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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Fleet Admiral
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Japanese subs!
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#2 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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Hey! Lookout Sober! Two more disents like P.M. thread 10-25-06 and this thread could be locked reguardless of the 16,997 of 17,000 members per Onkel Neals latest post. Those few know whats "best" for the rest of use. ![]() ![]() |
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#3 | ||
Ace of the deep .
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#4 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
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FIREWALL,
You need to find a girl, mate.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#6 |
Grey Wolf
![]() Join Date: Aug 2005
Location: United States
Posts: 797
Downloads: 187
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__________________
My heart is steadfast, O God. I will sing and make music with all my soul. Ps. 108:1 Survival of the fittest does not explain arrival of the fittest. we live in a single spoken sentence.. "God said, let there be" ![]() ![]() |
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#7 |
Bosun
![]() Join Date: Oct 2004
Location: USA
Posts: 68
Downloads: 152
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well if its not in we should make japanese ai subs
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#8 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
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No matter how good the ship selection turns out to be, the mod community will still be there to make it better. There is no way that the dev team can include every ship used in the Pacific, after all. Thus, I think we can expect to see continued modding of shipping in SHIV.
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#9 |
Bosun
![]() Join Date: Oct 2004
Location: USA
Posts: 68
Downloads: 152
Uploads: 0
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some other mods should be in such as a u-boat head from germany to a jap port is 1 and the battlehawks from secret weapon over normandy
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#10 |
Torpedoman
![]() Join Date: Sep 2006
Location: New Bern, NC, USA
Posts: 120
Downloads: 21
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I wonder if it would be feasible to implement a command something like "shadow" which would let your navigator follow a surface ship at a distance that you could see him, but he couldn't see you (so you think) you could do this with a visual or a radar contact.
Thanks, Mylander |
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