok as long as they patch". And this applies to more than just UBISOFT. EASports is HORRIBLE for releasing half finished games (ie bugs that have carried over through 2 or 3 Madden years, NFL Head coach...) I can honestly say that if it wasnt for all the EXCELENT modders here...SH3 would have died a quick death on my HDD due to Ubi never FIXING what was blatantly broke in SH3, even after patch 1.4b. I got bored after my first patrol, and disgusted when my Type XXI that I saved up for turned out to be a piece of junk (battery bug, sonar bug...to name two). If it wasnt for GWX re-igniting my passion for SH3...I would have never played past 1 patrol (again THANKS GWX guys...you ROCK) Now with that said...I sure hope SH4 dosent have a bug fest from day one. Because if we dont buy SH4...what other new subsim is there? Will I buy SH4...of course.... only because the fun factor outweighs the bugs, at least for now. |
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#2 |
Navy Seal
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Shipshape - sorry about the suspicions before and I again wish ya all the best with the new game - hope we all get it soon!
Please post screenies if you can! There's a nice tutorial for making/posting screens in the SHIII forum if you aren't sure how: http://www.subsim.com/radioroom/showthread.php?t=107399 Funny how for once, being first doesn't warrant a prize - it's a much bigger prize in itself :p |
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#3 | ||
Born to Run Silent
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#4 | ||
Stowaway
Posts: n/a
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Last edited by nvdrifter; 03-18-07 at 01:36 AM. |
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#5 | |
Cold War Boomer
![]() Join Date: Jan 2002
Location: Walla Walla
Posts: 2,837
Downloads: 5
Uploads: 0
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the numbers game is hard to understand for those who love the sub sim experience. Have merci' Ubi ... did more people buy Swat III and Generals Zero Hour, because Sierra and EA released the SDK for those games? It does not hurt game sales for modders to get hold of something they love ... It increases sales ... ![]()
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#6 |
Seasoned Skipper
![]() Join Date: Dec 2006
Location: Colorado Springs
Posts: 676
Downloads: 11
Uploads: 0
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Publishers of PC Software have the biggest advantage over Console games. Your Hard Drive and possibly your modem.
It is an accepted practice (though not by us) in the industry to release a game good enough to at least play knowing that it can be updated at a later date. Now if the game is buggy but has a huge following like SH3, a patch will be released, If not, don't hold your breath because it will not be worth their time & money to patch software that no one plays or complains about despite the sales. If there are bugs, let them know you have an interest in the game/Sim and if enough people show a real interest, a patch will come out. Console games can not be patched so when they go Gold, they are as good as Gold because they have to be perfect even if it's a bad game, it will play without bugs. What else can be said, Good or bad, the industry exploits the advantage of update-able software.
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#7 |
Seaman
![]() Join Date: Feb 2005
Posts: 34
Downloads: 69
Uploads: 0
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I think its the marketing dept that places its 'strict time directives' that constantly push the Devs to have 'oversights' in the game, Marketing Depts and their budgets rule, Salesmen on commissions follow and Devs try to reach the goal posts as they move further away.
I just accept bugs now as part and parcel of the package, Its always the case now of hoping that the bugs are slight and dont spoil gameplay..too much and how quick it can be patched. |
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#8 | |
Weps
![]() Join Date: Nov 2005
Posts: 351
Downloads: 0
Uploads: 0
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Anyways, "Hit'em Harder"
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"Gentlemen, we have no choice. Total engagement. Die with dignity." |
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