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11-24-22, 08:27 AM | #1 |
Torpedoman
Join Date: Apr 2011
Location: Somewhere
Posts: 118
Downloads: 866
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New Bismarck Models
Hope that VonDos's new ships are part of this mod.
Kongo
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11-24-22, 08:30 AM | #2 |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 223
Uploads: 0
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11-24-22, 10:16 AM | #3 |
Torpedoman
Join Date: Apr 2011
Location: Somewhere
Posts: 118
Downloads: 866
Uploads: 0
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Hi itadriver thank you for the reply.
Hey, there itadriver i wanna thank you, and looking forward to what you have in store for your mod.
Kongo.
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11-25-22, 02:34 AM | #4 |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 223
Uploads: 0
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01-09-23, 11:57 AM | #5 |
Swabbie
Join Date: Feb 2019
Location: Deutschland
Posts: 9
Downloads: 6
Uploads: 0
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Nice! It looks really good Looking forward to play with German Ships - especially with my Baby Bismarck!
Is it anything to compared to the old Warship Mod? While the Warship Mod was good it feeled a bit unpolished and simple i must say. Also do you plan to add more german Ships like some H-Class BB? Like the H-44 (Großdeutschland) or H-42? And will it be compatible to some of the larger Mods/Megamods like LSH, WAC and so on?
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Kommandant von U100 |
01-09-23, 12:38 PM | #6 |
Gefallen Engel U-666
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Welcome back!
Kaleun Joachim Schepke! After a 4-year 'silent run'!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
01-09-23, 03:43 PM | #7 |
Swabbie
Join Date: Feb 2019
Location: Deutschland
Posts: 9
Downloads: 6
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Hehe thanks for the nice welcome and well i have this time now and then where i´m absolutly in submarine warfare fever
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Kommandant von U100 |
01-10-23, 02:52 AM | #8 | |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 223
Uploads: 0
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Quote:
There have been substantial changes since the first warship mod. I redid all the .zons, the weapons range and I modified the shell file. It is now possible to be destroyed by sinking. Radar detection varies depending on which ship you use (both your own and enemy ships). I have already added among the playable ships (but not published) the Bismark, the Sheer, the Lutzow and soon the Scharn (I'm waiting for it from Von Dos). Among the non-playable ones I have added all the ships by Von Dos and I will add others by other authors later. The torpedoes, where present, are functional. The mod for the riders is still missing. More precisely the ships are ready but I haven't adjusted the campaign yet (.rdn and .scr files). As far as ease of play is concerned, it is obvious that if you find a convoy or a single cruiser with the Bismark, you will have an easy time. It will already be different if you find a task force or if you encounter battleships with a cruiser. The mod is based on WAC5.0 and is not compatible with any other mods. However, if you have any requests let me know; if the respective authors authorize I can partially insert them. for H-Class BB? Like the H-44 (Großdeutschland) or H-42 I can add them if the files are provided. Any bugs that will be reported to me will be fixed from time to time. To make the game less "heavy" I eliminated the reflections of the units. It's less beautiful but more fluid. For more details I suggest you read the readme file. |
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01-10-23, 06:33 AM | #9 |
Admiral
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HI!
Please, look at e-mail =) Best regards. Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
01-10-23, 03:22 PM | #10 | |
Swabbie
Join Date: Feb 2019
Location: Deutschland
Posts: 9
Downloads: 6
Uploads: 0
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Quote:
Absolutly looking forward to the new playable Kriegsmarine Ships! Would be nice to play the Campaign with the Bismarck. Well i would like to install a megamod soon (still think about which on) but thats nice to hear! For the H-Class i will search for it^^ Maybe VonDos will do them someday or maybe someone else. Also are there some features you planning to add in the future?
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Kommandant von U100 |
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