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02-14-24, 08:47 AM | #2071 |
Sea Lord
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Convoys...Speed..Weather
Hey Master Greetings..
I am confident with you... I know that you will make the best of the possibilities available to you... no worries when I see your mastery of modding... which brings a real breath of fresh air... compared to before... In the meantime, thank you for your work on this project..Bravo master "Pharaon"... |
02-14-24, 09:26 AM | #2072 | |
Navy Seal
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About some CTD you had, no wonder… I found some dates errors who may bring certainly CTDs Currently correcting plenty things in the campaign files that will make this game even better & more fluent… I have to check EACH unit of those files!! Huge work, but it should give an excellent result
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02-15-24, 03:04 AM | #2073 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,390
Downloads: 856
Uploads: 0
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02-15-24, 06:04 AM | #2074 | |
Navy Seal
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You have the download link please ?
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02-15-24, 08:07 AM | #2075 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,344
Downloads: 475
Uploads: 0
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Fifi,
Here's the link : https://www.subsim.com/radioroom/sho...d.php?t=227227 Thanks for everything. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
02-15-24, 01:01 PM | #2076 |
Navy Seal
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With my new campaign files, today I beat my loading career record
Less than 3mn to load game career in 1941 (2mn 52 precisely) 2268 random groups & 4583 scripted units & 186 scripted groups Back to work on RND file optimization & correction
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02-15-24, 01:40 PM | #2077 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 752
Downloads: 122
Uploads: 0
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My current record is 1m45 for 5.7 campaigning. So upgrading hardware will safe you time and allow for more testruns. But I'm looking forward for the extra bonus you are squeezing out!
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02-15-24, 02:34 PM | #2078 | |
Navy Seal
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02-15-24, 03:17 PM | #2079 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 752
Downloads: 122
Uploads: 0
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Yeah! We can seamlessly continue after we passed Gibraltar provided we survived... another step forward!
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02-15-24, 03:27 PM | #2080 |
Torpedoman
Join Date: Jan 2020
Location: Oregon, USA
Posts: 116
Downloads: 174
Uploads: 0
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Been without internet for a while, but playing the mod while offline. Having almost finished a very long and realistic IXC/40 career, I gotta say, Fifi has done an amazing job with the campaign files, so with more improvements on the way I'm just thrilled.
On the subject of campaigns, I do have some feedback about the air coverage which may be helpful: Since installing this mod I've been on three patrols to the North American coast in 1942, in which we saw almost no air cover. We were attacked by one Catalina off Halifax, and one K-Ship off Virginia, but nothing more. Is this low air attack frequency deliberate? In total I've carried out eight patrols with this mod, mostly normal Atlantic patrols and transits from Germany to France. In Biscay and in the deep water North and East of Britain, it has been almost exclusively Beauforts/Blenheims (can't remember which!). The frequency has seemed about right, with about 1-3 air attacks every 24 hours in good conditions if staying mostly surfaced, but there's no variety. The only other types we've encountered have been Hurricanes, twice, and a single attack by a Mosquito, not counting carrier-based aircraft. No 4-engine bombers, no Catalinas. Hope this helps! |
02-15-24, 03:32 PM | #2081 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,344
Downloads: 475
Uploads: 0
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Did you activate the mods NYGM Tonnage War Enhanced - Enhanced_1941_AirCoveragee and NYGM Tonnage War Enhanced - Enhanced_1943_AirCoveragee? That could be your issue.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
02-15-24, 03:44 PM | #2082 |
Torpedoman
Join Date: Jan 2020
Location: Oregon, USA
Posts: 116
Downloads: 174
Uploads: 0
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well duh! Next time I should check JSGME before opening my big fat mouth. Thanks once again FUBAR
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02-16-24, 06:39 AM | #2083 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,390
Downloads: 856
Uploads: 0
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https://www.subsim.com/radioroom/showpost.php?p=2902668&postcount=2075
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02-16-24, 06:41 AM | #2084 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,390
Downloads: 856
Uploads: 0
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02-19-24, 06:05 AM | #2085 |
Navy Seal
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Currently correcting many waypoints errors, sides errors, dates errors ect…
Whole RND file will be reworked unit by unit, as well as SCR file. Only way to correct things. Even quite incredible this game could run well with all those errors. By the way, No program could detect those waypoints errors. Huge work but very much worth it
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