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02-23-24, 07:24 AM | #14236 |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
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The strange behavior of the game in the Baltic operation. There are 6 Polish destroyers and not a single merchant ship in my patrol area. Is this normal or not? As far as I know the history, Poland had only 4 destroyers.
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02-26-24, 10:47 AM | #14237 |
Gefallen Engel U-666
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...if memory serves, and you circumvent the destroyers by going south and then west toward the small port at the far west end of the bay you will encounter merchants exiting the port. Also on returning to base in Germany, you will encounter merchants along the coast rounding the penisula into the Polish bay. Be sure to 'hug the coastline' in your return to base and avoid destroyers patrolling the Baltic.
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
02-26-24, 10:55 AM | #14238 | |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
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02-26-24, 04:54 PM | #14239 |
Sea Lord
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hey AktungBBy...
Your memory works perfectly confirmation of what you said.. I think that this Poland campaign is a quiet introduction wanted by the "devs" in order to master the gameplay for novices...a bit like in Sh3...this Poland campaign is not great..lol Last edited by Kal_Maximus_U669; 02-26-24 at 05:23 PM. |
02-27-24, 01:42 PM | #14240 |
Bilge Rat
Join Date: Apr 2015
Posts: 1
Downloads: 5
Uploads: 0
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Hi everyone, does someone here knows how to successfully initiate a campaign transfer when you reach the ending date of coastal waters? I'm playing the steam version with ubisoft connect on windows 10
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02-28-24, 02:54 AM | #14241 |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
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I have constant problems charging the batteries. The batteries run out almost instantly and then it is impossible to charge them by any means. What do you recommend, gentlemen submariners?
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02-28-24, 08:41 AM | #14242 | |
Sea Lord
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I of course adopt the attitude of a submariner... from dawn immersion 70m speed 3 to 4 knots... from the onset of night... surface standard speed 10 to 11 knots..the good thing about sh5 is that we take advantage of these batteries in order to have the maximum of fuel depending on the distance to be covered There is also... the submerged bridge method which is pretty cool... Could be a problem in your assembly due to tinkering intensive... |
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02-28-24, 09:17 AM | #14243 | |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
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02-28-24, 10:56 AM | #14244 |
Sea Lord
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02-28-24, 11:13 AM | #14245 |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
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02-28-24, 04:54 PM | #14246 |
Sea Lord
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02-29-24, 12:52 AM | #14247 |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
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02-29-24, 04:32 AM | #14248 |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
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Battery charging is reset only in the boat's decks awash position.
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02-29-24, 11:10 AM | #14249 |
Seaman
Join Date: Dec 2016
Location: Finland
Posts: 39
Downloads: 35
Uploads: 0
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Are you in rough seas? High waves will make the game think the boat is submerged and will cancel battery charging. I have no idea why the batteries "run out almost instantly" as you said earlier, though.
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02-29-24, 01:50 PM | #14250 |
Sea Lord
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Hey OLZS..Good evening..
Your TDW_GenericPatcher settings have you seen your deck wash.. as well as engine management. after what says yagura could be a cause too..But I doubt it because the storms are not really violent unless you use a specific mod..maybe a "fresh installed" on another machine if you have one .. Personally I used the DynEnv v2.9 - 8.c Wave Mechanics - Hurricane mod..I didn't have this problem.. |
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