SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-24-07, 06:58 AM | #16 |
Grey Wolf
Join Date: Aug 2006
Location: Anaheim Ca, USA
Posts: 903
Downloads: 170
Uploads: 0
|
Alright, it's finally here, and downloading as we speak
|
01-24-07, 07:04 AM | #17 |
Silent Hunter
Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
|
Thanks for another great mod NV
__________________
|
01-24-07, 07:56 AM | #18 |
Ocean Warrior
|
Excellent work, mate!!!!
__________________
|
01-24-07, 08:01 AM | #19 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Thanks for the compliments everyone.
I do want to make it very clear that this mod was not designed for or tested with NYGM or any other mods besides GWX. It was only designed for and tested with GWX, using GWX files. There may be differences which will prevent this mod from working correctly with NYGM or other mods. If you are using this mod with other mods besides GWX, please use at your own risk. |
01-24-07, 08:03 AM | #20 |
Canadian Wolf
|
Nice Mod. In reading above this can be installed via JSMGE?
|
01-24-07, 09:08 AM | #21 |
Ocean Warrior
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
NV, excellent work, this one cool mod.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
01-24-07, 09:18 AM | #22 |
Seasoned Skipper
Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
|
Installed and running. Looks great!!
__________________
GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
01-24-07, 09:41 AM | #23 |
GWX Project Director
|
Very very cool Nvdrifter mate!
I got a tough question though... have you (or anyone else) noticed any FPS hit as a result? I'm not poking or digging... I just hope that there isn't an FPS drag like there is with oil fires. I won't be able to test it personally for a few more hours yet. |
01-24-07, 09:48 AM | #24 | |
Seasoned Skipper
Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
|
Quote:
__________________
GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
|
01-24-07, 09:58 AM | #25 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Quote:
|
|
01-24-07, 10:16 AM | #26 |
Admiral
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
|
ALAAARM!
Kudos to your new baby Drifter! Can't believe how much this adds to the game! Bloody Hell, you modders will make SH4 pale before SH3
__________________
SH3+GWX SH5+WoS Still Sailing....still Deep |
01-24-07, 10:27 AM | #27 |
GWX Project Director
|
Well done! |
01-24-07, 10:30 AM | #28 |
Watch
Join Date: Jun 2005
Posts: 28
Downloads: 0
Uploads: 0
|
Does the AI spot the new wake easier than the old wake or is it just window dressing? I hope it makes the U-Boat easier to spot!
|
01-24-07, 10:34 AM | #29 |
The Old Man
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,549
Downloads: 64
Uploads: 1
|
I don't think that will be the case, unfortunately.
After all, Nvdrifter only changed the wakes, and not the AI-routines.
__________________
|
01-24-07, 10:39 AM | #30 | |
GWX Project Director
|
Quote:
|
|
|
|